rpcsx/rpcs3/Input/raw_mouse_handler.h
DH 62ad27d1e2 split rpcs3 and hle libraries
merge rpcs3 utilities
2025-04-08 19:46:57 +03:00

149 lines
3.1 KiB
C++

#pragma once
#include "Emu/Io/MouseHandler.h"
#include "Emu/RSX/display.h"
#include "util/Config.h"
#include "util/mutex.h"
#include "util/Thread.h"
class raw_mouse_handler;
class raw_mouse
{
public:
raw_mouse() {}
raw_mouse(u32 index, const std::string& device_name, void* handle, raw_mouse_handler* handler);
virtual ~raw_mouse();
void update_window_handle();
display_handle_t window_handle() const
{
return m_window_handle;
}
void center_cursor();
#ifdef _WIN32
void update_values(const RAWMOUSE& state);
void update_values(s32 scan_code, bool pressed);
#endif
const std::string& device_name() const
{
return m_device_name;
}
u32 index() const
{
return m_index;
}
void set_index(u32 index);
void request_reload()
{
m_reload_requested = true;
}
private:
struct mouse_button
{
int down = 0;
int up = 0;
s32 scan_code = 0;
bool is_key = false;
};
static const std::unordered_map<int, raw_mouse::mouse_button> btn_pairs;
void reload_config();
static mouse_button get_mouse_button(const cfg::string& button);
u32 m_index = 0;
std::string m_device_name;
void* m_handle{};
display_handle_t m_window_handle{};
int m_window_width{};
int m_window_height{};
int m_window_width_old{};
int m_window_height_old{};
int m_pos_x{};
int m_pos_y{};
float m_mouse_acceleration = 1.0f;
raw_mouse_handler* m_handler{};
std::map<u8, mouse_button> m_buttons;
bool m_reload_requested = false;
};
class raw_mouse_handler final : public MouseHandlerBase
{
public:
using MouseHandlerBase::MouseHandlerBase;
virtual ~raw_mouse_handler();
void Init(const u32 max_connect) override;
void set_is_for_gui(bool value)
{
m_is_for_gui = value;
}
bool is_for_gui() const
{
return m_is_for_gui;
}
const std::map<void*, raw_mouse>& get_mice() const
{
return m_raw_mice;
};
void set_mouse_press_callback(std::function<void(const std::string&, s32, bool)> cb)
{
m_mouse_press_callback = std::move(cb);
}
void mouse_press_callback(const std::string& device_name, s32 button_code, bool pressed)
{
if (m_mouse_press_callback)
{
m_mouse_press_callback(device_name, button_code, pressed);
}
}
void set_key_press_callback(std::function<void(const std::string&, s32, bool)> cb)
{
m_key_press_callback = std::move(cb);
}
void key_press_callback(const std::string& device_name, s32 scan_code, bool pressed)
{
if (m_key_press_callback)
{
m_key_press_callback(device_name, scan_code, pressed);
}
}
void update_devices();
#ifdef _WIN32
void handle_native_event(const MSG& msg);
#endif
shared_mutex m_raw_mutex;
private:
u32 get_now_connect(std::set<u32>& connected_mice);
std::map<void*, raw_mouse> enumerate_devices(u32 max_connect);
#ifdef _WIN32
void register_raw_input_devices();
void unregister_raw_input_devices() const;
bool m_registered_raw_input_devices = false;
#endif
bool m_is_for_gui = false;
std::map<void*, raw_mouse> m_raw_mice;
std::function<void(const std::string&, s32, bool)> m_mouse_press_callback;
std::function<void(const std::string&, s32, bool)> m_key_press_callback;
std::unique_ptr<named_thread<std::function<void()>>> m_thread;
};