rpcsx/rpcs3/Emu/ARM9/ARM9Thread.cpp
DH 0b35be32a4 - Implemented ARM9Thread.
- Improved OpenGL Renderer.
- Improved RAW SPU mfc.
2013-11-03 21:23:16 +02:00

69 lines
805 B
C++

#include "stdafx.h"
#include "ARM9Thread.h"
ARM9Thread::ARM9Thread() : CPUThread(CPU_THREAD_ARM9)
{
}
void ARM9Thread::InitRegs()
{
}
void ARM9Thread::InitStack()
{
}
u64 ARM9Thread::GetFreeStackSize() const
{
return GetStackSize() - m_stack_point;
}
void ARM9Thread::SetArg(const uint pos, const u64 arg)
{
assert(0);
}
void ARM9Thread::SetPc(const u64 pc)
{
PC = pc;
nPC = pc + 2;
}
wxString ARM9Thread::RegsToString()
{
return wxEmptyString;
}
wxString ARM9Thread::ReadRegString(wxString reg)
{
return wxEmptyString;
}
bool ARM9Thread::WriteRegString(wxString reg, wxString value)
{
return true;
}
void ARM9Thread::DoReset()
{
}
void ARM9Thread::DoRun()
{
}
void ARM9Thread::DoPause()
{
}
void ARM9Thread::DoResume()
{
}
void ARM9Thread::DoStop()
{
}
void ARM9Thread::DoCode()
{
}