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cmake_modules
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Crypto
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Split BEType.h to util/v128.hpp and util/to_endian.hpp
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2020-12-13 16:34:45 +03:00 |
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Emu
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rsx: Do not reset vertex program texture mask when updating ucode analysis
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2020-12-17 09:36:20 +03:00 |
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Icons
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Input
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Salvaging code (#9432)
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2020-12-14 14:33:43 +01:00 |
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Loader
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Move types.h to util/types.hpp
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2020-12-12 15:12:01 +03:00 |
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qt/etc
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rpcs3qt
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Almost all Skylander variants (#9443)
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2020-12-16 11:02:59 +03:00 |
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util
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shared_ptr.hpp: add wait support for atomic_ptr<>
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2020-12-15 12:52:21 +03:00 |
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CMakeLists.txt
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Initial DualSense Support (#9308)
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2020-12-13 00:00:45 +01:00 |
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define_new_memleakdetect.h
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display_sleep_control.cpp
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Move types.h to util/types.hpp
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2020-12-12 15:12:01 +03:00 |
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display_sleep_control.h
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Remove BOM markers
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2020-12-06 15:30:12 +03:00 |
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emucore.vcxproj
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Split BEType.h to util/v128.hpp and util/to_endian.hpp
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2020-12-13 16:34:45 +03:00 |
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emucore.vcxproj.filters
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Split BEType.h to util/v128.hpp and util/to_endian.hpp
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2020-12-13 16:34:45 +03:00 |
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frame_icon.xpm
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git-version.cmake
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GLGSRender.vcxproj
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rsx: Use multithreaded shader compiler backend
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2020-11-21 20:43:15 +03:00 |
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GLGSRender.vcxproj.filters
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rsx: Use multithreaded shader compiler backend
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2020-11-21 20:43:15 +03:00 |
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headless_application.cpp
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Remove HERE macro
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2020-12-10 12:30:22 +03:00 |
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headless_application.h
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Remove BOM markers
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2020-12-06 15:30:12 +03:00 |
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main.cpp
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Hotfix: useless error
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2020-12-16 11:57:29 +03:00 |
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main_application.cpp
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Remove HERE macro
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2020-12-10 12:30:22 +03:00 |
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main_application.h
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Remove BOM markers
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2020-12-06 15:30:12 +03:00 |
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OpenAL.vcxproj
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OpenAL.vcxproj.filters
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resource.h
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resources.qrc
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restore_new.h
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rpcs3.appdata.xml
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rpcs3.desktop
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rpcs3.icns
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rpcs3.ico
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rpcs3.plist.in
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rpcs3.png
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rpcs3.rc
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rpcs3.svg
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rpcs3.vcxproj
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Initial DualSense Support (#9308)
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2020-12-13 00:00:45 +01:00 |
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rpcs3.vcxproj.filters
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Initial DualSense Support (#9308)
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2020-12-13 00:00:45 +01:00 |
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rpcs3_version.cpp
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Remove BOM markers
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2020-12-06 15:30:12 +03:00 |
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rpcs3_version.h
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Remove BOM markers
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2020-12-06 15:30:12 +03:00 |
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stb_image.cpp
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stdafx.cpp
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Make lf_queue<> compatible with atomic_wait
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2020-12-15 19:19:36 +03:00 |
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stdafx.h
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Split BEType.h to util/v128.hpp and util/to_endian.hpp
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2020-12-13 16:34:45 +03:00 |
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VKGSRender.vcxproj
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rsx: Use multithreaded shader compiler backend
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2020-11-21 20:43:15 +03:00 |
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VKGSRender.vcxproj.filters
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rsx: Use multithreaded shader compiler backend
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2020-11-21 20:43:15 +03:00 |
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windows.qrc
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XAudio.vcxproj
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XAudio.vcxproj.filters
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