rpcsx/rpcs3/Emu/RSX/Core/RSXDisplay.cpp

108 lines
2.8 KiB
C++

#include "stdafx.h"
#include "RSXDisplay.h"
#include "../Common/simple_array.hpp"
#include "../rsx_utils.h"
namespace rsx
{
std::string framebuffer_dimensions_t::to_string(bool skip_aa_suffix) const
{
std::string suffix = "";
const auto spp = samples_x * samples_y;
if (!skip_aa_suffix && spp > 1)
{
suffix = std::string(" @MSAA ") + std::to_string(spp) + "x";
}
return std::to_string(width) + "x" + std::to_string(height) + suffix;
}
framebuffer_dimensions_t framebuffer_dimensions_t::make(u16 width, u16 height, rsx::surface_antialiasing aa)
{
framebuffer_dimensions_t result { .width = width, .height = height };
switch (aa)
{
case rsx::surface_antialiasing::center_1_sample:
result.samples_x = result.samples_y = 1;
break;
case rsx::surface_antialiasing::diagonal_centered_2_samples:
result.samples_x = 2;
result.samples_y = 1;
break;
case rsx::surface_antialiasing::square_centered_4_samples:
case rsx::surface_antialiasing::square_rotated_4_samples:
result.samples_x = result.samples_y = 2;
break;
}
return result;
}
void framebuffer_statistics_t::add(u16 width, u16 height, rsx::surface_antialiasing aa)
{
auto& stashed = data[aa];
const auto& incoming = framebuffer_dimensions_t::make(width, height, aa);
if (incoming > stashed)
{
stashed = incoming;
}
}
std::string framebuffer_statistics_t::to_string(bool squash) const
{
// Format is sorted by sample count
struct sorted_message_t
{
u32 id;
surface_antialiasing aa_mode;
u32 samples;
};
if (data.size() == 0)
{
return "None";
}
rsx::simple_array<sorted_message_t> messages;
rsx::simple_array<framebuffer_dimensions_t> real_stats;
for (const auto& [aa_mode, stat] : data)
{
auto real_stat = stat;
std::tie(real_stat.width, real_stat.height) = apply_resolution_scale(stat.width, stat.height);
real_stats.push_back(real_stat);
sorted_message_t msg;
msg.id = real_stats.size() - 1;
msg.aa_mode = aa_mode;
msg.samples = real_stat.samples_total();
messages.push_back(msg);
}
if (squash)
{
messages.sort(FN(x.samples > y.samples));
return real_stats[messages.front().id]
.to_string(g_cfg.video.antialiasing_level == msaa_level::none);
}
if (messages.size() > 1)
{
// Should we bother showing the No-AA entry?
// This heurestic ignores pointless no-AA surfaces usually used as compositing buffers for output.
messages.sort(FN(x.samples > y.samples));
if (messages.back().aa_mode == rsx::surface_antialiasing::center_1_sample)
{
// Drop the last entry if it has no AA.
messages.resize(messages.size() - 1);
}
}
const auto text = messages
.sort(FN(static_cast<u8>(x.aa_mode) > static_cast<u8>(y.aa_mode)))
.map(FN(real_stats[x.id].to_string()));
return fmt::merge(text, ", ");
}
}