rpcsx/rpcs3/rpcs3qt/gs_frame.cpp
Bevan Weiss 22c33d4fb4 Added settings and logic for auto-hide of mouse cursor.
In line with the Show Cursor in Fullscreen settings, these settings are only updated when the render window is first launched, and not during the game.
This could be revised (along with the Fullscreen Cursor) if it's more desired.
2020-08-29 16:14:11 +02:00

605 lines
14 KiB
C++

#include "gs_frame.h"
#include "gui_settings.h"
#include "Utilities/Config.h"
#include "Utilities/Timer.h"
#include "Utilities/date_time.h"
#include "Emu/System.h"
#include "Emu/Cell/Modules/cellScreenshot.h"
#include <QCoreApplication>
#include <QTimer>
#include <QKeyEvent>
#include <QMessageBox>
#include <string>
#include "png.h"
#ifdef _WIN32
#include <windows.h>
#elif defined(__APPLE__)
//nothing
#else
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
#include <QGuiApplication>
#include <qpa/qplatformnativeinterface.h>
#endif
#ifdef HAVE_X11
#include <X11/Xlib.h>
#endif
#endif
#ifdef _WIN32
#include <QWinTHumbnailToolbar>
#include <QWinTHumbnailToolbutton>
#elif HAVE_QTDBUS
#include <QtDBus/QDBusMessage>
#include <QtDBus/QDBusConnection>
#endif
LOG_CHANNEL(screenshot);
constexpr auto qstr = QString::fromStdString;
gs_frame::gs_frame(const QRect& geometry, const QIcon& appIcon, const std::shared_ptr<gui_settings>& gui_settings)
: QWindow(), m_gui_settings(gui_settings)
{
m_disable_mouse = gui_settings->GetValue(gui::gs_disableMouse).toBool();
m_disable_kb_hotkeys = gui_settings->GetValue(gui::gs_disableKbHotkeys).toBool();
m_show_mouse_in_fullscreen = gui_settings->GetValue(gui::gs_showMouseFs).toBool();
m_hide_mouse_after_idletime = gui_settings->GetValue(gui::gs_hideMouseIdle).toBool();
m_hide_mouse_idletime = gui_settings->GetValue(gui::gs_hideMouseIdleTime).toUInt();
m_window_title = qstr(Emu.GetFormattedTitle(0));
if (!appIcon.isNull())
{
setIcon(appIcon);
}
#ifdef __APPLE__
// Needed for MoltenVK to work properly on MacOS
if (g_cfg.video.renderer == video_renderer::vulkan)
setSurfaceType(QSurface::VulkanSurface);
#endif
setMinimumWidth(160);
setMinimumHeight(90);
setGeometry(geometry);
setTitle(m_window_title);
setVisibility(Hidden);
create();
// Change cursor when in fullscreen.
connect(this, &QWindow::visibilityChanged, this, &gs_frame::HandleCursor);
// Configure the mouse hide on idle timer
connect(&m_mousehide_timer, SIGNAL(timeout()), this, SLOT(MouseHideTimeout()));
m_mousehide_timer.setSingleShot(true);
if (m_hide_mouse_after_idletime)
{
m_mousehide_timer.start(m_hide_mouse_idletime); // we start the idle timer
}
#ifdef _WIN32
m_tb_button = new QWinTaskbarButton();
m_tb_progress = m_tb_button->progress();
m_tb_progress->setRange(0, m_gauge_max);
m_tb_progress->setVisible(false);
#elif HAVE_QTDBUS
UpdateProgress(0);
m_progress_value = 0;
#endif
}
gs_frame::~gs_frame()
{
#ifdef _WIN32
// QWinTaskbarProgress::hide() will crash if the application is already about to close, even if the object is not null.
if (m_tb_progress && !QCoreApplication::closingDown())
{
m_tb_progress->hide();
}
if (m_tb_button)
{
m_tb_button->deleteLater();
}
#elif HAVE_QTDBUS
UpdateProgress(0, false);
#endif
}
void gs_frame::paintEvent(QPaintEvent *event)
{
Q_UNUSED(event);
}
void gs_frame::showEvent(QShowEvent *event)
{
// we have to calculate new window positions, since the frame is only known once the window was created
// the left and right margins are too big on my setup for some reason yet unknown, so we'll have to ignore them
const int x = geometry().left(); //std::max(geometry().left(), frameMargins().left());
const int y = std::max(geometry().top(), frameMargins().top());
setPosition(x, y);
QWindow::showEvent(event);
}
void gs_frame::keyPressEvent(QKeyEvent *keyEvent)
{
// NOTE: needs to be updated with keyboard_pad_handler::processKeyEvent
switch (keyEvent->key())
{
case Qt::Key_L:
if (keyEvent->modifiers() == Qt::AltModifier)
{
static int count = 0;
screenshot.success("Made forced mark %d in log", ++count);
return;
}
break;
case Qt::Key_Return:
if (keyEvent->modifiers() == Qt::AltModifier)
{
toggle_fullscreen();
return;
}
break;
case Qt::Key_Escape:
if (visibility() == FullScreen)
{
toggle_fullscreen();
return;
}
break;
case Qt::Key_P:
if (keyEvent->modifiers() == Qt::ControlModifier && !m_disable_kb_hotkeys && Emu.IsRunning())
{
Emu.Pause();
return;
}
break;
case Qt::Key_S:
if (keyEvent->modifiers() == Qt::ControlModifier && !m_disable_kb_hotkeys && !Emu.IsStopped())
{
Emu.Stop();
return;
}
break;
case Qt::Key_R:
if (keyEvent->modifiers() == Qt::ControlModifier && !m_disable_kb_hotkeys && !Emu.GetBoot().empty())
{
Emu.Restart();
return;
}
break;
case Qt::Key_E:
if (keyEvent->modifiers() == Qt::ControlModifier && !m_disable_kb_hotkeys)
{
if (Emu.IsReady())
{
Emu.Run(true);
return;
}
else if (Emu.IsPaused())
{
Emu.Resume();
return;
}
}
break;
case Qt::Key_F12:
screenshot_toggle = true;
break;
default:
break;
}
}
void gs_frame::toggle_fullscreen()
{
Emu.CallAfter([this]()
{
if (visibility() == FullScreen)
{
setVisibility(Windowed);
}
else
{
setVisibility(FullScreen);
}
});
}
void gs_frame::close()
{
Emu.Stop();
Emu.CallAfter([this]() { deleteLater(); });
}
bool gs_frame::shown()
{
return QWindow::isVisible();
}
void gs_frame::hide()
{
Emu.CallAfter([this]() {QWindow::hide(); });
}
void gs_frame::show()
{
Emu.CallAfter([this]()
{
QWindow::show();
if (g_cfg.misc.start_fullscreen)
{
setVisibility(FullScreen);
}
});
#ifdef _WIN32
// if we do this before show, the QWinTaskbarProgress won't show
if (m_tb_button)
{
m_tb_button->setWindow(this);
m_tb_progress->show();
}
#endif
}
display_handle_t gs_frame::handle() const
{
#ifdef _WIN32
return reinterpret_cast<HWND>(this->winId());
#elif defined(__APPLE__)
return reinterpret_cast<void*>(this->winId()); //NSView
#else
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
QPlatformNativeInterface *native = QGuiApplication::platformNativeInterface();
struct wl_display *wl_dpy = static_cast<struct wl_display *>(
native->nativeResourceForWindow("display", NULL));
struct wl_surface *wl_surf = static_cast<struct wl_surface *>(
native->nativeResourceForWindow("surface", const_cast<QWindow*>(static_cast<const QWindow*>(this))));
if (wl_dpy != nullptr && wl_surf != nullptr)
{
return std::make_pair(wl_dpy, wl_surf);
}
else
{
#endif
#ifdef HAVE_X11
return std::make_pair(XOpenDisplay(0), static_cast<ulong>(this->winId()));
#else
fmt::throw_exception("Vulkan X11 support disabled at compile-time.");
#endif
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
}
#endif
#endif
}
draw_context_t gs_frame::make_context()
{
return nullptr;
}
void gs_frame::set_current(draw_context_t ctx)
{
Q_UNUSED(ctx);
}
void gs_frame::delete_context(draw_context_t ctx)
{
Q_UNUSED(ctx);
}
int gs_frame::client_width()
{
#ifdef _WIN32
RECT rect;
if (GetClientRect(HWND(winId()), &rect))
{
return rect.right - rect.left;
}
#endif // _WIN32
return width() * devicePixelRatio();
}
int gs_frame::client_height()
{
#ifdef _WIN32
RECT rect;
if (GetClientRect(HWND(winId()), &rect))
{
return rect.bottom - rect.top;
}
#endif // _WIN32
return height() * devicePixelRatio();
}
void gs_frame::flip(draw_context_t, bool /*skip_frame*/)
{
static Timer fps_t;
++m_frames;
if (fps_t.GetElapsedTimeInSec() >= 0.5)
{
const QString new_title = qstr(Emu.GetFormattedTitle(m_frames / fps_t.GetElapsedTimeInSec()));
if (new_title != m_window_title)
{
m_window_title = new_title;
Emu.CallAfter([this, title = std::move(new_title)]()
{
setTitle(title);
});
}
m_frames = 0;
fps_t.Start();
}
}
void gs_frame::take_screenshot(const std::vector<u8> sshot_data, const u32 sshot_width, const u32 sshot_height, bool is_bgra)
{
std::thread(
[sshot_width, sshot_height, is_bgra](const std::vector<u8> sshot_data)
{
std::string screen_path = fs::get_config_dir() + "screenshots/";
if (!fs::create_dir(screen_path) && fs::g_tls_error != fs::error::exist)
{
screenshot.error("Failed to create screenshot path \"%s\" : %s", screen_path, fs::g_tls_error);
return;
}
std::string filename = screen_path + "screenshot-" + date_time::current_time_narrow<'_'>() + ".png";
fs::file sshot_file(filename, fs::open_mode::create + fs::open_mode::write + fs::open_mode::excl);
if (!sshot_file)
{
screenshot.error("[Screenshot] Failed to save screenshot \"%s\" : %s", filename, fs::g_tls_error);
return;
}
std::vector<u8> sshot_data_alpha(sshot_data.size());
const u32* sshot_ptr = reinterpret_cast<const u32*>(sshot_data.data());
u32* alpha_ptr = reinterpret_cast<u32*>(sshot_data_alpha.data());
if (is_bgra) [[likely]]
{
for (size_t index = 0; index < sshot_data.size() / sizeof(u32); index++)
{
alpha_ptr[index] = ((sshot_ptr[index] & 0xFF) << 16) | (sshot_ptr[index] & 0xFF00) | ((sshot_ptr[index] & 0xFF0000) >> 16) | 0xFF000000;
}
}
else
{
for (size_t index = 0; index < sshot_data.size() / sizeof(u32); index++)
{
alpha_ptr[index] = sshot_ptr[index] | 0xFF000000;
}
}
std::vector<u8> encoded_png;
png_structp write_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
png_infop info_ptr = png_create_info_struct(write_ptr);
png_set_IHDR(write_ptr, info_ptr, sshot_width, sshot_height, 8, PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
std::vector<u8*> rows(sshot_height);
for (size_t y = 0; y < sshot_height; y++)
rows[y] = sshot_data_alpha.data() + y * sshot_width * 4;
png_set_rows(write_ptr, info_ptr, &rows[0]);
png_set_write_fn(write_ptr, &encoded_png,
[](png_structp png_ptr, png_bytep data, png_size_t length)
{
std::vector<u8>* p = static_cast<std::vector<u8>*>(png_get_io_ptr(png_ptr));
p->insert(p->end(), data, data + length);
},
nullptr);
png_write_png(write_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, nullptr);
png_free_data(write_ptr, info_ptr, PNG_FREE_ALL, -1);
png_destroy_write_struct(&write_ptr, nullptr);
sshot_file.write(encoded_png.data(), encoded_png.size());
screenshot.success("[Screenshot] Successfully saved screenshot to %s", filename);
const auto fxo = g_fxo->get<screenshot_manager>();
if (fxo->is_enabled)
{
const std::string cell_sshot_filename = fxo->get_screenshot_path();
const std::string cell_sshot_dir = fs::get_parent_dir(cell_sshot_filename);
screenshot.notice("[Screenshot] Saving cell screenshot to %s", cell_sshot_filename);
if (!fs::create_path(cell_sshot_dir) && fs::g_tls_error != fs::error::exist)
{
screenshot.error("Failed to create cell screenshot dir \"%s\" : %s", cell_sshot_dir, fs::g_tls_error);
return;
}
fs::file cell_sshot_file(cell_sshot_filename, fs::open_mode::create + fs::open_mode::write + fs::open_mode::excl);
if (!cell_sshot_file)
{
screenshot.error("[Screenshot] Failed to save cell screenshot \"%s\" : %s", cell_sshot_filename, fs::g_tls_error);
return;
}
const std::string cell_sshot_overlay_path = fxo->get_overlay_path();
if (fs::is_file(cell_sshot_overlay_path))
{
screenshot.notice("[Screenshot] Adding overlay to cell screenshot from %s", cell_sshot_overlay_path);
// TODO: add overlay to screenshot
}
// TODO: add tEXt chunk with creation time, source, title id
// TODO: add tTXt chunk with data procured from cellScreenShotSetParameter (get_photo_title, get_game_title, game_comment)
cell_sshot_file.write(encoded_png.data(), encoded_png.size());
screenshot.success("[Screenshot] Successfully saved cell screenshot to %s", cell_sshot_filename);
}
return;
},
std::move(sshot_data))
.detach();
}
void gs_frame::mouseDoubleClickEvent(QMouseEvent* ev)
{
if (m_disable_mouse || g_cfg.io.move == move_handler::mouse) return;
if (ev->button() == Qt::LeftButton)
{
toggle_fullscreen();
}
}
void gs_frame::HandleCursor(QWindow::Visibility visibility)
{
if (visibility == QWindow::Visibility::FullScreen && !m_show_mouse_in_fullscreen)
{
setCursor(Qt::BlankCursor);
m_mousehide_timer.stop();
}
else
{
setCursor(Qt::ArrowCursor);
if (m_hide_mouse_after_idletime)
{
m_mousehide_timer.start(m_hide_mouse_idletime);
}
}
}
void gs_frame::MouseHideTimeout()
{
// our idle timeout occured, so we blank the cursor
if (m_hide_mouse_after_idletime)
{
setCursor(Qt::BlankCursor);
}
}
bool gs_frame::event(QEvent* ev)
{
if (ev->type() == QEvent::Close)
{
if (m_gui_settings->GetValue(gui::ib_confirm_exit).toBool())
{
if (visibility() == FullScreen)
{
toggle_fullscreen();
}
int result = QMessageBox::Yes;
atomic_t<bool> called = false;
Emu.CallAfter([this, &result, &called]()
{
m_gui_settings->ShowConfirmationBox(tr("Exit Game?"),
tr("Do you really want to exit the game?\n\nAny unsaved progress will be lost!\n"),
gui::ib_confirm_exit, &result, nullptr);
called = true;
called.notify_one();
});
called.wait(false);
if (result != QMessageBox::Yes)
{
return true;
}
}
close();
}
if (ev->type() == QEvent::MouseMove)
{
// this will make the cursor visible again if it was hidden by the mouse idle timeout
gs_frame::HandleCursor(visibility());
}
return QWindow::event(ev);
}
void gs_frame::progress_reset(bool reset_limit)
{
#ifdef _WIN32
if (m_tb_progress)
{
m_tb_progress->reset();
}
#elif HAVE_QTDBUS
UpdateProgress(0);
#endif
if (reset_limit)
{
progress_set_limit(100);
}
}
void gs_frame::progress_increment(int delta)
{
if (delta == 0)
{
return;
}
#ifdef _WIN32
if (m_tb_progress)
{
m_tb_progress->setValue(std::clamp(m_tb_progress->value() + delta, m_tb_progress->minimum(), m_tb_progress->maximum()));
}
#elif HAVE_QTDBUS
m_progress_value = std::clamp(m_progress_value + delta, 0, m_gauge_max);
UpdateProgress(m_progress_value);
#endif
}
void gs_frame::progress_set_limit(int limit)
{
#ifdef _WIN32
if (m_tb_progress)
{
m_tb_progress->setMaximum(limit);
}
#elif HAVE_QTDBUS
m_gauge_max = limit;
#endif
}
#ifdef HAVE_QTDBUS
void gs_frame::UpdateProgress(int progress, bool disable)
{
QDBusMessage message = QDBusMessage::createSignal
(
QStringLiteral("/"),
QStringLiteral("com.canonical.Unity.LauncherEntry"),
QStringLiteral("Update")
);
QVariantMap properties;
if (disable)
properties.insert(QStringLiteral("progress-visible"), false);
else
properties.insert(QStringLiteral("progress-visible"), true);
//Progress takes a value from 0.0 to 0.1
properties.insert(QStringLiteral("progress"), 1. * progress / m_gauge_max);
message << QStringLiteral("application://rpcs3.desktop") << properties;
QDBusConnection::sessionBus().send(message);
}
#endif