rpcsx/rpcs3/rpcs3qt/save_data_dialog.cpp
Robbie b0737d1c90 Make a basic trophy notification dialog (#3204)
* Make trophy notification dialog.

* Fix bug where trophy state doesn't persist with game reboot.
2017-10-24 18:43:05 +03:00

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C++

#include "save_data_dialog.h"
#include "save_data_list_dialog.h"
s32 save_data_dialog::ShowSaveDataList(std::vector<SaveDataEntry>& save_entries, s32 focused, bool isSaving, vm::ptr<CellSaveDataListSet> listSet)
{
save_data_list_dialog sdid(save_entries, focused, isSaving);
sdid.exec();
return sdid.GetSelection();
}