mirror of
https://github.com/RPCSX/rpcsx.git
synced 2025-12-06 07:12:14 +01:00
149 lines
3.1 KiB
C++
149 lines
3.1 KiB
C++
#pragma once
|
|
|
|
#include "Emu/Io/MouseHandler.h"
|
|
#include "Emu/RSX/display.h"
|
|
#include "util/Config.h"
|
|
#include "util/mutex.h"
|
|
#include "util/Thread.h"
|
|
|
|
class raw_mouse_handler;
|
|
|
|
class raw_mouse
|
|
{
|
|
public:
|
|
raw_mouse() {}
|
|
raw_mouse(u32 index, const std::string& device_name, void* handle, raw_mouse_handler* handler);
|
|
virtual ~raw_mouse();
|
|
|
|
void update_window_handle();
|
|
display_handle_t window_handle() const
|
|
{
|
|
return m_window_handle;
|
|
}
|
|
|
|
void center_cursor();
|
|
|
|
#ifdef _WIN32
|
|
void update_values(const RAWMOUSE& state);
|
|
void update_values(s32 scan_code, bool pressed);
|
|
#endif
|
|
|
|
const std::string& device_name() const
|
|
{
|
|
return m_device_name;
|
|
}
|
|
u32 index() const
|
|
{
|
|
return m_index;
|
|
}
|
|
void set_index(u32 index);
|
|
void request_reload()
|
|
{
|
|
m_reload_requested = true;
|
|
}
|
|
|
|
private:
|
|
struct mouse_button
|
|
{
|
|
int down = 0;
|
|
int up = 0;
|
|
s32 scan_code = 0;
|
|
bool is_key = false;
|
|
};
|
|
|
|
static const std::unordered_map<int, raw_mouse::mouse_button> btn_pairs;
|
|
|
|
void reload_config();
|
|
static mouse_button get_mouse_button(const cfg::string& button);
|
|
|
|
u32 m_index = 0;
|
|
std::string m_device_name;
|
|
void* m_handle{};
|
|
display_handle_t m_window_handle{};
|
|
int m_window_width{};
|
|
int m_window_height{};
|
|
int m_window_width_old{};
|
|
int m_window_height_old{};
|
|
int m_pos_x{};
|
|
int m_pos_y{};
|
|
float m_mouse_acceleration = 1.0f;
|
|
raw_mouse_handler* m_handler{};
|
|
std::map<u8, mouse_button> m_buttons;
|
|
bool m_reload_requested = false;
|
|
};
|
|
|
|
class raw_mouse_handler final : public MouseHandlerBase
|
|
{
|
|
public:
|
|
using MouseHandlerBase::MouseHandlerBase;
|
|
|
|
virtual ~raw_mouse_handler();
|
|
|
|
void Init(const u32 max_connect) override;
|
|
|
|
void set_is_for_gui(bool value)
|
|
{
|
|
m_is_for_gui = value;
|
|
}
|
|
bool is_for_gui() const
|
|
{
|
|
return m_is_for_gui;
|
|
}
|
|
|
|
const std::map<void*, raw_mouse>& get_mice() const
|
|
{
|
|
return m_raw_mice;
|
|
};
|
|
|
|
void set_mouse_press_callback(std::function<void(const std::string&, s32, bool)> cb)
|
|
{
|
|
m_mouse_press_callback = std::move(cb);
|
|
}
|
|
|
|
void mouse_press_callback(const std::string& device_name, s32 button_code, bool pressed)
|
|
{
|
|
if (m_mouse_press_callback)
|
|
{
|
|
m_mouse_press_callback(device_name, button_code, pressed);
|
|
}
|
|
}
|
|
|
|
void set_key_press_callback(std::function<void(const std::string&, s32, bool)> cb)
|
|
{
|
|
m_key_press_callback = std::move(cb);
|
|
}
|
|
|
|
void key_press_callback(const std::string& device_name, s32 scan_code, bool pressed)
|
|
{
|
|
if (m_key_press_callback)
|
|
{
|
|
m_key_press_callback(device_name, scan_code, pressed);
|
|
}
|
|
}
|
|
|
|
void update_devices();
|
|
|
|
#ifdef _WIN32
|
|
void handle_native_event(const MSG& msg);
|
|
#endif
|
|
|
|
shared_mutex m_raw_mutex;
|
|
|
|
private:
|
|
u32 get_now_connect(std::set<u32>& connected_mice);
|
|
std::map<void*, raw_mouse> enumerate_devices(u32 max_connect);
|
|
|
|
#ifdef _WIN32
|
|
void register_raw_input_devices();
|
|
void unregister_raw_input_devices() const;
|
|
bool m_registered_raw_input_devices = false;
|
|
#endif
|
|
|
|
bool m_is_for_gui = false;
|
|
std::map<void*, raw_mouse> m_raw_mice;
|
|
std::function<void(const std::string&, s32, bool)> m_mouse_press_callback;
|
|
std::function<void(const std::string&, s32, bool)> m_key_press_callback;
|
|
|
|
std::unique_ptr<named_thread<std::function<void()>>> m_thread;
|
|
};
|