rpcsx/rpcs3/Emu/RSX/GL/GLResolveHelper.h

10 lines
285 B
C++

#pragma once
#include "GLCompute.h"
#include "GLOverlays.h"
namespace gl
{
void resolve_image(gl::command_context& cmd, gl::viewable_image* dst, gl::viewable_image* src);
void unresolve_image(gl::command_context& cmd, gl::viewable_image* dst, gl::viewable_image* src);
}