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10 lines
285 B
C++
10 lines
285 B
C++
#pragma once
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#include "GLCompute.h"
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#include "GLOverlays.h"
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namespace gl
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{
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void resolve_image(gl::command_context& cmd, gl::viewable_image* dst, gl::viewable_image* src);
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void unresolve_image(gl::command_context& cmd, gl::viewable_image* dst, gl::viewable_image* src);
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}
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