..
Capture
System.cpp: Fix RSX thread abort
2022-10-04 14:14:38 +03:00
Common
Implement read_from_ptr<>() util
2022-11-26 09:30:11 +03:00
GL
rsx/qt: add recording to game window
2022-12-08 21:08:37 +01:00
Null
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
Overlays
overlays: use the system keyboard layout for osk
2022-10-29 22:56:08 +02:00
Program
rsx: Fix low precision shader option
2022-11-22 12:15:18 +03:00
VK
[3rdParty] Update MoltenVK to 1.3.236 & set MSL Fastmath to On Demand ( #13035 )
2022-12-09 20:49:56 +01:00
display.h
Remove BOM markers
2020-12-06 15:30:12 +03:00
GCM.h
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
gcm_enums.cpp
Warning Fixes
2022-03-23 19:35:10 +01:00
gcm_enums.h
rsx: Fix clear color for formats with less than 32-bit width
2022-10-31 13:39:37 +03:00
gcm_printing.cpp
Enable -Wunused-parameter
2021-03-06 18:07:08 +03:00
gcm_printing.h
Introducing RSX debugger entry (main debugger)
2021-01-19 22:55:12 +03:00
GSFrameBase.h
rsx/qt: add recording to game window
2022-12-08 21:08:37 +01:00
GSRender.cpp
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
GSRender.h
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
rsx_cache.h
rsx/vk: Rework MSAA implementation
2022-03-17 22:02:20 +03:00
rsx_decode.h
rsx: PS3 Native frame limiter improvements, add Infinite frame limiter
2022-06-25 15:30:41 +02:00
rsx_methods.cpp
rsx: Fix parsing of broken command streams with hanging begin/end commands without a pair.
2022-10-12 11:19:52 +03:00
rsx_methods.h
Savestates/RSX: Save drawing context
2022-07-08 12:57:43 +03:00
rsx_utils.cpp
rsx: Add some sensible fallbacks ( #11219 )
2021-12-02 16:02:08 +03:00
rsx_utils.h
rsx: Fix clear color for formats with less than 32-bit width
2022-10-31 13:39:37 +03:00
rsx_vertex_data.cpp
rsx: Properly implement immediate mode rendering
2021-11-15 18:14:15 +03:00
rsx_vertex_data.h
rsx: Properly implement immediate mode rendering
2021-11-15 18:14:15 +03:00
RSXDisAsm.cpp
rsx: Add some debugging information
2022-09-07 18:39:32 +03:00
RSXDisAsm.h
RSX-Debugger: Implement backwards scrolling
2022-04-15 22:34:51 +03:00
RSXFIFO.cpp
rsx: Fix parsing of broken command streams with hanging begin/end commands without a pair.
2022-10-12 11:19:52 +03:00
RSXFIFO.h
rsx: Fix parsing of broken command streams with hanging begin/end commands without a pair.
2022-10-12 11:19:52 +03:00
RSXOffload.cpp
rsx: Implement atomic vertex upload (with Strict Rendering Mode)
2022-09-01 20:09:28 +03:00
RSXOffload.h
rsx: Fix emu stopping crash when using multi-threaded rsx
2022-07-10 14:19:59 +03:00
RSXTexture.cpp
gl: Finalize BGRA storage format internals
2022-07-13 02:09:58 +03:00
RSXTexture.h
Implement fill_array() utility
2021-04-19 12:33:32 +03:00
RSXThread.cpp
rsx: Improve ROP output handling
2022-11-18 23:06:47 +03:00
RSXThread.h
rsx: Improve ROP output handling
2022-11-18 23:06:47 +03:00
RSXZCULL.cpp
Fix underflow in ZCULL sync
2022-09-30 23:44:37 +03:00
RSXZCULL.h
rsx: Avoid on-the-fly ZCULL allocations with unordered_map
2022-09-09 23:17:27 +03:00