rpcsx/rpcs3/Emu/Audio/Null/NullAudioBackend.h
2020-12-06 15:30:12 +03:00

25 lines
593 B
C++

#pragma once
#include "Emu/Audio/AudioBackend.h"
class NullAudioBackend : public AudioBackend
{
public:
NullAudioBackend() {}
virtual ~NullAudioBackend() {}
virtual const char* GetName() const override { return "Null"; }
static const u32 capabilities = PLAY_PAUSE_FLUSH;
virtual u32 GetCapabilities() const override { return capabilities; }
virtual void Open(u32) override {}
virtual void Close() override {}
virtual void Play() override {}
virtual void Pause() override {}
virtual bool AddData(const void*, u32) override { return true; }
virtual void Flush() override {}
};