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GLCommonDecompiler.cpp
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rsx/vk/gl: Cleanup and refector glsl::getFunctionImpl
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2017-11-08 13:15:34 +03:00 |
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GLCommonDecompiler.h
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rsx/vk/gl: Cleanup and refector glsl::getFunctionImpl
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2017-11-08 13:15:34 +03:00 |
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GLFragmentProgram.cpp
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rsx: Overhaul rendertarget sampling/shuffles
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2018-03-25 13:31:06 +03:00 |
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GLFragmentProgram.h
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rsx/fp: Explicitly insert global functions.
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2017-12-04 18:22:18 +03:00 |
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GLGSRender.cpp
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gl: Improve pixel transfer code and notify on AMD driver bug
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2018-04-25 19:14:36 +03:00 |
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GLGSRender.h
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rsx: Framebuffer fixes
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2018-04-25 19:14:36 +03:00 |
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GLHelpers.cpp
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gl: Reimplement textures
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2018-04-25 19:14:36 +03:00 |
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GLHelpers.h
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rsx: Blit engine fixes
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2018-04-25 19:14:36 +03:00 |
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GLOverlays.h
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overlays/gl: minor fixes
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2018-04-25 19:14:36 +03:00 |
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GLProcTable.h
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gl: Reimplement textures
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2018-04-25 19:14:36 +03:00 |
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GLProgramBuffer.h
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rsx/vulkan: Add post-compilation key validation and dynamically determine attachment write maks based on decompiled shader
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2018-03-13 18:55:03 +03:00 |
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GLRenderTargets.cpp
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rsx: Blit engine fixes
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2018-04-25 19:14:36 +03:00 |
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GLRenderTargets.h
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gl: Reimplement textures
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2018-04-25 19:14:36 +03:00 |
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GLTextOut.h
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rsx: Code cleanup. Fixes several dozen warnings
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2017-06-22 23:36:15 +03:00 |
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GLTexture.cpp
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rsx: Minor fixes
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2018-04-25 19:14:36 +03:00 |
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GLTexture.h
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rsx: Blit engine fixes
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2018-04-25 19:14:36 +03:00 |
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GLTextureCache.h
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gl: Workaround for AMD driver bug
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2018-04-25 19:14:36 +03:00 |
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GLVertexBuffers.cpp
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gl: Reimplement textures
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2018-04-25 19:14:36 +03:00 |
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GLVertexProgram.cpp
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glsl/fp/vp: Avoid shader clutter
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2018-01-30 21:16:43 +03:00 |
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GLVertexProgram.h
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gl: Move vertex processing to the GPU
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2017-08-16 23:58:30 +03:00 |
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OpenGL.cpp
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Partial compilation fixes for osx
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2018-03-24 11:14:40 +00:00 |
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OpenGL.h
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gl: Implement swap control on linux
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2018-01-30 21:16:43 +03:00 |