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about_dialog.cpp
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Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
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2018-02-22 00:18:14 +04:00 |
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about_dialog.h
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[Qt] Delete "ui" pointer in destructor
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2017-09-09 20:29:42 +01:00 |
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about_dialog.ui
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Rename Supporter
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2018-04-15 15:49:01 +01:00 |
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auto_pause_settings_dialog.cpp
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Qt: enable custom fonts for stylesheets and add random object names
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2018-02-28 23:44:06 +04:00 |
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auto_pause_settings_dialog.h
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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breakpoint_handler.cpp
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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breakpoint_handler.h
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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breakpoint_list.cpp
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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breakpoint_list.h
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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cg_disasm_window.cpp
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Qt: enable custom fonts for stylesheets and add random object names
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2018-02-28 23:44:06 +04:00 |
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cg_disasm_window.h
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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custom_dock_widget.h
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Qt: enable background images for floating dock widgets
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2018-03-02 21:50:48 +04:00 |
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custom_table_widget_item.h
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Qt: fix compat list sort (#4003)
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2017-12-31 01:43:56 +00:00 |
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debugger_frame.cpp
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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debugger_frame.h
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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debugger_list.cpp
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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debugger_list.h
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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emu_settings.cpp
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Qt/Core: implement max llvm compile threads
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2018-01-26 01:57:05 +04:00 |
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emu_settings.h
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rsx/Qt: add option to disable the shader compilation hint
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2018-03-22 16:33:37 +04:00 |
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find_dialog.cpp
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Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
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2018-02-22 00:18:14 +04:00 |
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find_dialog.h
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Qt: implement simple find dialog for logs (#3941)
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2018-01-05 03:41:10 +04:00 |
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game_compatibility.cpp
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Qt: clean up gui_settings.h - move general functions to qt_utils.h
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2018-03-22 16:33:37 +04:00 |
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game_compatibility.h
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Qt: move compat_status to game_compatibility.h
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2018-03-22 16:33:37 +04:00 |
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game_list.h
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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game_list_frame.cpp
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Qt: minor fixes
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2018-03-28 16:01:32 +01:00 |
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game_list_frame.h
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Qt: minor fixes
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2018-03-28 16:01:32 +01:00 |
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game_list_grid.cpp
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Qt: clean up gui_settings.h - move general functions to qt_utils.h
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2018-03-22 16:33:37 +04:00 |
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game_list_grid.h
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clean up some unused / redundant includes
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2017-07-13 16:38:50 +03:00 |
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game_list_grid_delegate.cpp
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[Qt] style adjustments 1
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2017-09-06 17:15:38 +01:00 |
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game_list_grid_delegate.h
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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gamepads_settings_dialog.cpp
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Qt: clean up gui_settings.h - move general functions to qt_utils.h
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2018-03-22 16:33:37 +04:00 |
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gamepads_settings_dialog.h
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Qt/Input: Introduce profiles
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2018-01-10 03:17:02 +04:00 |
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gl_gs_frame.cpp
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rsx/gl/vk: Improvements
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2018-03-13 18:55:03 +03:00 |
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gl_gs_frame.h
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Fix gs_frame spawning on monitor other than the one the main window is on (#4029)
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2018-02-03 19:50:48 +00:00 |
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gs_frame.cpp
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Fix gs_frame spawning on monitor other than the one the main window is on (#4029)
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2018-02-03 19:50:48 +00:00 |
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gs_frame.h
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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gui_settings.cpp
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Make loading StyleSheets work for AppImages and if installed via make install
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2018-04-03 03:17:52 +04:00 |
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gui_settings.h
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Add Rich Presence option
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2018-04-29 18:38:00 +01:00 |
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instruction_editor_dialog.cpp
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Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
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2018-02-22 00:18:14 +04:00 |
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instruction_editor_dialog.h
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[Qt] style adjustments 4
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2017-09-08 19:23:34 +01:00 |
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kernel_explorer.cpp
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Qt: enable custom fonts for stylesheets and add random object names
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2018-02-28 23:44:06 +04:00 |
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kernel_explorer.h
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qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
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2017-06-24 14:25:11 +03:00 |
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log_frame.cpp
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Qt: implement log Repaint
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2018-04-18 01:28:11 +04:00 |
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log_frame.h
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Qt: enable background images for floating dock widgets
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2018-03-02 21:50:48 +04:00 |
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main_window.cpp
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Add Rich Presence option
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2018-04-29 18:38:00 +01:00 |
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main_window.h
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Qt: minor fixes
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2018-03-28 16:01:32 +01:00 |
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main_window.ui
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Qt: enable hiding on game list and optimize the game list filter
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2018-03-22 16:33:37 +04:00 |
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memory_string_searcher.cpp
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Qt: enable custom fonts for stylesheets and add random object names
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2018-02-28 23:44:06 +04:00 |
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memory_string_searcher.h
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[Qt] style adjustments 3
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2017-09-08 19:23:34 +01:00 |
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memory_viewer_panel.cpp
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Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
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2018-02-22 00:18:14 +04:00 |
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memory_viewer_panel.h
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[Qt] style adjustments 3
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2017-09-08 19:23:34 +01:00 |
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msg_dialog_frame.cpp
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Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
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2018-02-22 00:18:14 +04:00 |
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msg_dialog_frame.h
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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pad_settings_dialog.cpp
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Qt: clean up gui_settings.h - move general functions to qt_utils.h
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2018-03-22 16:33:37 +04:00 |
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pad_settings_dialog.h
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Qt: clean up gui_settings.h - move general functions to qt_utils.h
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2018-03-22 16:33:37 +04:00 |
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pad_settings_dialog.ui
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Qt/Input: implement blacklist to Filter Noise in pad dialog
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2017-11-30 19:06:54 +04:00 |
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progress_dialog.cpp
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Qt: implement progress_dialog
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2017-11-27 23:16:46 +04:00 |
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progress_dialog.h
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Qt: implement progress_dialog
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2017-11-27 23:16:46 +04:00 |
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qt_utils.cpp
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Qt: add show_windowed_image to qt_utils
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2018-04-01 02:53:53 +04:00 |
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qt_utils.h
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Qt: add show_windowed_image to qt_utils
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2018-04-01 02:53:53 +04:00 |
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register_editor_dialog.cpp
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Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
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2018-02-22 00:18:14 +04:00 |
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register_editor_dialog.h
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Qt: fix register editor
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2018-01-13 23:38:23 +04:00 |
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rsx_debugger.cpp
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rsx_debugger: clear command count when not used
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2018-04-01 02:53:53 +04:00 |
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rsx_debugger.h
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rsx_debugger: use PerformJump on doubleclick instead of the mouse scroll
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2018-04-01 02:53:53 +04:00 |
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save_data_dialog.cpp
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rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs (#4011)
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2018-01-17 19:14:00 +03:00 |
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save_data_dialog.h
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cellSaveData fixes
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2017-11-15 21:00:02 +03:00 |
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save_data_info_dialog.cpp
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Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
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2018-02-22 00:18:14 +04:00 |
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save_data_info_dialog.h
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Save Data Note (#3054)
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2017-07-23 10:55:08 +03:00 |
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save_data_list_dialog.cpp
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Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
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2018-02-22 00:18:14 +04:00 |
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save_data_list_dialog.h
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Trophy: Save dialog state (#3729)
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2017-11-22 15:11:59 +04:00 |
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save_manager_dialog.cpp
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Qt: simplify resetGeometry occurances
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2018-04-01 02:53:53 +04:00 |
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save_manager_dialog.h
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Trophy: Save dialog state (#3729)
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2017-11-22 15:11:59 +04:00 |
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settings_dialog.cpp
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Add Rich Presence option
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2018-04-29 18:38:00 +01:00 |
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settings_dialog.h
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Qt: clean up gui_settings.h - move general functions to qt_utils.h
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2018-03-22 16:33:37 +04:00 |
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settings_dialog.ui
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Add Rich Presence option
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2018-04-29 18:38:00 +01:00 |
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syntax_highlighter.cpp
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Trophy: Save dialog state (#3729)
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2017-11-22 15:11:59 +04:00 |
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syntax_highlighter.h
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Trophy: Save dialog state (#3729)
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2017-11-22 15:11:59 +04:00 |
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table_item_delegate.h
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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trophy_manager_dialog.cpp
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Qt: simplify resetGeometry occurances
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2018-04-01 02:53:53 +04:00 |
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trophy_manager_dialog.h
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Trophy: Save dialog state (#3729)
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2017-11-22 15:11:59 +04:00 |
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trophy_notification_frame.cpp
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Qt: enable custom fonts for stylesheets and add random object names
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2018-02-28 23:44:06 +04:00 |
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trophy_notification_frame.h
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Make a basic trophy notification dialog (#3204)
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2017-10-24 18:43:05 +03:00 |
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trophy_notification_helper.cpp
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rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs (#4011)
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2018-01-17 19:14:00 +03:00 |
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trophy_notification_helper.h
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Make a basic trophy notification dialog (#3204)
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2017-10-24 18:43:05 +03:00 |
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trophy_tree_widget_item.h
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Refactor debugger_frame into subclasses. Mostly trying to simplify
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2018-04-21 22:21:51 +04:00 |
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vfs_dialog.cpp
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Qt: enable custom fonts for stylesheets and add random object names
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2018-02-28 23:44:06 +04:00 |
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vfs_dialog.h
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Qt: improve VFS dialog a bit
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2018-02-22 00:18:14 +04:00 |
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vfs_dialog_tab.cpp
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Qt: Fix vfs dialog reset and add some translations
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2018-04-15 15:49:01 +01:00 |
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vfs_dialog_tab.h
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Qt: Fix vfs dialog reset and add some translations
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2018-04-15 15:49:01 +01:00 |
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welcome_dialog.cpp
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Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
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2018-02-22 00:18:14 +04:00 |
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welcome_dialog.h
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[Qt] Delete "ui" pointer in destructor
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2017-09-09 20:29:42 +01:00 |
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welcome_dialog.ui
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[Qt] fix experimental build warning layout and smoothen gamelist scrolling (#3532)
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2017-10-05 05:22:02 +03:00 |