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basic_keyboard_handler.cpp
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input: use keyboard consumers to seperate cell and overlay logic
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2024-04-27 01:03:23 +02:00 |
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basic_keyboard_handler.h
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input: use keyboard consumers to seperate cell and overlay logic
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2024-04-27 01:03:23 +02:00 |
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basic_mouse_handler.cpp
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input: add horizontal mouse scroll/tilt to mouse handlers
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2024-05-21 23:35:35 +02:00 |
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basic_mouse_handler.h
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Qt: use mouse input to map basic mouse buttons
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2024-05-21 23:35:35 +02:00 |
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ds3_pad_handler.cpp
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ds3: use input_report struct
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2024-06-11 00:09:38 +02:00 |
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ds3_pad_handler.h
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ds3: use input_report struct
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2024-06-11 00:09:38 +02:00 |
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ds4_pad_handler.cpp
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Dualsense/DS4: Replace buffers with human readable structs
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2024-06-11 00:09:38 +02:00 |
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ds4_pad_handler.h
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Dualsense/DS4: Replace buffers with human readable structs
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2024-06-11 00:09:38 +02:00 |
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dualsense_pad_handler.cpp
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Dualsense/DS4: Replace buffers with human readable structs
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2024-06-11 00:09:38 +02:00 |
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dualsense_pad_handler.h
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Dualsense/DS4: Replace buffers with human readable structs
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2024-06-11 00:09:38 +02:00 |
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evdev_gun_handler.cpp
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- fix analog_t required for some games
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2023-02-04 16:10:40 +01:00 |
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evdev_gun_handler.h
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- fix analog_t required for some games
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2023-02-04 16:10:40 +01:00 |
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evdev_joystick_handler.cpp
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Input: Implement anti deadzone
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2024-06-07 21:18:37 +02:00 |
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evdev_joystick_handler.h
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Minor fs::file usage fixes
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2024-06-10 13:45:23 +03:00 |
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gui_pad_thread.cpp
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Fix include on linux
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2024-04-20 19:46:05 +02:00 |
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gui_pad_thread.h
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gui/input: implement pad navigation for maxOs
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2024-02-22 19:31:00 +01:00 |
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hid_pad_handler.cpp
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gui/input: let pad handlers know whether they are part of emulation
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2024-02-22 19:31:00 +01:00 |
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hid_pad_handler.h
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Dualsense/DS4: Replace buffers with human readable structs
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2024-06-11 00:09:38 +02:00 |
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keyboard_pad_handler.cpp
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Input: Implement anti deadzone
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2024-06-07 21:18:37 +02:00 |
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keyboard_pad_handler.h
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Qt: use mouse input to map basic mouse buttons
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2024-05-21 23:35:35 +02:00 |
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mm_joystick_handler.cpp
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Input: Implement anti deadzone
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2024-06-07 21:18:37 +02:00 |
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mm_joystick_handler.h
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gui/input: let pad handlers know whether they are part of emulation
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2024-02-22 19:31:00 +01:00 |
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pad_thread.cpp
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Overlays: allow ldd input even if len is 0
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2024-05-26 10:54:12 +02:00 |
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pad_thread.h
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overlays/osk: keep dialog open in continuous mode
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2023-01-28 21:51:36 +01:00 |
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product_info.cpp
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Consolidate input products in a single place
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2024-05-17 08:58:14 +02:00 |
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product_info.h
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Consolidate input products in a single place
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2024-05-17 08:58:14 +02:00 |
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raw_mouse_config.cpp
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input/qt: allow to map mouse buttons in the guncon config
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2024-05-21 23:35:35 +02:00 |
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raw_mouse_config.h
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input: remove No Button string from raw mouse config
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2024-05-21 23:35:35 +02:00 |
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raw_mouse_handler.cpp
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input: only unregister devices if there is no other handler registered
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2024-05-25 00:51:05 +02:00 |
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raw_mouse_handler.h
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input: only unregister devices if there is no other handler registered
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2024-05-25 00:51:05 +02:00 |
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sdl_pad_handler.cpp
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Input: Implement anti deadzone
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2024-06-07 21:18:37 +02:00 |
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sdl_pad_handler.h
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gui/input: let pad handlers know whether they are part of emulation
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2024-02-22 19:31:00 +01:00 |
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skateboard_pad_handler.cpp
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Dualsense/DS4: Replace buffers with human readable structs
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2024-06-11 00:09:38 +02:00 |
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skateboard_pad_handler.h
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Dualsense/DS4: Replace buffers with human readable structs
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2024-06-11 00:09:38 +02:00 |
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xinput_pad_handler.cpp
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Input: Implement anti deadzone
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2024-06-07 21:18:37 +02:00 |
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xinput_pad_handler.h
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gui/input: let pad handlers know whether they are part of emulation
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2024-02-22 19:31:00 +01:00 |