..
Audio
Cubeb: rewrite locking
2022-10-21 22:15:49 +02:00
Cell
rsx/lv2: Refactor DMA control stuff after VSH work
2023-01-11 16:48:53 +03:00
CPU
SPU Profiler: fix CPU usage when emulation is paused
2022-10-20 11:22:33 +03:00
Io
USIO: Backup file fixup
2023-01-11 09:10:09 +01:00
Memory
vm: implement lock-free try_access with range locking
2022-11-26 09:30:11 +03:00
NP
Qt: add shortcut manager
2023-01-10 19:28:26 +01:00
RSX
vk: Avoid loading the whole dynamic state properties if only the shader changed
2023-01-11 16:48:53 +03:00
cache_utils.cpp
Implement FN (lambda shortener)
2022-07-08 14:47:41 +03:00
cache_utils.hpp
Move unspecific Emulator code out of System.cpp
2021-04-24 11:21:22 +03:00
CMakeLists.txt
SDL handler
2022-12-13 11:56:48 +01:00
GameInfo.h
Qt: fix size_on_disk filetype
2022-12-25 17:16:49 +03:00
GDB.cpp
Warning fixes
2022-09-17 16:35:02 +03:00
GDB.h
Implement fill_array() utility
2021-04-19 12:33:32 +03:00
IdManager.cpp
IdManager.cpp: Fix cellFs IDs
2022-09-07 17:05:51 +03:00
IdManager.h
Warning fixes
2022-09-17 16:35:02 +03:00
IPC.h
LV2: Improve IPC support ( #10206 )
2021-05-07 09:58:30 +03:00
IPC_config.cpp
Improve error logging
2023-01-09 21:06:51 +01:00
IPC_config.h
Implement PINE IPC Server
2022-06-19 17:56:50 +02:00
IPC_socket.cpp
Warning fixes
2022-09-17 16:35:02 +03:00
IPC_socket.h
Warning fixes
2022-09-17 16:35:02 +03:00
localized_string.cpp
Remove BOM markers
2020-12-06 15:30:12 +03:00
localized_string.h
Remove BOM markers
2020-12-06 15:30:12 +03:00
localized_string_id.h
utils: implement video encoder and image sink
2022-12-08 21:08:37 +01:00
perf_meter.cpp
Initial Linux Aarch64 support
2022-01-15 06:48:04 +03:00
perf_meter.hpp
SPU: Inline and batch MFC list transfers
2022-10-09 19:27:46 +03:00
perf_monitor.cpp
Log cpu usage periodically
2022-03-16 19:42:06 +01:00
perf_monitor.hpp
Log cpu usage periodically
2022-03-16 19:42:06 +01:00
savestate_utils.cpp
VSH Improvements ( #13172 )
2023-01-09 20:03:01 +03:00
System.cpp
Improve error logging
2023-01-09 21:06:51 +01:00
System.h
sys_game: Made the LV2 Watchdog restarts the game forcefully
2022-12-15 13:12:40 +03:00
system_config.cpp
Qt: fix initial TSX selection
2021-11-06 13:47:43 +01:00
system_config.h
Add ability to have sockets bind to a local IP address ( #12998 )
2022-11-30 18:35:42 +03:00
system_config_types.cpp
evdev gun support cleanup
2022-11-30 19:38:42 +01:00
system_config_types.h
evdev gun support cleanup
2022-11-30 19:38:42 +01:00
system_progress.cpp
Whitespace fix only
2022-11-11 12:09:23 +03:00
system_progress.hpp
overlays: Show feedback while stopping ppu compilation
2021-09-16 22:18:43 +02:00
system_utils.cpp
VSH/UI: Add VSH to game grid
2023-01-07 22:52:50 +01:00
system_utils.hpp
VSH/UI: Add VSH to game grid
2023-01-07 22:52:50 +01:00
title.cpp
Cleanup and move sysinfo.h -> util/sysinfo.hpp
2020-12-18 12:55:54 +03:00
title.h
Remove BOM markers
2020-12-06 15:30:12 +03:00
VFS.cpp
Fixed up lv2_fs_mount_point stuff & Fixed loop.tmp potential leak
2022-11-19 10:42:49 +01:00
VFS.h
Add support for mounting and unmounting CELL_FS_SIMPLEFS
2022-10-31 18:53:09 +03:00
vfs_config.cpp
Improve error logging
2023-01-09 21:06:51 +01:00
vfs_config.h
Mount custom dev_bdvd if a disc game was mounted from dev_hdd0
2022-07-22 07:36:49 +02:00