..
audio_tab.cpp
RPCS3 QT ( #2645 )
2017-06-04 17:48:33 +03:00
audio_tab.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
auto_pause_settings_dialog.cpp
RPCS3 QT ( #2645 )
2017-06-04 17:48:33 +03:00
auto_pause_settings_dialog.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
cg_disasm_window.cpp
Reimplement debugger resize & disassembly ( #2876 )
2017-06-16 21:35:58 +03:00
cg_disasm_window.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
core_tab.cpp
GUI: List SPRX modules only
2017-06-17 22:42:23 +03:00
core_tab.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
debugger_frame.cpp
qt: Remove emit
2017-06-24 14:25:11 +03:00
debugger_frame.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
emu_settings.cpp
Include a VFS manipulation dialog ( #2863 )
2017-06-15 13:22:06 +03:00
emu_settings.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
game_list_frame.cpp
GUI fixes + log stacking ( #2897 )
2017-06-30 15:41:40 +03:00
game_list_frame.h
GUI fixes + log stacking ( #2897 )
2017-06-30 15:41:40 +03:00
game_list_grid.cpp
GUI fixes + log stacking ( #2897 )
2017-06-30 15:41:40 +03:00
game_list_grid.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
game_list_grid_delegate.cpp
Grid Mode + Tool Bar ( #2857 )
2017-06-11 15:07:00 +01:00
game_list_grid_delegate.h
Grid Mode + Tool Bar ( #2857 )
2017-06-11 15:07:00 +01:00
gl_gs_frame.cpp
Improve portability for BSDs ( #2813 )
2017-06-22 21:03:41 +03:00
gl_gs_frame.h
RPCS3 QT ( #2645 )
2017-06-04 17:48:33 +03:00
graphics_tab.cpp
rsx/gui: Add a strict mode toggle. Also reorganizes the graphics tab a bit
2017-06-22 23:36:15 +03:00
graphics_tab.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
gs_frame.cpp
Fix tabs
2017-06-24 14:25:11 +03:00
gs_frame.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
gui_settings.cpp
GUI fixes + log stacking ( #2897 )
2017-06-30 15:41:40 +03:00
gui_settings.h
GUI fixes + log stacking ( #2897 )
2017-06-30 15:41:40 +03:00
gui_tab.cpp
qt: Remove emit
2017-06-24 14:25:11 +03:00
gui_tab.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
input_tab.cpp
RPCS3 QT ( #2645 )
2017-06-04 17:48:33 +03:00
input_tab.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
instruction_editor_dialog.cpp
RPCS3 QT ( #2645 )
2017-06-04 17:48:33 +03:00
instruction_editor_dialog.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
kernel_explorer.cpp
RPCS3 QT ( #2645 )
2017-06-04 17:48:33 +03:00
kernel_explorer.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
log_frame.cpp
GUI fixes + log stacking ( #2897 )
2017-06-30 15:41:40 +03:00
log_frame.h
GUI fixes + log stacking ( #2897 )
2017-06-30 15:41:40 +03:00
main_window.cpp
Basic Save Manager ( #2924 )
2017-07-01 21:42:09 +03:00
main_window.h
add "Other" category
2017-06-25 00:13:10 +03:00
memory_string_searcher.cpp
RPCS3 QT ( #2645 )
2017-06-04 17:48:33 +03:00
memory_string_searcher.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
memory_viewer_panel.cpp
RPCS3 QT ( #2645 )
2017-06-04 17:48:33 +03:00
memory_viewer_panel.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
misc_tab.cpp
GUI fixes + log stacking ( #2897 )
2017-06-30 15:41:40 +03:00
misc_tab.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
msg_dialog_frame.cpp
dialog fixes for multithreading ( #2913 )
2017-06-26 02:44:52 +03:00
msg_dialog_frame.h
dialog fixes for multithreading ( #2913 )
2017-06-26 02:44:52 +03:00
networking_tab.cpp
RPCS3 QT ( #2645 )
2017-06-04 17:48:33 +03:00
networking_tab.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
pad_settings_dialog.cpp
Fix tabs
2017-06-24 14:25:11 +03:00
pad_settings_dialog.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
register_editor_dialog.cpp
RPCS3 QT ( #2645 )
2017-06-04 17:48:33 +03:00
register_editor_dialog.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
rsx_debugger.cpp
RPCS3 QT ( #2645 )
2017-06-04 17:48:33 +03:00
rsx_debugger.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
save_data_dialog.cpp
Basic Save Manager ( #2924 )
2017-07-01 21:42:09 +03:00
save_data_dialog.h
Basic Save Manager ( #2924 )
2017-07-01 21:42:09 +03:00
save_data_utility.cpp
Basic Save Manager ( #2924 )
2017-07-01 21:42:09 +03:00
save_data_utility.h
Basic Save Manager ( #2924 )
2017-07-01 21:42:09 +03:00
settings_dialog.cpp
RPCS3 QT ( #2645 )
2017-06-04 17:48:33 +03:00
settings_dialog.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
system_tab.cpp
RPCS3 QT ( #2645 )
2017-06-04 17:48:33 +03:00
system_tab.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
table_item_delegate.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
vfs_dialog.cpp
Fix refresh by having the save occur on accept instead of during the destructor.
2017-06-18 18:09:41 +01:00
vfs_dialog.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
vfs_dialog_tab.cpp
EmuGameDir --> EmuConfigDir.
2017-06-18 18:09:41 +01:00
vfs_dialog_tab.h
EmuGameDir --> EmuConfigDir.
2017-06-18 18:09:41 +01:00
welcome_dialog.cpp
add dpi scaling for windows
2017-06-07 00:01:45 +01:00
welcome_dialog.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00