..
lv2
Reimplement config selection for game startup
2021-09-09 21:56:50 +02:00
Modules
remove deprecated avcodec_register_all
2021-09-06 10:00:34 +02:00
Common.h
Move types.h to util/types.hpp
2020-12-12 15:12:01 +03:00
ErrorCodes.h
Improve error_code (new formatting constructor)
2021-05-19 22:41:16 +03:00
MFC.cpp
Remove BOM markers
2020-12-06 15:30:12 +03:00
MFC.h
SPU debugger: Implement MFC journal
2021-03-02 21:57:51 +03:00
PPCDisAsm.h
Add error on missing 'override'
2021-02-15 20:21:30 +03:00
PPUAnalyser.cpp
Patches/PPU: Extend and improve patching capabilities (code allocations, jumps to any address) ( #10779 )
2021-09-01 13:38:17 +03:00
PPUAnalyser.h
sys_prx/overlay: Fix disambiguator of module names opened by FD ( #10340 )
2021-05-26 23:38:17 +03:00
PPUCallback.h
Fix HLE callbacks within context of HLE PPU stack variables
2021-06-28 14:31:28 +03:00
PPUDisAsm.cpp
PPU debugger: Implement function names at the starting instruction
2021-07-18 13:23:18 +02:00
PPUDisAsm.h
New RSX Debugger
2021-01-28 17:40:26 +03:00
PPUFunction.cpp
Move HLE table address to FXO ( #10284 )
2021-05-17 14:22:27 +03:00
PPUFunction.h
Move HLE table address to FXO ( #10284 )
2021-05-17 14:22:27 +03:00
PPUInterpreter.cpp
PPU: Improve accuracy of "Accurate PPU 128 reservations" mode
2021-08-04 18:18:59 +03:00
PPUInterpreter.h
PPU: implement VNMSUBFP (precise variant)
2020-06-07 22:44:07 +03:00
PPUModule.cpp
Fixup for #10779
2021-09-01 14:38:20 +03:00
PPUModule.h
Fixup HLE lwmutex
2021-08-04 21:39:57 +03:00
PPUOpcodes.h
Remove constexpr from ppu/spu decoders.
2020-12-10 15:06:01 +03:00
PPUThread.cpp
Fixup No.2 for #10779
2021-09-01 16:56:38 +03:00
PPUThread.h
PPU debugger: Make calling history detect common LLE functions trampolines
2021-07-19 09:28:46 +02:00
PPUTranslator.cpp
Fixup No.2 for #10779
2021-09-01 16:56:38 +03:00
PPUTranslator.h
PPU LLVM: upgrade to GHC call conv
2021-02-01 11:30:50 +03:00
RawSPUThread.cpp
Simplify named_thread construction
2021-05-01 18:08:03 +03:00
RawSPUThread.h
Migration to named_thread<>
2018-10-19 22:22:35 +03:00
SPUAnalyser.cpp
spu_iname: refactor to use actual strings
2020-03-26 15:26:55 +03:00
SPUAnalyser.h
Move types.h to util/types.hpp
2020-12-12 15:12:01 +03:00
SPUASMJITRecompiler.cpp
types.hpp: implement smin, smax, amin, amax
2021-05-22 12:10:57 +03:00
SPUASMJITRecompiler.h
types.hpp: remove intrinsic includes
2020-12-21 21:11:25 +03:00
SPUDisAsm.cpp
More random changes
2021-04-11 14:01:51 +03:00
SPUDisAsm.h
Debugger/Disasm: Name SPU Syscalls
2021-09-07 01:13:57 +02:00
SPUInterpreter.cpp
Add -Werror=missing-noreturn (GCC, clang)
2021-04-08 10:29:47 +03:00
SPUInterpreter.h
Make spu_decoder<> objects constexpr
2020-03-24 12:18:37 +03:00
SPUOpcodes.h
Enable -Wunused-function warning
2021-02-15 14:39:53 +03:00
SPURecompiler.cpp
Do not allow to unpause after fatal error occured in emulation
2021-09-09 19:30:54 +02:00
SPURecompiler.h
Remove redundant operators !=
2021-04-29 22:57:40 +03:00
SPUThread.cpp
Silence some warnings
2021-09-02 19:39:42 +02:00
SPUThread.h
SPU/event queue: Implement protocol for SPU queue
2021-08-13 08:58:09 +03:00
timers.hpp
Offset get_timebased_time at game boot ( #10744 )
2021-08-23 13:06:02 +01:00