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* Make the UI and main thread available when stopping emulation. * Make BlockingCallFromMainThread always execute, preventing bugs when it unexpectedly did not. * Add error code for when starting emulation when Emu.Kill() is in progress. |
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| .. | ||
| overlay_home_menu.cpp | ||
| overlay_home_menu.h | ||
| overlay_home_menu_components.cpp | ||
| overlay_home_menu_components.h | ||
| overlay_home_menu_main_menu.cpp | ||
| overlay_home_menu_main_menu.h | ||
| overlay_home_menu_message_box.cpp | ||
| overlay_home_menu_message_box.h | ||
| overlay_home_menu_page.cpp | ||
| overlay_home_menu_page.h | ||
| overlay_home_menu_settings.cpp | ||
| overlay_home_menu_settings.h | ||