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upscalers
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fsr: Mark output images explicitly as nonreadable
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2021-08-24 15:30:46 +03:00 |
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vkutils
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Revert "rsx: Downgrade depth-1 3D images to 2D (#11593)"
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2022-03-01 21:51:55 +03:00 |
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VKAsyncScheduler.cpp
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vk: Move renderer types to a separate file
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2022-02-21 23:58:01 +03:00 |
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VKAsyncScheduler.h
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vk: Spec-compliant async compute
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2022-02-13 14:39:42 +03:00 |
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VKCommandStream.cpp
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Fix linux build
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2022-02-13 14:39:42 +03:00 |
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VKCommandStream.h
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vk: Offload garbage collection to offloader thread
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2021-02-10 11:37:14 +03:00 |
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VKCommonDecompiler.cpp
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Add error on missing 'override'
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2021-02-15 20:21:30 +03:00 |
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VKCommonDecompiler.h
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VKCompute.cpp
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Initial support for Apple GPUs
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2022-01-22 00:17:17 +01:00 |
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VKCompute.h
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[Config] Use std::less<> for std::map<...>
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2021-12-02 21:36:57 +03:00 |
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VKDMA.cpp
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vk/dma: Initialize COW DMA block contents to avoid leaks
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2022-02-16 16:33:27 +03:00 |
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VKDMA.h
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vk: Fix slow bo upload + copy when using RADV
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2021-05-27 22:49:13 +03:00 |
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VKDraw.cpp
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vk: Move renderer types to a separate file
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2022-02-21 23:58:01 +03:00 |
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VKFormats.cpp
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vk: Drop unused native format ABGR8
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2022-02-13 15:31:39 +03:00 |
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VKFormats.h
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gl: Clean up format bitcast checks and register D32F type for FORMAT_CLASS16F
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2022-01-26 12:08:36 +03:00 |
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VKFragmentProgram.cpp
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rsx: Round up 8-bit ROP output on NVIDIA cards
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2022-01-17 10:28:23 +03:00 |
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VKFragmentProgram.h
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VKFramebuffer.cpp
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vk: Enable use of input attachments
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2021-06-01 12:54:10 +03:00 |
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VKFramebuffer.h
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vk: Enable use of input attachments
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2021-06-01 12:54:10 +03:00 |
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VKGSRender.cpp
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vk: Do not enable passthrough DMA unconditionally (yet)
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2022-02-26 10:28:46 +03:00 |
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VKGSRender.h
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rsx: Implement host GPU sync labels
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2022-02-23 12:57:04 +03:00 |
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VKGSRenderTypes.hpp
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Drop redundant declaration
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2022-02-21 23:58:01 +03:00 |
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VKHelpers.cpp
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vk: Rewrite resource management
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2022-02-10 22:20:56 +03:00 |
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VKHelpers.h
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vk: Move renderer types to a separate file
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2022-02-21 23:58:01 +03:00 |
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VKMemAlloc.cpp
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Enable -Wstrict-aliasing=1 (GCC)
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2021-03-09 03:10:15 +03:00 |
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VKOverlays.cpp
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vk: Use image hot-cache for faster allocation times
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2022-02-06 15:49:50 +03:00 |
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VKOverlays.h
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vk: Implement basic descriptor updates batching
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2021-09-28 17:43:15 +03:00 |
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VKPipelineCompiler.cpp
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vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers
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2021-05-30 22:35:34 +03:00 |
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VKPipelineCompiler.h
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rsx: Check all attachments when generating pipeline hash key
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2021-08-07 19:38:39 +03:00 |
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VKPresent.cpp
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vk: Remove pointless function (VKGSRender::open_command_buffer)
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2022-02-21 23:58:01 +03:00 |
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VKProgramBuffer.h
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rsx: Minor optimization; avoid preparing unused vertex streams
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2021-09-28 17:43:15 +03:00 |
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VKProgramPipeline.cpp
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Optimize basic descriptor batching
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2021-09-28 17:43:15 +03:00 |
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VKProgramPipeline.h
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vk: Implement basic descriptor updates batching
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2021-09-28 17:43:15 +03:00 |
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VKQueryPool.cpp
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Use PAUSE in vk::query_pool_manager::get_query_result
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2021-12-21 23:28:09 +03:00 |
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VKQueryPool.h
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rsx: Implement precise ZCULL stats
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2021-09-06 20:04:03 +03:00 |
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VKRenderPass.cpp
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vk: Add support for other formats as FSR output
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2021-08-23 09:34:56 +03:00 |
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VKRenderPass.h
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vk: Enable use of input attachments
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2021-06-01 12:54:10 +03:00 |
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VKRenderTargets.cpp
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vk: Fix double-spill for invalidated resources
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2021-07-17 21:28:11 +03:00 |
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VKRenderTargets.h
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vk: Only enable DCC workaround if the format features allow it
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2022-01-22 13:16:48 +03:00 |
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VKResolveHelper.cpp
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Switch from r16ui to r16
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2021-09-16 14:09:21 +03:00 |
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VKResolveHelper.h
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[Config] Use std::less<> for std::map<...>
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2021-12-02 21:36:57 +03:00 |
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VKResourceManager.cpp
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vk: Rewrite resource management
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2022-02-10 22:20:56 +03:00 |
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VKResourceManager.h
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vk: Spec-compliant async compute
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2022-02-13 14:39:42 +03:00 |
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VKShaderInterpreter.cpp
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vk: Use a dynamic number of descriptor allocations
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2021-09-29 01:20:32 +03:00 |
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VKShaderInterpreter.h
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vk: Silence compiler warning
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2021-10-09 15:10:36 +03:00 |
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VKTextOut.h
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vk: Enable deferred descriptor updates via descriptor-indexing
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2021-09-28 17:43:15 +03:00 |
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VKTexture.cpp
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rsx: Implement host GPU sync labels
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2022-02-23 12:57:04 +03:00 |
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VKTextureCache.cpp
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vk: Remove unused variables
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2022-02-21 23:58:01 +03:00 |
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VKTextureCache.h
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vk: Rewrite resource management
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2022-02-10 22:20:56 +03:00 |
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VKVertexBuffers.cpp
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Use aligned stores in write_index_array_data_to_buffer
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2021-12-21 23:28:09 +03:00 |
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VKVertexProgram.cpp
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rsx: Handle floating point shenanigans
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2021-12-22 22:08:53 +03:00 |
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VKVertexProgram.h
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VulkanAPI.h
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Enable -Wunknown-pragmas
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2021-01-12 13:01:17 +03:00 |