rpcsx/rpcs3/Emu/RSX/Common
2024-01-03 19:32:45 +03:00
..
bitfield.hpp rsx: Fix shader interpreter 2023-07-04 09:31:51 +03:00
buffer_stream.hpp Minor AArch64 support changes 2022-05-04 16:12:32 +03:00
BufferUtils.cpp fixes 2023-12-30 21:14:26 +01:00
BufferUtils.h rsx: Relocatable transform constants 2022-03-26 16:10:18 +03:00
expected.hpp fix some warnings 2023-12-30 19:07:35 +01:00
io_buffer.h rsx::io_buffer cleanup 2023-09-27 14:52:59 +03:00
profiling_timer.hpp rsx: Reduce the performance impact of enabling the profiling timer 2022-03-08 22:06:26 +03:00
ranged_map.hpp Implement at32() util 2022-09-26 18:04:15 +03:00
ring_buffer_helper.h RSX: fix 'Working buffer not big enough' 2021-07-27 23:59:12 +02:00
simple_array.hpp VS: Fix compilation on Visual Studio 17.7.0 2023-08-12 13:53:40 +02:00
surface_cache_dma.hpp rsx: Fix some more warnings 2022-09-22 23:46:48 +03:00
surface_store.cpp Move align helpers to util/asm.hpp 2020-12-18 18:07:42 +03:00
surface_store.h rsx: Write a warning to the log if we decide to collapse surfaces to reduce VRAM usage. 2023-06-01 19:25:50 +03:00
surface_utils.h rsx: Avoid data loss in blit engine when WCB/WDB + RCB/RDB is active 2023-12-18 17:08:33 +03:00
texture_cache.cpp Aarch64 fixes for RSX 2022-07-04 22:35:05 +03:00
texture_cache.h rsx: Add an option to force hardware MSAA resolve 2024-01-03 19:32:45 +03:00
texture_cache_checker.h types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts 2021-05-23 19:43:51 +03:00
texture_cache_helpers.h rsx: Add an option to force hardware MSAA resolve 2024-01-03 19:32:45 +03:00
texture_cache_predictor.h Implement at32() util 2022-09-26 18:04:15 +03:00
texture_cache_types.h rsx: Minor refactoring (#10358) 2021-05-27 23:44:07 +01:00
texture_cache_utils.h rsx: Fix RSX tiling when using optimized DMA views 2024-01-01 19:44:47 +03:00
TextureUtils.cpp rsx: Make the texture source an io-buffer 2023-09-27 14:52:59 +03:00
TextureUtils.h rsx: Make the texture source an io-buffer 2023-09-27 14:52:59 +03:00
tiled_dma_copy.hpp fix some warnings 2023-12-30 19:07:35 +01:00
time.hpp rsx: Lower performance hit due to frequency fetch 2022-05-20 16:29:27 +03:00
unordered_map.hpp rsx: Import robin-hood unordered map which is much faster than std 2023-06-10 01:36:10 +03:00