rpcsx/rpcs3/Emu
Nekotekina 1b37e775be Migration to named_thread<>
Add atomic_t<>::try_dec instead of fetch_dec_sat
Add atomic_t<>::try_inc
GDBDebugServer is broken (needs rewrite)
Removed old_thread class (former named_thread)
Removed storing/rethrowing exceptions from thread
Emu.Stop doesn't inject an exception anymore
task_stack helper class removed
thread_base simplified (no shared_from_this)
thread_ctrl::spawn simplified (creates detached thread)
Implemented overrideable thread detaching logic
Disabled cellAdec, cellDmux, cellFsAio
SPUThread renamed to spu_thread
RawSPUThread removed, spu_thread used instead
Disabled deriving from ppu_thread
Partial support for thread renaming
lv2_timer... simplified, screw it
idm/fxm: butchered support for on_stop/on_init
vm: improved allocation structure (added size)
2018-10-19 22:22:35 +03:00
..
Audio Add a channel map to the PA backend to fix surround sound (#4911) 2018-07-21 03:02:07 +04:00
Cell Migration to named_thread<> 2018-10-19 22:22:35 +03:00
CPU Migration to named_thread<> 2018-10-19 22:22:35 +03:00
Io CMake: Refactor CMake build (#5032) 2018-09-18 13:07:33 +03:00
Memory Migration to named_thread<> 2018-10-19 22:22:35 +03:00
RSX Migration to named_thread<> 2018-10-19 22:22:35 +03:00
CMakeLists.txt CMake: LLVM, Pulse, Alsa and libevdev being disabled 2018-09-19 01:59:27 +03:00
GameInfo.h Fill game list from all locations 2017-07-12 18:16:09 +03:00
IdManager.cpp Migration to named_thread<> 2018-10-19 22:22:35 +03:00
IdManager.h Migration to named_thread<> 2018-10-19 22:22:35 +03:00
IPC.h Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex) 2018-09-03 23:00:36 +03:00
System.cpp Migration to named_thread<> 2018-10-19 22:22:35 +03:00
System.h RSX/Overlays: Add option for japanese button layout 2018-10-03 23:08:33 +02:00
VFS.cpp VFS: fix /host_root 2018-09-19 14:15:38 +03:00
VFS.h Rewrite vfs::get and vfs::mount 2018-09-15 17:09:56 +03:00