rpcsx/rpcs3/Emu/Memory/wait_engine.cpp
2016-05-23 16:22:25 +03:00

124 lines
2.2 KiB
C++

#include "stdafx.h"
#include "Emu/System.h"
#include "vm.h"
#include "wait_engine.h"
#include "Utilities/Thread.h"
#include "Utilities/SharedMutex.h"
#include <unordered_set>
namespace vm
{
static shared_mutex s_mutex;
static std::unordered_set<waiter_base*, pointer_hash<waiter_base>> s_waiters(256);
void waiter_base::initialize(u32 addr, u32 size)
{
EXPECTS(addr && (size & (~size + 1)) == size && (addr & (size - 1)) == 0);
this->addr = addr;
this->mask = ~(size - 1);
this->thread = thread_ctrl::get_current();
{
writer_lock lock(s_mutex);
s_waiters.emplace(this);
}
// Wait until thread == nullptr
thread_lock(), thread_ctrl::wait(WRAP_EXPR(!thread || test()));
}
bool waiter_base::try_notify()
{
const auto _t = atomic_storage<thread_ctrl*>::load(thread);
if (UNLIKELY(!_t))
{
// Return if thread not found
return false;
}
// Lock the thread
_t->lock();
try
{
// Test predicate
if (UNLIKELY(!thread || !test()))
{
_t->unlock();
return false;
}
}
catch (...)
{
// Capture any exception thrown by the predicate
_t->set_exception(std::current_exception());
}
// Signal the thread with nullptr
atomic_storage<thread_ctrl*>::store(thread, nullptr);
_t->unlock();
_t->notify();
return true;
}
waiter_base::~waiter_base()
{
writer_lock lock(s_mutex);
s_waiters.erase(this);
}
void notify_at(u32 addr, u32 size)
{
reader_lock lock(s_mutex);
for (const auto _w : s_waiters)
{
// Check address range overlapping using masks generated from size (power of 2)
if (((_w->addr ^ addr) & (_w->mask & ~(size - 1))) == 0)
{
_w->try_notify();
}
}
}
// Return amount of threads which are not notified
static std::size_t notify_all()
{
reader_lock lock(s_mutex);
std::size_t signaled = 0;
for (const auto _w : s_waiters)
{
if (_w->try_notify())
{
signaled++;
}
}
return s_waiters.size() - signaled;
}
void start()
{
thread_ctrl::spawn("vm::wait", []()
{
while (!Emu.IsStopped())
{
// Poll waiters periodically (TODO)
while (notify_all() && !Emu.IsPaused())
{
thread_ctrl::sleep(50);
}
thread_ctrl::sleep(1000);
}
});
}
}