rpcsx/rpcs3/Emu/RSX
Megamouse 4823d4c32a input: add background input option
Adds an option to disable background input to the IO tab in the settings dialog.
This will disable pad input as well as ps move and overlays input when the window is unfocused.
2022-07-06 21:49:31 +02:00
..
Capture Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
Common Aarch64 fixes for RSX 2022-07-04 22:35:05 +03:00
GL Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
Null Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
Overlays input: add background input option 2022-07-06 21:49:31 +02:00
Program glsl: Avoid implicit int->uint conversions (#12220) 2022-06-12 18:05:43 +01:00
VK Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
display.h Remove BOM markers 2020-12-06 15:30:12 +03:00
GCM.h Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
gcm_enums.cpp Warning Fixes 2022-03-23 19:35:10 +01:00
gcm_enums.h rsx: Rework how depth/stencil initialization+clear works 2021-09-21 19:53:46 +03:00
gcm_printing.cpp Enable -Wunused-parameter 2021-03-06 18:07:08 +03:00
gcm_printing.h Introducing RSX debugger entry (main debugger) 2021-01-19 22:55:12 +03:00
GSFrameBase.h scale debug overlay based on current dpi settings 2021-05-26 20:31:29 +02:00
GSRender.cpp Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
GSRender.h Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
rsx_cache.h rsx/vk: Rework MSAA implementation 2022-03-17 22:02:20 +03:00
rsx_decode.h rsx: PS3 Native frame limiter improvements, add Infinite frame limiter 2022-06-25 15:30:41 +02:00
rsx_methods.cpp rsx: Do not discard flip notifications 2022-06-25 15:30:41 +02:00
rsx_methods.h rsx: refactor rsx_utils a bit 2021-09-28 17:43:15 +03:00
rsx_utils.cpp rsx: Add some sensible fallbacks (#11219) 2021-12-02 16:02:08 +03:00
rsx_utils.h Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
rsx_vertex_data.cpp rsx: Properly implement immediate mode rendering 2021-11-15 18:14:15 +03:00
rsx_vertex_data.h rsx: Properly implement immediate mode rendering 2021-11-15 18:14:15 +03:00
RSXDisAsm.cpp Debugger: Optimize cpu_thread::dump_regs() 2022-06-23 22:41:32 +02:00
RSXDisAsm.h RSX-Debugger: Implement backwards scrolling 2022-04-15 22:34:51 +03:00
RSXFIFO.cpp Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
RSXFIFO.h rsx: Implement atomic FIFO fetching (stability improvement) (non-default setting) (#12107) 2022-06-04 15:35:06 +03:00
RSXOffload.cpp rsx: Optimize thread self-tests 2021-09-28 17:43:15 +03:00
RSXOffload.h Implement fill_array() utility 2021-04-19 12:33:32 +03:00
RSXTexture.cpp rsx: Rework gamma override mask from RGBA to ARGB to match other per-channel mask registers 2021-08-30 11:41:19 +03:00
RSXTexture.h Implement fill_array() utility 2021-04-19 12:33:32 +03:00
RSXThread.cpp Remove incorrect Emu.IsStopped() checks 2022-07-05 08:25:36 +02:00
RSXThread.h Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
RSXZCULL.cpp Remove incorrect Emu.IsStopped() checks 2022-07-05 08:25:36 +02:00
RSXZCULL.h rsx: Improve sync_hint callback interface 2022-05-20 16:29:27 +03:00