rpcsx/rpcs3/Emu
Alexandro Sánchez Bach 0275b430cf cellJpgDec Module Added
*Replaced "sys_jpgdec" with "cellJpgDec" in
"rpcs3\Emu\SysCalls\Modules.cpp".
*Implemented 'cellJpgDec', using 'sys_fs' to access the files and the
'jpg-compressor' (jpgd) library to decode JPG buffers to Raw-pixel
buffers that can be
used as textures.
*Fixed memory leak issue in cellPngDec and minor changes.
2013-09-09 18:27:31 +02:00
..
Cell Merge remote-tracking branch 'upstream/master' 2013-09-03 19:26:31 +02:00
FS - Improved Vertex & Fragment Shader Decompilers. 2013-08-17 01:22:26 +03:00
GS Merge remote-tracking branch 'upstream/master' 2013-09-03 19:26:31 +02:00
HDD - Implemented HDD manager. 2013-08-03 12:40:03 +03:00
Io OpenGL renderer: 2013-08-26 17:18:59 +03:00
Memory OpenGL renderer: 2013-08-26 17:18:59 +03:00
SysCalls cellJpgDec Module Added 2013-09-09 18:27:31 +02:00
DbgConsole.cpp - Improved sc function binder. 2013-06-30 11:46:29 +03:00
DbgConsole.h - Improved sc function binder. 2013-06-30 11:46:29 +03:00
event.h OpenGL renderer: 2013-08-26 17:18:59 +03:00
GameInfo.h http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
System.cpp Fix more spelling mistakes 2013-09-05 10:06:59 +02:00
System.h Merge remote-tracking branch 'upstream/master' 2013-09-03 19:26:31 +02:00