rpcsx/rpcs3/CMakeLists.txt
Bigpet 9a30ce5f18 Make buildable with GCC in Linux
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00

48 lines
1.1 KiB
CMake

cmake_minimum_required(VERSION 2.8)
project(rpcs3)
if (CMAKE_COMPILER_IS_GNUCXX)
add_definitions(-std=gnu++11)
#add_definitions(-D__WXGTK__)
#add_definitions(-Wfatal-errors)
add_definitions(-w) # TODO: remove me
add_definitions(-fpermissive) # TODO: remove me
endif()
SET(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/../bin")
add_definitions(-DGL_GLEXT_PROTOTYPES)
add_definitions(-DGLX_GLXEXT_PROTOTYPES)
find_package(wxWidgets COMPONENTS core base net aui gl REQUIRED)
find_package(OpenGL REQUIRED)
find_package(ZLIB REQUIRED)
include("${wxWidgets_USE_FILE}")
include_directories(
${wxWidgets_INCLUDE_DIRS}
${CMAKE_SOURCE_DIR}
${CMAKE_SOURCE_DIR}/Emu
${CMAKE_SOURCE_DIR}/Gui
${CMAKE_SOURCE_DIR}/Loader
${CMAKE_SOURCE_DIR}/..
)
file(
GLOB_RECURSE
RPCS3_SRC
${CMAKE_SOURCE_DIR}/rpcs3.cpp
${CMAKE_SOURCE_DIR}/AppConnector.cpp
${CMAKE_SOURCE_DIR}/Ini.cpp
${CMAKE_SOURCE_DIR}/Emu/*
${CMAKE_SOURCE_DIR}/Gui/*
${CMAKE_SOURCE_DIR}/Loader/*
${CMAKE_SOURCE_DIR}/../Utilities/*
${CMAKE_SOURCE_DIR}/../scetool/scetool.cpp
)
add_executable(rpcs3 ${RPCS3_SRC})
target_link_libraries(rpcs3 ${wxWidgets_LIBRARIES} ${OPENGL_LIBRARIES} ${ZLIB_LIBRARIES})