rpcsx/rpcs3/Emu/RSX/VK/VKTexture.cpp
kd-11 2afcf369ec vk: Add synchronous compute pipelines
- Compute is now used to assist in some parts of blit operations, since there are no format conversions with vulkan like OGL does
- TODO: Integrate this into all types of GPU memory conversion operations instead of downloading to CPU then converting
2018-06-18 17:32:22 +03:00

524 lines
21 KiB
C++

#include "stdafx.h"
#include "VKHelpers.h"
#include "../GCM.h"
#include "../RSXThread.h"
#include "../RSXTexture.h"
#include "../rsx_utils.h"
#include "VKFormats.h"
#include "VKCompute.h"
namespace vk
{
VkComponentMapping default_component_map()
{
VkComponentMapping result = {};
result.a = VK_COMPONENT_SWIZZLE_A;
result.r = VK_COMPONENT_SWIZZLE_R;
result.g = VK_COMPONENT_SWIZZLE_G;
result.b = VK_COMPONENT_SWIZZLE_B;
return result;
}
VkImageSubresource default_image_subresource()
{
VkImageSubresource subres = {};
subres.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
subres.mipLevel = 0;
subres.arrayLayer = 0;
return subres;
}
VkImageSubresourceRange get_image_subresource_range(uint32_t base_layer, uint32_t base_mip, uint32_t layer_count, uint32_t level_count, VkImageAspectFlags aspect)
{
VkImageSubresourceRange subres = {};
subres.aspectMask = aspect;
subres.baseArrayLayer = base_layer;
subres.baseMipLevel = base_mip;
subres.layerCount = layer_count;
subres.levelCount = level_count;
return subres;
}
VkImageAspectFlags get_aspect_flags(VkFormat format)
{
switch (format)
{
default:
return VK_IMAGE_ASPECT_COLOR_BIT;
case VK_FORMAT_D16_UNORM:
return VK_IMAGE_ASPECT_DEPTH_BIT;
case VK_FORMAT_D24_UNORM_S8_UINT:
case VK_FORMAT_D32_SFLOAT_S8_UINT:
return VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
}
}
std::pair<bool, u32> get_format_convert_flags(VkFormat format)
{
switch (format)
{
//8-bit
case VK_FORMAT_R8_UNORM:
case VK_FORMAT_R8G8_UNORM:
case VK_FORMAT_R8G8_SNORM:
case VK_FORMAT_A8B8G8R8_UNORM_PACK32:
case VK_FORMAT_R8G8B8A8_UNORM:
return{ false, 1 };
case VK_FORMAT_B8G8R8A8_UNORM:
case VK_FORMAT_B8G8R8A8_SRGB:
return{ true, 4 };
//16-bit
case VK_FORMAT_R16_UINT:
case VK_FORMAT_R16_SFLOAT:
case VK_FORMAT_R16_UNORM:
case VK_FORMAT_R16G16_UNORM:
case VK_FORMAT_R16G16_SFLOAT:
case VK_FORMAT_R16G16B16A16_SFLOAT:
case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
case VK_FORMAT_R4G4B4A4_UNORM_PACK16:
case VK_FORMAT_R5G6B5_UNORM_PACK16:
case VK_FORMAT_R5G5B5A1_UNORM_PACK16:
return{ true, 2 };
//32-bit
case VK_FORMAT_R32_UINT:
case VK_FORMAT_R32_SFLOAT:
case VK_FORMAT_R32G32B32A32_SFLOAT:
return{ true, 4 };
//DXT
case VK_FORMAT_BC1_RGBA_UNORM_BLOCK:
case VK_FORMAT_BC2_UNORM_BLOCK:
case VK_FORMAT_BC3_UNORM_BLOCK:
case VK_FORMAT_BC1_RGBA_SRGB_BLOCK:
case VK_FORMAT_BC2_SRGB_BLOCK:
case VK_FORMAT_BC3_SRGB_BLOCK:
return{ false, 1 };
//Depth
case VK_FORMAT_D16_UNORM:
return{ true, 2 };
case VK_FORMAT_D32_SFLOAT_S8_UINT:
case VK_FORMAT_D24_UNORM_S8_UINT:
return{ true, 4 };
}
fmt::throw_exception("Unknown vkFormat 0x%x" HERE, (u32)format);
}
void copy_image_typeless(const vk::command_buffer& cmd, const vk::image* src, const vk::image* dst, const areai& src_rect, const areai& dst_rect,
u32 mipmaps, VkImageAspectFlags src_aspect, VkImageAspectFlags dst_aspect, VkImageAspectFlags src_transfer_mask, VkImageAspectFlags dst_transfer_mask)
{
if (src->info.format == dst->info.format)
{
copy_image(cmd, src->value, dst->value, src->current_layout, dst->current_layout, src_rect, dst_rect, mipmaps, src_aspect, dst_aspect, src_transfer_mask, dst_transfer_mask);
return;
}
auto preferred_src_format = (src == dst) ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
auto preferred_dst_format = (src == dst) ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
const auto src_layout = src->current_layout;
const auto dst_layout = dst->current_layout;
if (src->current_layout != preferred_src_format)
change_image_layout(cmd, src->value, src_layout, preferred_src_format, vk::get_image_subresource_range(0, 0, 1, 1, src_aspect));
if (dst->current_layout != preferred_dst_format)
change_image_layout(cmd, dst->value, dst_layout, preferred_dst_format, vk::get_image_subresource_range(0, 0, 1, 1, dst_aspect));
auto scratch_buf = vk::get_scratch_buffer();
VkBufferImageCopy src_copy{}, dst_copy{};
src_copy.imageExtent = { u32(src_rect.x2 - src_rect.x1), u32(src_rect.y2 - src_rect.y1), 1 };
src_copy.imageOffset = { src_rect.x1, src_rect.y1, 0 };
src_copy.imageSubresource = { src_aspect & src_transfer_mask, 0, 0, 1 };
dst_copy.imageExtent = { u32(dst_rect.x2 - dst_rect.x1), u32(dst_rect.y2 - dst_rect.y1), 1 };
dst_copy.imageOffset = { dst_rect.x1, dst_rect.y1, 0 };
dst_copy.imageSubresource = { dst_aspect & dst_transfer_mask, 0, 0, 1 };
for (u32 mip_level = 0; mip_level < mipmaps; ++mip_level)
{
vkCmdCopyImageToBuffer(cmd, src->value, preferred_src_format, scratch_buf->value, 1, &src_copy);
const auto src_convert = get_format_convert_flags(src->info.format);
const auto dst_convert = get_format_convert_flags(dst->info.format);
if (src_convert.first || dst_convert.first)
{
if (src_convert.first == dst_convert.first &&
src_convert.second == dst_convert.second)
{
// NOP, the two operations will cancel out
}
else
{
insert_buffer_memory_barrier(cmd, scratch_buf->value, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT);
vk::cs_shuffle_base *shuffle_kernel = nullptr;
if (src_convert.first && dst_convert.first)
{
shuffle_kernel = vk::get_compute_task<vk::cs_shuffle_32_16>();
}
else
{
const auto block_size = src_convert.first ? src_convert.second : dst_convert.second;
if (block_size == 4)
{
shuffle_kernel = vk::get_compute_task<vk::cs_shuffle_32>();
}
else if (block_size == 2)
{
shuffle_kernel = vk::get_compute_task<vk::cs_shuffle_16>();
}
else
{
fmt::throw_exception("Unreachable" HERE);
}
}
const auto elem_size = vk::get_format_texel_width(src->info.format);
const auto length = elem_size * src_copy.imageExtent.width * src_copy.imageExtent.height;
shuffle_kernel->run(cmd, scratch_buf, length);
insert_buffer_memory_barrier(cmd, scratch_buf->value, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT);
}
}
vkCmdCopyBufferToImage(cmd, scratch_buf->value, dst->value, preferred_dst_format, 1, &dst_copy);
src_copy.imageSubresource.mipLevel++;
dst_copy.imageSubresource.mipLevel++;
}
if (src_layout != preferred_src_format)
change_image_layout(cmd, src->value, preferred_src_format, src_layout, vk::get_image_subresource_range(0, 0, 1, 1, src_aspect));
if (dst_layout != preferred_dst_format)
change_image_layout(cmd, dst->value, preferred_dst_format, dst_layout, vk::get_image_subresource_range(0, 0, 1, 1, dst_aspect));
}
void copy_image(VkCommandBuffer cmd, VkImage src, VkImage dst, VkImageLayout srcLayout, VkImageLayout dstLayout,
const areai& src_rect, const areai& dst_rect, u32 mipmaps, VkImageAspectFlags src_aspect, VkImageAspectFlags dst_aspect,
VkImageAspectFlags src_transfer_mask, VkImageAspectFlags dst_transfer_mask)
{
// NOTE: src_aspect should match dst_aspect according to spec but drivers seem to work just fine with the mismatch
// TODO: Implement separate pixel transfer for drivers that refuse this workaround
VkImageSubresourceLayers a_src = {}, a_dst = {};
a_src.aspectMask = src_aspect & src_transfer_mask;
a_src.baseArrayLayer = 0;
a_src.layerCount = 1;
a_src.mipLevel = 0;
a_dst = a_src;
a_dst.aspectMask = dst_aspect & dst_transfer_mask;
VkImageCopy rgn = {};
rgn.extent.depth = 1;
rgn.extent.width = u32(src_rect.x2 - src_rect.x1);
rgn.extent.height = u32(src_rect.y2 - src_rect.y1);
rgn.dstOffset = { dst_rect.x1, dst_rect.y1, 0 };
rgn.srcOffset = { src_rect.x1, src_rect.y1, 0 };
rgn.srcSubresource = a_src;
rgn.dstSubresource = a_dst;
auto preferred_src_format = (src == dst) ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
auto preferred_dst_format = (src == dst) ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
if (srcLayout != preferred_src_format)
change_image_layout(cmd, src, srcLayout, preferred_src_format, vk::get_image_subresource_range(0, 0, 1, 1, src_aspect));
if (dstLayout != preferred_dst_format)
change_image_layout(cmd, dst, dstLayout, preferred_dst_format, vk::get_image_subresource_range(0, 0, 1, 1, dst_aspect));
for (u32 mip_level = 0; mip_level < mipmaps; ++mip_level)
{
vkCmdCopyImage(cmd, src, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &rgn);
rgn.srcSubresource.mipLevel++;
rgn.dstSubresource.mipLevel++;
}
if (srcLayout != preferred_src_format)
change_image_layout(cmd, src, preferred_src_format, srcLayout, vk::get_image_subresource_range(0, 0, 1, 1, src_aspect));
if (dstLayout != preferred_dst_format)
change_image_layout(cmd, dst, preferred_dst_format, dstLayout, vk::get_image_subresource_range(0, 0, 1, 1, dst_aspect));
}
void copy_scaled_image(VkCommandBuffer cmd,
VkImage src, VkImage dst,
VkImageLayout srcLayout, VkImageLayout dstLayout,
u32 src_x_offset, u32 src_y_offset, u32 src_width, u32 src_height,
u32 dst_x_offset, u32 dst_y_offset, u32 dst_width, u32 dst_height,
u32 mipmaps, VkImageAspectFlags aspect, bool compatible_formats,
VkFilter filter, VkFormat src_format, VkFormat dst_format)
{
VkImageSubresourceLayers a_src = {}, a_dst = {};
a_src.aspectMask = aspect;
a_src.baseArrayLayer = 0;
a_src.layerCount = 1;
a_src.mipLevel = 0;
a_dst = a_src;
auto preferred_src_format = (src == dst) ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
auto preferred_dst_format = (src == dst) ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
//TODO: Use an array of offsets/dimensions for mipmapped blits (mipmap count > 1) since subimages will have different dimensions
if (srcLayout != preferred_src_format)
change_image_layout(cmd, src, srcLayout, preferred_src_format, vk::get_image_subresource_range(0, 0, 1, 1, aspect));
if (dstLayout != preferred_dst_format)
change_image_layout(cmd, dst, dstLayout, preferred_dst_format, vk::get_image_subresource_range(0, 0, 1, 1, aspect));
if (compatible_formats && src_width == dst_width && src_height != dst_height)
{
VkImageCopy copy_rgn;
copy_rgn.srcOffset = { (int32_t)src_x_offset, (int32_t)src_y_offset, 0 };
copy_rgn.dstOffset = { (int32_t)dst_x_offset, (int32_t)dst_y_offset, 0 };
copy_rgn.dstSubresource = { (VkImageAspectFlags)aspect, 0, 0, 1 };
copy_rgn.srcSubresource = { (VkImageAspectFlags)aspect, 0, 0, 1 };
copy_rgn.extent = { src_width, src_height, 1 };
vkCmdCopyImage(cmd, src, preferred_src_format, dst, preferred_dst_format, 1, &copy_rgn);
}
else if ((aspect & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) != 0)
{
//Most depth/stencil formats cannot be scaled using hw blit
if (src_format == VK_FORMAT_UNDEFINED || dst_width > 4096 || (src_height + dst_height) > 4096)
{
LOG_ERROR(RSX, "Could not blit depth/stencil image. src_fmt=0x%x, src=%dx%d, dst=%dx%d",
(u32)src_format, src_width, src_height, dst_width, dst_height);
}
else
{
auto stretch_image_typeless = [&cmd, preferred_src_format, preferred_dst_format](VkImage src, VkImage dst, VkImage typeless,
const areai& src_rect, const areai& dst_rect, VkImageAspectFlags aspect, VkImageAspectFlags transfer_flags = 0xFF)
{
const u32 src_w = u32(src_rect.x2 - src_rect.x1);
const u32 src_h = u32(src_rect.y2 - src_rect.y1);
const u32 dst_w = u32(dst_rect.x2 - dst_rect.x1);
const u32 dst_h = u32(dst_rect.y2 - dst_rect.y1);
// Drivers are not very accepting of aspect COLOR -> aspect DEPTH or aspect STENCIL separately
// However, this works okay for D24S8 (nvidia-only format)
// To work around the problem we use the non-existent DEPTH/STENCIL aspect of the color texture instead (AMD only)
VkImageAspectFlags typeless_aspect;
const bool single_aspect = (transfer_flags == VK_IMAGE_ASPECT_DEPTH_BIT || transfer_flags == VK_IMAGE_ASPECT_STENCIL_BIT);
switch (vk::get_driver_vendor())
{
case driver_vendor::AMD:
// This workaround allows proper transfer of stencil data
typeless_aspect = aspect;
break;
case driver_vendor::NVIDIA:
// This workaround allows only transfer of depth data, stencil is ignored (D32S8 only)
// However, transfer from r32 to d24s8 in color->depth_stencil works
typeless_aspect = (single_aspect)? aspect : VK_IMAGE_ASPECT_COLOR_BIT;
break;
case driver_vendor::RADV:
// This workaround allows only transfer of depth data, stencil is ignored (D32S8 only)
default:
typeless_aspect = VK_IMAGE_ASPECT_COLOR_BIT;
break;
}
//1. Copy unscaled to typeless surface
copy_image(cmd, src, typeless, preferred_src_format, VK_IMAGE_LAYOUT_GENERAL,
src_rect, { 0, 0, (s32)src_w, (s32)src_h }, 1, aspect, typeless_aspect, transfer_flags, 0xFF);
//2. Blit typeless surface to self
copy_scaled_image(cmd, typeless, typeless, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL,
0, 0, src_w, src_h, 0, src_h, dst_w, dst_h, 1, VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_ASPECT_COLOR_BIT, VK_FILTER_NEAREST);
//3. Copy back the aspect bits
copy_image(cmd, typeless, dst, VK_IMAGE_LAYOUT_GENERAL, preferred_dst_format,
{0, (s32)src_h, (s32)dst_w, s32(src_h + dst_h) }, dst_rect, 1, typeless_aspect, aspect, 0xFF, transfer_flags);
};
areai src_rect = { (s32)src_x_offset, (s32)src_y_offset, s32(src_x_offset + src_width), s32(src_y_offset + src_height) };
areai dst_rect = { (s32)dst_x_offset, (s32)dst_y_offset, s32(dst_x_offset + dst_width), s32(dst_y_offset + dst_height) };
switch (src_format)
{
case VK_FORMAT_D16_UNORM:
{
auto typeless = vk::get_typeless_helper(VK_FORMAT_R16_UNORM);
change_image_layout(cmd, typeless, VK_IMAGE_LAYOUT_GENERAL);
stretch_image_typeless(src, dst, typeless->value, src_rect, dst_rect, VK_IMAGE_ASPECT_DEPTH_BIT);
break;
}
case VK_FORMAT_D24_UNORM_S8_UINT:
{
auto typeless = vk::get_typeless_helper(VK_FORMAT_B8G8R8A8_UNORM);
change_image_layout(cmd, typeless, VK_IMAGE_LAYOUT_GENERAL);
stretch_image_typeless(src, dst, typeless->value, src_rect, dst_rect, VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
break;
}
case VK_FORMAT_D32_SFLOAT_S8_UINT:
{
// NOTE: Typeless transfer (Depth/Stencil->Equivalent Color->Depth/Stencil) of single aspects does not work on AMD when done from a non-depth texture
// Since the typeless transfer itself violates spec, the only way to make it work is to use a D32S8 intermediate
// Copy from src->intermediate then intermediate->dst for each aspect separately
auto typeless_depth = vk::get_typeless_helper(VK_FORMAT_R32_SFLOAT);
auto typeless_stencil = vk::get_typeless_helper(VK_FORMAT_R8_UINT);
change_image_layout(cmd, typeless_depth, VK_IMAGE_LAYOUT_GENERAL);
change_image_layout(cmd, typeless_stencil, VK_IMAGE_LAYOUT_GENERAL);
auto intermediate = vk::get_typeless_helper(VK_FORMAT_D32_SFLOAT_S8_UINT);
change_image_layout(cmd, intermediate, preferred_dst_format);
const areai intermediate_rect = { 0, 0, (s32)dst_width, (s32)dst_height };
const VkImageAspectFlags depth_stencil = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
// Blit DEPTH aspect
stretch_image_typeless(src, intermediate->value, typeless_depth->value, src_rect, intermediate_rect, depth_stencil, VK_IMAGE_ASPECT_DEPTH_BIT);
copy_image(cmd, intermediate->value, dst, preferred_dst_format, preferred_dst_format, intermediate_rect, dst_rect, 1, depth_stencil, depth_stencil, VK_IMAGE_ASPECT_DEPTH_BIT, VK_IMAGE_ASPECT_DEPTH_BIT);
// Blit STENCIL aspect
stretch_image_typeless(src, intermediate->value, typeless_stencil->value, src_rect, intermediate_rect, depth_stencil, VK_IMAGE_ASPECT_STENCIL_BIT);
copy_image(cmd, intermediate->value, dst, preferred_dst_format, preferred_dst_format, intermediate_rect, dst_rect, 1, depth_stencil, depth_stencil, VK_IMAGE_ASPECT_STENCIL_BIT, VK_IMAGE_ASPECT_STENCIL_BIT);
break;
}
}
}
}
else
{
VkImageBlit rgn = {};
rgn.srcOffsets[0] = { (int32_t)src_x_offset, (int32_t)src_y_offset, 0 };
rgn.srcOffsets[1] = { (int32_t)(src_width + src_x_offset), (int32_t)(src_height + src_y_offset), 1 };
rgn.dstOffsets[0] = { (int32_t)dst_x_offset, (int32_t)dst_y_offset, 0 };
rgn.dstOffsets[1] = { (int32_t)(dst_width + dst_x_offset), (int32_t)(dst_height + dst_y_offset), 1 };
rgn.dstSubresource = a_dst;
rgn.srcSubresource = a_src;
for (u32 mip_level = 0; mip_level < mipmaps; ++mip_level)
{
vkCmdBlitImage(cmd, src, preferred_src_format, dst, preferred_dst_format, 1, &rgn, filter);
rgn.srcSubresource.mipLevel++;
rgn.dstSubresource.mipLevel++;
}
}
if (srcLayout != preferred_src_format)
change_image_layout(cmd, src, preferred_src_format, srcLayout, vk::get_image_subresource_range(0, 0, 1, 1, aspect));
if (dstLayout != preferred_dst_format)
change_image_layout(cmd, dst, preferred_dst_format, dstLayout, vk::get_image_subresource_range(0, 0, 1, 1, aspect));
}
void copy_mipmaped_image_using_buffer(VkCommandBuffer cmd, vk::image* dst_image,
const std::vector<rsx_subresource_layout>& subresource_layout, int format, bool is_swizzled, u16 mipmap_count,
VkImageAspectFlags flags, vk::vk_data_heap &upload_heap)
{
u32 mipmap_level = 0;
u32 block_in_pixel = get_format_block_size_in_texel(format);
u8 block_size_in_bytes = get_format_block_size_in_bytes(format);
std::vector<u8> staging_buffer;
//TODO: Depth and stencil transfer together
flags &= ~(VK_IMAGE_ASPECT_STENCIL_BIT);
for (const rsx_subresource_layout &layout : subresource_layout)
{
u32 row_pitch = align(layout.width_in_block * block_size_in_bytes, 256);
u32 image_linear_size = row_pitch * layout.height_in_block * layout.depth;
//Map with extra padding bytes in case of realignment
size_t offset_in_buffer = upload_heap.alloc<512>(image_linear_size + 8);
void *mapped_buffer = upload_heap.map(offset_in_buffer, image_linear_size + 8);
void *dst = mapped_buffer;
bool use_staging = false;
if (dst_image->info.format == VK_FORMAT_D24_UNORM_S8_UINT ||
dst_image->info.format == VK_FORMAT_D32_SFLOAT_S8_UINT)
{
//Misalign intentionally to skip the first stencil byte in D24S8 data
//Ensures the real depth data is dword aligned
if (dst_image->info.format == VK_FORMAT_D32_SFLOAT_S8_UINT)
{
//Emulate D24x8 passthrough to D32 format
//Reads from GPU managed memory are slow at best and at worst unreliable
use_staging = true;
staging_buffer.resize(image_linear_size + 8);
dst = staging_buffer.data() + 4 - 1;
}
else
{
//Skip leading dword when writing to texture
offset_in_buffer += 4;
dst = (char*)(mapped_buffer) + 4 - 1;
}
}
gsl::span<gsl::byte> mapped{ (gsl::byte*)dst, ::narrow<int>(image_linear_size) };
upload_texture_subresource(mapped, layout, format, is_swizzled, false, 256);
if (use_staging)
{
if (dst_image->info.format == VK_FORMAT_D32_SFLOAT_S8_UINT)
{
//Map depth component from D24x8 to a f32 depth value
//NOTE: One byte (contains first S8 value) is skipped
rsx::convert_le_d24x8_to_le_f32(mapped_buffer, (char*)dst + 1, image_linear_size >> 2, 1);
}
else //unused
{
//Copy emulated data back to the target buffer
memcpy(mapped_buffer, dst, image_linear_size);
}
}
upload_heap.unmap();
VkBufferImageCopy copy_info = {};
copy_info.bufferOffset = offset_in_buffer;
copy_info.imageExtent.height = layout.height_in_block * block_in_pixel;
copy_info.imageExtent.width = layout.width_in_block * block_in_pixel;
copy_info.imageExtent.depth = layout.depth;
copy_info.imageSubresource.aspectMask = flags;
copy_info.imageSubresource.layerCount = 1;
copy_info.imageSubresource.baseArrayLayer = mipmap_level / mipmap_count;
copy_info.imageSubresource.mipLevel = mipmap_level % mipmap_count;
copy_info.bufferRowLength = block_in_pixel * row_pitch / block_size_in_bytes;
vkCmdCopyBufferToImage(cmd, upload_heap.heap->value, dst_image->value, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copy_info);
mipmap_level++;
}
}
VkComponentMapping apply_swizzle_remap(const std::array<VkComponentSwizzle, 4>& base_remap, const std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap_vector)
{
VkComponentSwizzle final_mapping[4] = {};
for (u8 channel = 0; channel < 4; ++channel)
{
switch (remap_vector.second[channel])
{
case CELL_GCM_TEXTURE_REMAP_ONE:
final_mapping[channel] = VK_COMPONENT_SWIZZLE_ONE;
break;
case CELL_GCM_TEXTURE_REMAP_ZERO:
final_mapping[channel] = VK_COMPONENT_SWIZZLE_ZERO;
break;
case CELL_GCM_TEXTURE_REMAP_REMAP:
final_mapping[channel] = base_remap[remap_vector.first[channel]];
break;
default:
LOG_ERROR(RSX, "Unknown remap lookup value %d", remap_vector.second[channel]);
}
}
return{ final_mapping[1], final_mapping[2], final_mapping[3], final_mapping[0] };
}
}