mirror of
https://github.com/RPCSX/rpcsx.git
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229 lines
4.1 KiB
C++
229 lines
4.1 KiB
C++
#pragma once
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#include "OpenGL.h"
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#include <unordered_map>
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enum GLParamFlag
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{
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PARAM_IN,
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PARAM_OUT,
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PARAM_UNIFORM,
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PARAM_CONST,
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PARAM_NONE,
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};
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struct GLParamItem
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{
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std::string name;
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std::string location;
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std::string value;
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GLParamItem(const std::string& _name, int _location, const std::string& _value = "")
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: name(_name)
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, value(_value)
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{
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if (_location > -1)
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location = "layout (location = " + std::to_string(_location) + ") ";
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else
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location = "";
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}
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};
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struct GLParamType
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{
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const GLParamFlag flag;
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std::string type;
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std::vector<GLParamItem> items;
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GLParamType(const GLParamFlag _flag, const std::string& _type)
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: flag(_flag)
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, type(_type)
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{
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}
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bool SearchName(const std::string& name)
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{
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for (u32 i = 0; i<items.size(); ++i)
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{
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if (items[i].name.compare(name) == 0) return true;
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}
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return false;
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}
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std::string Format()
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{
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std::string ret = "";
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for (u32 n = 0; n<items.size(); ++n)
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{
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ret += items[n].location + type + " " + items[n].name;
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if (!items[n].value.empty())
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{
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ret += " = " + items[n].value;
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}
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ret += ";\n";
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}
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return ret;
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}
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};
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struct GLParamArray
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{
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std::vector<GLParamType> params;
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GLParamType* SearchParam(const std::string& type)
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{
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for (u32 i = 0; i<params.size(); ++i)
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{
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if (params[i].type.compare(type) == 0)
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return ¶ms[i];
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}
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return nullptr;
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}
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std::string GetParamFlag(const GLParamFlag flag)
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{
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switch (flag)
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{
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case PARAM_OUT: return "out ";
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case PARAM_IN: return "in ";
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case PARAM_UNIFORM: return "uniform ";
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case PARAM_CONST: return "const ";
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default: return "";
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}
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}
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bool HasParam(const GLParamFlag flag, std::string type, const std::string& name)
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{
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type = GetParamFlag(flag) + type;
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GLParamType* t = SearchParam(type);
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return t && t->SearchName(name);
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}
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std::string AddParam(const GLParamFlag flag, std::string type, const std::string& name, const std::string& value)
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{
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type = GetParamFlag(flag) + type;
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GLParamType* t = SearchParam(type);
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if (t)
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{
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if (!t->SearchName(name)) t->items.emplace_back(name, -1, value);
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}
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else
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{
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const u32 num = params.size();
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params.emplace_back(flag, type);
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params[num].items.emplace_back(name, -1, value);
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}
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return name;
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}
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std::string AddParam(const GLParamFlag flag, std::string type, const std::string& name, int location = -1)
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{
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type = GetParamFlag(flag) + type;
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GLParamType* t = SearchParam(type);
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if (t)
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{
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if (!t->SearchName(name)) t->items.emplace_back(name, location);
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}
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else
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{
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const u32 num = params.size();
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params.emplace_back(flag, type);
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params[num].items.emplace_back(name, location);
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}
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return name;
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}
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};
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class ShaderVar
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{
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public:
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std::string name;
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std::vector<std::string> swizzles;
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ShaderVar() = default;
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ShaderVar(const std::string& var)
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{
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auto var_blocks = fmt::split(var, { "." });
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if (var_blocks.size() == 0)
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{
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assert(0);
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}
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name = var_blocks[0];
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if (var_blocks.size() == 1)
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{
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swizzles.push_back("xyzw");
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}
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else
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{
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swizzles = std::vector<std::string>(var_blocks.begin() + 1, var_blocks.end());
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}
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}
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int get_vector_size() const
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{
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return swizzles[swizzles.size() - 1].length();
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}
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ShaderVar& symplify()
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{
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std::unordered_map<char, char> swizzle;
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static std::unordered_map<int, char> pos_to_swizzle =
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{
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{ 0, 'x' },
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{ 1, 'y' },
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{ 2, 'z' },
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{ 3, 'w' }
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};
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for (auto &i : pos_to_swizzle)
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{
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swizzle[i.second] = swizzles[0].length() > i.first ? swizzles[0][i.first] : 0;
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}
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for (int i = 1; i < swizzles.size(); ++i)
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{
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std::unordered_map<char, char> new_swizzle;
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for (auto &sw : pos_to_swizzle)
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{
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new_swizzle[sw.second] = swizzle[swizzles[i].length() <= sw.first ? '\0' : swizzles[i][sw.first]];
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}
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swizzle = new_swizzle;
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}
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swizzles.clear();
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std::string new_swizzle;
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for (auto &i : pos_to_swizzle)
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{
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if (swizzle[i.second] != '\0')
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new_swizzle += swizzle[i.second];
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}
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swizzles.push_back(new_swizzle);
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return *this;
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}
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std::string get() const
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{
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if (swizzles.size() == 1 && swizzles[0] == "xyzw")
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{
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return name;
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}
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return name + "." + fmt::merge({ swizzles }, ".");
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}
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}; |