rpcsx/rpcs3/Emu/RSX/VK
2022-03-01 21:51:55 +03:00
..
upscalers fsr: Mark output images explicitly as nonreadable 2021-08-24 15:30:46 +03:00
vkutils Revert "rsx: Downgrade depth-1 3D images to 2D (#11593)" 2022-03-01 21:51:55 +03:00
VKAsyncScheduler.cpp vk: Move renderer types to a separate file 2022-02-21 23:58:01 +03:00
VKAsyncScheduler.h vk: Spec-compliant async compute 2022-02-13 14:39:42 +03:00
VKCommandStream.cpp Fix linux build 2022-02-13 14:39:42 +03:00
VKCommandStream.h vk: Offload garbage collection to offloader thread 2021-02-10 11:37:14 +03:00
VKCommonDecompiler.cpp Add error on missing 'override' 2021-02-15 20:21:30 +03:00
VKCommonDecompiler.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKCompute.cpp Initial support for Apple GPUs 2022-01-22 00:17:17 +01:00
VKCompute.h [Config] Use std::less<> for std::map<...> 2021-12-02 21:36:57 +03:00
VKDMA.cpp vk/dma: Initialize COW DMA block contents to avoid leaks 2022-02-16 16:33:27 +03:00
VKDMA.h vk: Fix slow bo upload + copy when using RADV 2021-05-27 22:49:13 +03:00
VKDraw.cpp vk: Move renderer types to a separate file 2022-02-21 23:58:01 +03:00
VKFormats.cpp vk: Drop unused native format ABGR8 2022-02-13 15:31:39 +03:00
VKFormats.h gl: Clean up format bitcast checks and register D32F type for FORMAT_CLASS16F 2022-01-26 12:08:36 +03:00
VKFragmentProgram.cpp rsx: Round up 8-bit ROP output on NVIDIA cards 2022-01-17 10:28:23 +03:00
VKFragmentProgram.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKFramebuffer.cpp vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKFramebuffer.h vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKGSRender.cpp vk: Do not enable passthrough DMA unconditionally (yet) 2022-02-26 10:28:46 +03:00
VKGSRender.h rsx: Implement host GPU sync labels 2022-02-23 12:57:04 +03:00
VKGSRenderTypes.hpp Drop redundant declaration 2022-02-21 23:58:01 +03:00
VKHelpers.cpp vk: Rewrite resource management 2022-02-10 22:20:56 +03:00
VKHelpers.h vk: Move renderer types to a separate file 2022-02-21 23:58:01 +03:00
VKMemAlloc.cpp Enable -Wstrict-aliasing=1 (GCC) 2021-03-09 03:10:15 +03:00
VKOverlays.cpp vk: Use image hot-cache for faster allocation times 2022-02-06 15:49:50 +03:00
VKOverlays.h vk: Implement basic descriptor updates batching 2021-09-28 17:43:15 +03:00
VKPipelineCompiler.cpp vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers 2021-05-30 22:35:34 +03:00
VKPipelineCompiler.h rsx: Check all attachments when generating pipeline hash key 2021-08-07 19:38:39 +03:00
VKPresent.cpp vk: Remove pointless function (VKGSRender::open_command_buffer) 2022-02-21 23:58:01 +03:00
VKProgramBuffer.h rsx: Minor optimization; avoid preparing unused vertex streams 2021-09-28 17:43:15 +03:00
VKProgramPipeline.cpp Optimize basic descriptor batching 2021-09-28 17:43:15 +03:00
VKProgramPipeline.h vk: Implement basic descriptor updates batching 2021-09-28 17:43:15 +03:00
VKQueryPool.cpp Use PAUSE in vk::query_pool_manager::get_query_result 2021-12-21 23:28:09 +03:00
VKQueryPool.h rsx: Implement precise ZCULL stats 2021-09-06 20:04:03 +03:00
VKRenderPass.cpp vk: Add support for other formats as FSR output 2021-08-23 09:34:56 +03:00
VKRenderPass.h vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKRenderTargets.cpp vk: Fix double-spill for invalidated resources 2021-07-17 21:28:11 +03:00
VKRenderTargets.h vk: Only enable DCC workaround if the format features allow it 2022-01-22 13:16:48 +03:00
VKResolveHelper.cpp Switch from r16ui to r16 2021-09-16 14:09:21 +03:00
VKResolveHelper.h [Config] Use std::less<> for std::map<...> 2021-12-02 21:36:57 +03:00
VKResourceManager.cpp vk: Rewrite resource management 2022-02-10 22:20:56 +03:00
VKResourceManager.h vk: Spec-compliant async compute 2022-02-13 14:39:42 +03:00
VKShaderInterpreter.cpp vk: Use a dynamic number of descriptor allocations 2021-09-29 01:20:32 +03:00
VKShaderInterpreter.h vk: Silence compiler warning 2021-10-09 15:10:36 +03:00
VKTextOut.h vk: Enable deferred descriptor updates via descriptor-indexing 2021-09-28 17:43:15 +03:00
VKTexture.cpp rsx: Implement host GPU sync labels 2022-02-23 12:57:04 +03:00
VKTextureCache.cpp vk: Remove unused variables 2022-02-21 23:58:01 +03:00
VKTextureCache.h vk: Rewrite resource management 2022-02-10 22:20:56 +03:00
VKVertexBuffers.cpp Use aligned stores in write_index_array_data_to_buffer 2021-12-21 23:28:09 +03:00
VKVertexProgram.cpp rsx: Handle floating point shenanigans 2021-12-22 22:08:53 +03:00
VKVertexProgram.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VulkanAPI.h Enable -Wunknown-pragmas 2021-01-12 13:01:17 +03:00