rpcsx/rpcs3/Emu/SysCalls/Callback.cpp
DH 234e174b7d - Implemented send open system menu cmd.
- Added cellSysutil module.
- Improved OpenGL renderer.
- Added cube & hello world homebrews.
- Implemented more GCM syscalls.
2013-08-19 02:06:11 +03:00

95 lines
1.4 KiB
C++

#include "stdafx.h"
#include "Callback.h"
#include "Emu/Cell/PPCThread.h"
Callback::Callback(u32 slot, u64 addr)
: m_addr(addr)
, m_slot(slot)
, a1(0)
, a2(0)
, a3(0)
, m_has_data(false)
{
}
u32 Callback::GetSlot() const
{
return m_slot;
}
u64 Callback::GetAddr() const
{
return m_addr;
}
void Callback::SetSlot(u32 slot)
{
m_slot = slot;
}
void Callback::SetAddr(u64 addr)
{
m_addr = addr;
}
bool Callback::HasData() const
{
return m_has_data;
}
void Callback::Handle(u64 _a1, u64 _a2, u64 _a3)
{
a1 = _a1;
a2 = _a2;
a3 = _a3;
m_has_data = true;
}
void Callback::Branch(bool wait)
{
m_has_data = false;
PPCThread& new_thread = Emu.GetCPU().AddThread(PPC_THREAD_PPU);
new_thread.SetEntry(m_addr);
new_thread.SetPrio(1001);
new_thread.stack_size = 0x10000;
new_thread.SetName("Callback");
new_thread.SetArg(0, a1);
new_thread.SetArg(1, a2);
new_thread.SetArg(2, a3);
new_thread.Run();
new_thread.Exec();
if(wait)
GetCurrentPPCThread()->Wait(new_thread);
}
Callback::operator bool() const
{
return GetAddr() != 0;
}
Callback2::Callback2(u32 slot, u64 addr, u64 userdata) : Callback(slot, addr)
{
a2 = userdata;
}
void Callback2::Handle(u64 status)
{
Callback::Handle(status, a2, 0);
}
Callback3::Callback3(u32 slot, u64 addr, u64 userdata) : Callback(slot, addr)
{
a3 = userdata;
}
void Callback3::Handle(u64 status, u64 param)
{
Callback::Handle(status, param, a3);
}