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49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
#pragma once
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#include "breakpoint_handler.h"
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#include "gui_settings.h"
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#include "Emu/CPU/CPUThread.h"
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#include "Emu/CPU/CPUDisAsm.h"
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#include <QListWidget>
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class debugger_list : public QListWidget
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{
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Q_OBJECT
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public:
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u32 m_pc;
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u32 m_item_count;
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bool m_no_thread_selected;
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QColor m_color_bp;
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QColor m_color_pc;
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QColor m_text_color_bp;
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QColor m_text_color_pc;
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Q_SIGNALS:
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void BreakpointRequested(u32 loc);
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public:
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debugger_list(QWidget* parent, std::shared_ptr<gui_settings> settings, breakpoint_handler* handler);
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void UpdateCPUData(std::weak_ptr<cpu_thread> cpu, std::shared_ptr<CPUDisAsm> disasm);
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public Q_SLOTS:
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void ShowAddress(u32 addr);
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protected:
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void keyPressEvent(QKeyEvent* event) override;
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void mouseDoubleClickEvent(QMouseEvent* event) override;
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void wheelEvent(QWheelEvent* event) override;
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void resizeEvent(QResizeEvent* event) override;
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private:
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/**
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* It really upsetted me I had to copy this code to make debugger_list/frame not circularly dependent.
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*/
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u32 GetPc() const;
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u32 GetCenteredAddress(u32 address) const;
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std::shared_ptr<gui_settings> xgui_settings;
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breakpoint_handler* m_breakpoint_handler;
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std::weak_ptr<cpu_thread> cpu;
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std::shared_ptr<CPUDisAsm> m_disasm;
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};
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