rpcsx/rpcs3/Emu/GS/GL
Alexandro Sánchez Bach 17b877e448 Minor changes in RSXTexture.h and PKG Loader
* Moved RSXTexture from RSXThread.h to RSXTexture.h
* Renamed RSXTexture::Getmipmap to RSXTexture::GetMipmap
* Used more GCM texture format constants in GLGSRender.h
* PKG Loader: Added an "Overwrite?" dialog in case the folder
dest+titleID (i.e. "/dev_hdd0/game/"+titleID) already exists. Note that
in that case, the game won't be installed regardless of the option you
choose on the dialog.
2014-02-21 14:21:08 +01:00
..
GLBuffers.cpp Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
GLBuffers.h Improved cellResc module 2013-11-16 01:38:22 +01:00
GLFragmentProgram.cpp log fixes (to wx_str()) 2014-02-13 20:59:13 +04:00
GLFragmentProgram.h Improved ThreadBase. 2014-01-31 20:40:18 +02:00
GLGSRender.cpp RSX Debugger: Shader program editor 2014-02-19 01:41:57 +01:00
GLGSRender.h Minor changes in RSXTexture.h and PKG Loader 2014-02-21 14:21:08 +01:00
GLProcTable.tbl RSX Debugger: Shader program editor 2014-02-19 01:41:57 +01:00
GLProgram.cpp log fixes (to wx_str()) 2014-02-13 20:59:13 +04:00
GLProgram.h Improved GS Renderer. 2013-11-09 23:29:49 +02:00
GLProgramBuffer.cpp log fixes (to wx_str()) 2014-02-13 20:59:13 +04:00
GLProgramBuffer.h First stage of WX dependency removal. 2013-11-28 05:16:19 +10:00
GLShaderParam.h First stage of WX dependency removal. 2013-11-28 05:16:19 +10:00
GLVertexProgram.cpp a small fix in vertexShaderDecompiler (fixes scogger loading screen) 2014-02-17 23:05:59 +02:00
GLVertexProgram.h Improved ThreadBase. 2014-01-31 20:40:18 +02:00
OpenGL.cpp Cleanup OpenGL hacks 2013-11-23 23:31:05 +01:00
OpenGL.h Fix linking 2013-11-24 10:23:04 +01:00