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- Removed all scetool dependencies; - Implemented a key vault to manage PS3 keys internally; - Implemented SELF decryption; - Improved PKG handling. Notes: - NPDRM SELF files (EBOOT.BIN) can also be decrypted. A valid matching RAP file must be placed under the dev_usb000 folder. - The source code is considerably commented and several debugging functions were also added in order to aid anyone who wishes to contribute to the engine. |
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| .. | ||
| ELF.cpp | ||
| ELF.h | ||
| ELF32.cpp | ||
| ELF32.h | ||
| ELF64.cpp | ||
| ELF64.h | ||
| Loader.cpp | ||
| Loader.h | ||
| PKG.cpp | ||
| PKG.h | ||
| PSF.cpp | ||
| PSF.h | ||
| SELF.cpp | ||
| SELF.h | ||
| TRP.cpp | ||
| TRP.h | ||