rpcsx/rpcs3/Emu/NP/np_contexts.h
2020-11-10 08:55:49 +00:00

116 lines
3.4 KiB
C++

#pragma once
#include "Emu/Memory/vm_ptr.h"
#include "Emu/Cell/Modules/sceNp.h"
#include "Emu/Cell/Modules/sceNp2.h"
#include "Emu/Cell/Modules/sceNpCommerce2.h"
// Score related
struct score_ctx
{
score_ctx(vm::cptr<SceNpCommunicationId> communicationId, vm::cptr<SceNpCommunicationPassphrase> passphrase);
static const u32 id_base = 1;
static const u32 id_step = 1;
static const u32 id_count = 32;
SceNpCommunicationId communicationId{};
SceNpCommunicationPassphrase passphrase{};
};
s32 create_score_context(vm::cptr<SceNpCommunicationId> communicationId, vm::cptr<SceNpCommunicationPassphrase> passphrase);
bool destroy_score_context(s32 ctx_id);
struct score_transaction_ctx
{
score_transaction_ctx(s32 score_context_id);
static const u32 id_base = 1;
static const u32 id_step = 1;
static const u32 id_count = 32;
s32 score_context_id = 0;
};
s32 create_score_transaction_context(s32 score_context_id);
bool destroy_score_transaction_context(s32 ctx_id);
// Match2 related
struct match2_ctx
{
match2_ctx(vm::cptr<SceNpCommunicationId> communicationId, vm::cptr<SceNpCommunicationPassphrase> passphrase);
static const u32 id_base = 1;
static const u32 id_step = 1;
static const u32 id_count = 255;
SceNpCommunicationId communicationId{};
SceNpCommunicationPassphrase passphrase{};
vm::ptr<SceNpMatching2ContextCallback> context_callback{};
vm::ptr<void> context_callback_param{};
SceNpMatching2RequestOptParam default_match2_optparam{};
};
u16 create_match2_context(vm::cptr<SceNpCommunicationId> communicationId, vm::cptr<SceNpCommunicationPassphrase> passphrase);
bool check_match2_context(u16 ctx_id);
std::shared_ptr<match2_ctx> get_match2_context(u16 ctx_id);
bool destroy_match2_context(u16 ctx_id);
struct lookup_title_ctx
{
lookup_title_ctx(vm::cptr<SceNpCommunicationId> communicationId);
static const u32 id_base = 1;
static const u32 id_step = 1;
static const u32 id_count = 32;
SceNpCommunicationId communicationId{};
SceNpCommunicationPassphrase passphrase{};
};
s32 create_lookup_title_context(vm::cptr<SceNpCommunicationId> communicationId);
bool destroy_lookup_title_context(s32 ctx_id);
struct lookup_transaction_ctx
{
lookup_transaction_ctx(s32 lt_ctx);
static const u32 id_base = 1;
static const u32 id_step = 1;
static const u32 id_count = 32;
s32 lt_ctx = 0;
};
s32 create_lookup_transaction_context(s32 lt_ctx);
bool destroy_lookup_transaction_context(s32 ctx_id);
struct commerce2_ctx
{
commerce2_ctx(u32 version, vm::cptr<SceNpId> npid, vm::ptr<SceNpCommerce2Handler> handler, vm::ptr<void> arg);
static const u32 id_base = 1;
static const u32 id_step = 1;
static const u32 id_count = 32;
u32 version{};
SceNpId npid{};
vm::ptr<SceNpCommerce2Handler> context_callback{};
vm::ptr<void> context_callback_param{};
};
s32 create_commerce2_context(u32 version, vm::cptr<SceNpId> npid, vm::ptr<SceNpCommerce2Handler> handler, vm::ptr<void> arg);
std::shared_ptr<commerce2_ctx> get_commerce2_context(u16 ctx_id);
bool destroy_commerce2_context(s32 ctx_id);
struct signaling_ctx
{
signaling_ctx(vm::ptr<SceNpId> npid, vm::ptr<SceNpSignalingHandler> handler, vm::ptr<void> arg);
static const u32 id_base = 1;
static const u32 id_step = 1;
static const u32 id_count = 32;
SceNpId npid{};
vm::ptr<SceNpSignalingHandler> handler{};
vm::ptr<void> arg{};
};
s32 create_signaling_context(vm::ptr<SceNpId> npid, vm::ptr<SceNpSignalingHandler> handler, vm::ptr<void> arg);
bool destroy_signaling_context(s32 ctx_id);