rpcsx/rpcs3/Emu/RSX/VK
kd-11 10171c19c3 vk: Unify descriptor allocation
- Pool management should be a backend implementation detail.
2023-05-30 16:50:08 +03:00
..
upscalers Remove whitespace 2023-02-15 08:58:02 +01:00
vkutils remove deprecated VK_MVK_moltenvk and replace with mvk_config.h 2023-05-25 08:54:44 +02:00
VKAsyncScheduler.cpp Warning Fixes 2022-03-23 19:35:10 +01:00
VKAsyncScheduler.h Fix vulkan compilation warnings 2022-03-23 11:26:06 +03:00
VKCommandStream.cpp rsx/vk: Redesign how conditional rendering hints work 2022-05-20 16:29:27 +03:00
VKCommandStream.h vk: Offload garbage collection to offloader thread 2021-02-10 11:37:14 +03:00
VKCommonDecompiler.cpp llvm: fix submodule path 2023-04-07 18:25:59 +02:00
VKCommonDecompiler.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKCompute.cpp vk: Unify descriptor allocation 2023-05-30 16:50:08 +03:00
VKCompute.h vk: Unify descriptor allocation 2023-05-30 16:50:08 +03:00
VKDMA.cpp Windows: log more descriptive errors 2023-03-04 18:34:56 +01:00
VKDMA.h vk: Fix slow bo upload + copy when using RADV 2021-05-27 22:49:13 +03:00
VKDraw.cpp vk: Unify descriptor allocation 2023-05-30 16:50:08 +03:00
VKFormats.cpp vk: Integrate custom border colors when supported 2023-05-23 14:37:13 +03:00
VKFormats.h vk: Avoid loading the whole dynamic state properties if only the shader changed 2023-01-11 16:48:53 +03:00
VKFragmentProgram.cpp glsl: Update fog enums in shaders 2023-01-11 16:48:53 +03:00
VKFragmentProgram.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKFramebuffer.cpp vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKFramebuffer.h vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKGSRender.cpp vk: Unify descriptor allocation 2023-05-30 16:50:08 +03:00
VKGSRender.h Add output scaling filtering options, migrate FSR checkbox to these options 2023-01-16 13:52:51 +01:00
VKGSRenderTypes.hpp vk: Unify descriptor allocation 2023-05-30 16:50:08 +03:00
VKHelpers.cpp vk: Rewrite resource management 2022-02-10 22:20:56 +03:00
VKHelpers.h vk: Do not use raw GPU command buffer handles for any wrapped API calls 2023-05-18 18:10:46 +03:00
VKMemAlloc.cpp Enable -Wstrict-aliasing=1 (GCC) 2021-03-09 03:10:15 +03:00
VKOverlays.cpp vk: Unify descriptor allocation 2023-05-30 16:50:08 +03:00
VKOverlays.h vk: Unify descriptor allocation 2023-05-30 16:50:08 +03:00
VKPipelineCompiler.cpp vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers 2021-05-30 22:35:34 +03:00
VKPipelineCompiler.h rsx: Check all attachments when generating pipeline hash key 2021-08-07 19:38:39 +03:00
VKPresent.cpp Add alternate 3D display modes (#13582) 2023-04-07 20:08:07 +02:00
VKProgramBuffer.h rsx: Minor optimization; avoid preparing unused vertex streams 2021-09-28 17:43:15 +03:00
VKProgramPipeline.cpp Optimize basic descriptor batching 2021-09-28 17:43:15 +03:00
VKProgramPipeline.h vk: Implement basic descriptor updates batching 2021-09-28 17:43:15 +03:00
VKQueryPool.cpp rsx: Simplify ZCULL logic a bit 2022-05-20 16:29:27 +03:00
VKQueryPool.h rsx: Implement precise ZCULL stats 2021-09-06 20:04:03 +03:00
VKRenderPass.cpp vk: Do not use raw GPU command buffer handles for any wrapped API calls 2023-05-18 18:10:46 +03:00
VKRenderPass.h vk: Do not use raw GPU command buffer handles for any wrapped API calls 2023-05-18 18:10:46 +03:00
VKRenderTargets.cpp vk: Use gc to clean up stale surface cache resources instead of fudging with frame counters. 2023-05-15 12:28:19 +03:00
VKRenderTargets.h rsx: Do not allow 'compatible' check to pass if the size does not match 2023-05-15 12:28:19 +03:00
VKResolveHelper.cpp Switch from r16ui to r16 2021-09-16 14:09:21 +03:00
VKResolveHelper.h vk: Do not use raw GPU command buffer handles for any wrapped API calls 2023-05-18 18:10:46 +03:00
VKResourceManager.cpp vk: Reimplement sampler disposal using the new pool mechanism 2023-05-23 14:37:13 +03:00
VKResourceManager.h vk: Fix some sampler load crashes 2023-05-23 14:37:13 +03:00
VKShaderInterpreter.cpp vk: Unify descriptor allocation 2023-05-30 16:50:08 +03:00
VKShaderInterpreter.h vk: Unify descriptor allocation 2023-05-30 16:50:08 +03:00
VKTextOut.h vk: Unify descriptor allocation 2023-05-30 16:50:08 +03:00
VKTexture.cpp Fixup - command buffer wrapping 2023-05-18 18:10:46 +03:00
VKTextureCache.cpp vk: Don't erase texture cache images directly. Use gc instead. 2023-05-15 12:28:19 +03:00
VKTextureCache.h rsx: Handle some corner cases in surface locking 2022-12-17 20:16:58 +03:00
VKVertexBuffers.cpp vk: Avoid loading the whole dynamic state properties if only the shader changed 2023-01-11 16:48:53 +03:00
VKVertexProgram.cpp rsx: Force position invariance on GPUs where it matters 2022-10-24 00:49:44 +03:00
VKVertexProgram.h rsx: Relocatable transform constants 2022-03-26 16:10:18 +03:00
VulkanAPI.h vk: Drop deprecated (239) and removed (240) header 2023-01-28 01:26:12 +01:00