rpcsx/rpcsx-os/iodev/stdout.cpp
2023-06-23 03:28:14 +03:00

50 lines
1.4 KiB
C++

#include "io-device.hpp"
#include <cstdio>
struct StdoutInstance : public IoDeviceInstance {};
struct StdoutDevice : public IoDevice {
StdoutInstance *instance = nullptr;
};
static std::int64_t stdout_instance_write(IoDeviceInstance *instance,
const void *data,
std::uint64_t size) {
auto result = std::fwrite(data, 1, size, stdout);
std::fflush(stdout);
return result;
}
static std::int64_t stdout_instance_close(IoDeviceInstance *instance) {
instance->device->decRef();
return 0;
}
static std::int32_t stdout_device_open(IoDevice *device,
orbis::Ref<IoDeviceInstance> *instance,
const char *path, std::uint32_t flags,
std::uint32_t mode) {
auto stdoutDevice = static_cast<StdoutDevice *>(device);
if (stdoutDevice->instance == nullptr) {
auto *newInstance = new StdoutInstance{};
newInstance->write = stdout_instance_write;
newInstance->close = stdout_instance_close;
io_device_instance_init(device, newInstance);
*instance = newInstance;
} else {
device->incRef();
*instance = stdoutDevice->instance;
}
return 0;
}
IoDevice *createStdoutCharacterDevice() {
auto *newDevice = new StdoutDevice();
newDevice->open = stdout_device_open;
return newDevice;
}