rpcsx/rpcs3/Emu
Nekotekina 0044eb44e2 Cleanup after #5310 (SPU thread groups)
Move lambda into a cpu_stop()
Use running thread counter to synchronize with sys_spu_thread_group_join()
Use SPU_STATUS_STOPPED_BY_STOP exclusively for sys_spu_thread_exit() as before
Remove unnecessary waiting in sys_spu_thread_group_exit()
Rollback some minor unnecessary changes
Use shared_mutex in SPU TG
2018-11-14 12:50:24 +03:00
..
Audio Add a channel map to the PA backend to fix surround sound (#4911) 2018-07-21 03:02:07 +04:00
Cell Cleanup after #5310 (SPU thread groups) 2018-11-14 12:50:24 +03:00
CPU Migration to named_thread<> 2018-10-19 22:22:35 +03:00
Io CMake: Refactor CMake build (#5032) 2018-09-18 13:07:33 +03:00
Memory Migration to named_thread<> 2018-10-19 22:22:35 +03:00
RSX rsx: inlined array stride fix 2018-11-11 23:17:07 +03:00
CMakeLists.txt CMake: LLVM, Pulse, Alsa and libevdev being disabled 2018-09-19 01:59:27 +03:00
GameInfo.h Fill game list from all locations 2017-07-12 18:16:09 +03:00
IdManager.cpp Migration to named_thread<> 2018-10-19 22:22:35 +03:00
IdManager.h Migration to named_thread<> 2018-10-19 22:22:35 +03:00
IPC.h Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex) 2018-09-03 23:00:36 +03:00
System.cpp Implement "Initialize Directories" options 2018-11-05 13:14:11 +03:00
System.h Implement "Initialize Directories" options 2018-11-05 13:14:11 +03:00
VFS.cpp VFS: fix /host_root 2018-09-19 14:15:38 +03:00
VFS.h Rewrite vfs::get and vfs::mount 2018-09-15 17:09:56 +03:00