rpcsx/rpcs3/Emu/event.h
DH f83aa9d5ae OpenGL renderer:
- Improved Vertex & Fragment Shader Decompilers.
- Implemented fp uniform loader.
- Implemented DXT1 & DXT2 textures decompression.
- Implemented draft cellResc module.
- Updated glext.

PPU Interpreter:
- Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions.

cellFs:
- Fixed cellFsStat syscall.
2013-08-26 17:18:59 +03:00

39 lines
425 B
C

#pragma once
struct sys_event_queue_attr
{
u32 attr_protocol;
int type;
char name[8];
};
struct sys_event_data
{
u64 source;
u64 data1;
u64 data2;
u64 data3;
};
struct EventQueue;
struct EventPort
{
u64 name;
u64 data1;
u64 data2;
u64 data3;
bool has_data;
PPCThread* thread;
EventQueue* queue[127];
int pos;
};
struct EventQueue
{
EventPort* ports[127];
int size;
int pos;
int type;
char name[8];
};