rpcsx/rpcs3/CMakeLists.txt
Hykem a1adc6cdaa First installment of RPCS3's custom crypto engine:
- Removed all scetool dependencies;
- Implemented a key vault to manage PS3 keys internally;
- Implemented SELF decryption;
- Improved PKG handling.

Notes:
- NPDRM SELF files (EBOOT.BIN) can also be decrypted. A valid matching RAP file must be placed under the dev_usb000 folder.
- The source code is considerably commented and several debugging functions were also added in order to aid anyone who wishes to contribute to the engine.
2014-03-03 04:48:07 +00:00

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1.1 KiB
CMake

cmake_minimum_required(VERSION 2.8)
project(rpcs3)
if (CMAKE_COMPILER_IS_GNUCXX)
add_definitions(-std=gnu++11)
#add_definitions(-D__WXGTK__)
#add_definitions(-Wfatal-errors)
add_definitions(-w) # TODO: remove me
add_definitions(-fpermissive) # TODO: remove me
endif()
SET(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/../bin")
add_definitions(-DGL_GLEXT_PROTOTYPES)
add_definitions(-DGLX_GLXEXT_PROTOTYPES)
find_package(wxWidgets COMPONENTS core base net aui gl REQUIRED)
find_package(OpenGL REQUIRED)
find_package(ZLIB REQUIRED)
include("${wxWidgets_USE_FILE}")
include_directories(
${wxWidgets_INCLUDE_DIRS}
${CMAKE_SOURCE_DIR}
${CMAKE_SOURCE_DIR}/Emu
${CMAKE_SOURCE_DIR}/Gui
${CMAKE_SOURCE_DIR}/Loader
${CMAKE_SOURCE_DIR}/..
)
file(
GLOB_RECURSE
RPCS3_SRC
${CMAKE_SOURCE_DIR}/rpcs3.cpp
${CMAKE_SOURCE_DIR}/AppConnector.cpp
${CMAKE_SOURCE_DIR}/Ini.cpp
${CMAKE_SOURCE_DIR}/Emu/*
${CMAKE_SOURCE_DIR}/Gui/*
${CMAKE_SOURCE_DIR}/Loader/*
${CMAKE_SOURCE_DIR}/../Utilities/*
)
add_executable(rpcs3 ${RPCS3_SRC})
target_link_libraries(rpcs3 ${wxWidgets_LIBRARIES} ${OPENGL_LIBRARIES} ${ZLIB_LIBRARIES})