Commit graph

202 commits

Author SHA1 Message Date
Megamouse
9f8eb88a9f Dagimon rookie level
fix lib stuff

fix build

add slider amd searchbar

disable gamelist toolbar per default

Dagimon rookie level
2017-07-10 16:15:57 +03:00
Nekotekina
0890cc3e49 qt: Fix OutDir config 2017-06-23 20:09:33 +03:00
Zangetsu38
152ab8c13d Rename project rpcs3qt in rpcs3. 2017-06-18 00:30:51 +03:00
Zangetsu38
4c8cc7d5c2 Fix icon and exe name for VS.
Rename old rpcs3 project.
Restored original name for rpcs3_.rc to rpcs3.rc.
Delete old wxWidgets/setup.h & FindwxWidgets.cmake.
2017-06-18 00:30:51 +03:00
kd-11
2556484c67 fixes to project files and build scripts
cleanup
2017-06-08 19:08:44 +03:00
Jake
6bb32e4e80 DS4 Support. Supports sixaxis and vibrate 2017-05-04 23:35:09 +03:00
georgemoralis
6023794081 Joystick support using mmsystem library on windows (#2355)
* Joystick support using mmsystem library on windows

* fixed signed/unsigned issues with axes

* joystick buttons are now configurable
2017-02-10 15:28:00 +03:00
Nekotekina
d07ea31400 cellOskDialog fix 2017-01-23 21:25:29 +03:00
Nekotekina
11f7b167ae Update Vulkan submodules
Temporarily disabled Vulkan build for Linux
2016-07-11 19:27:50 +03:00
DH
001ab05f1a Fixed LLVM & MemLeak builds 2016-06-22 23:03:46 +03:00
O1L
083c4fc855 Try to use new shaders decompiler in OpenGL backend 2016-06-21 19:56:00 +03:00
DHrpcs3
bc63eaea48 Added rpcs3 api (dynamic library) 2016-06-17 21:26:06 +03:00
Nekotekina
6312bf5323 rpcs3.rc recreated as rpcs3_.rc
I have no idea why it didn't compile.
Also recreated without UTF-16 BOM.
2016-04-15 20:19:28 +03:00
Nekotekina
5fc6f59821 Partial commit: Preview 2016-04-15 19:22:15 +03:00
AnnieL
9f257ee9f8 Slims down minidx9 to XAudio2_7
Removes minidx9 as a submodule
Slims down minidx9 to have only the files XAudio2 (2.7) needs.
The other dx9 related files weren't being used.
2016-03-29 18:51:54 +01:00
AnnieL
6182f5346d Moves ffmpeg and minidx9 to 3rdparty 2016-03-20 22:21:35 +00:00
AnnieL
afefecf1f0 Moves GL, minidx12, OpenAL, stblib to 3rdparty
Moves GL, minidx12, OpenAL, stblib to 3rdparty

Fixes AppVeyor and CMakeLists (travis-ci.yml doesn't need any changes)

Points directories in the VS solution files to the new ones on the
externals directory

Includes stuff with the < > syntax instead of " "
2016-03-20 22:20:23 +00:00
kd-11
3b6e3fb3b4 Rework vertex upload code and fix indexed renders
Rebase on current master; Refactor vertex upload code

Fix build; Minor fixes

Start preparations for merge

Fix generic indexed drawing bugs

Define WIN32_KHR only for windows

Remove linking against vulkan-1.lib
2016-03-10 23:55:25 +03:00
Vincent Lejeune
72375d9e3d build: Add a separate project for ppu llvm recompiler
Fix some defect found by static analysis.
2016-03-02 14:53:14 +01:00
Vincent Lejeune
c0423d513d vulkan: Add relevant libs. 2016-02-19 20:03:30 +01:00
Nekotekina
b3e3c68f15 File utility improved
+ minor fixes
2016-01-13 14:12:04 +03:00
Vincent Lejeune
02473324f4 Put XAudio and OpenAL files in separate projects. 2016-01-03 21:01:11 +01:00
DHrpcs3
a00111a863 Do not mix projects temporaries 2015-12-21 03:55:55 +02:00
Nekotekina
d90850e697 GLGSRender.vcxproj added 2015-12-08 20:02:33 +03:00
Nekotekina
8e4ad3dfcb Property sheets, configuration simplified
MemLeak build fixed
2015-12-08 20:02:30 +03:00
Nekotekina
3465106456 Shared PCH (experimental)
"Rebuild" is broken though.
2015-12-04 23:37:44 +03:00
Nekotekina
b18e337781 GUI fixes 2015-12-04 23:37:37 +03:00
Nekotekina
4a669fd86e DX12 dependencies fix 2015-11-17 21:00:59 +03:00
Nekotekina
fd628d8345 Minor changes 2015-10-22 22:38:34 +03:00
Nekotekina
d4e0da3f80 DX12 fix + rpcs3-tests project 2015-10-21 13:31:29 +03:00
Nekotekina
8cfabf0ead Fixes 2015-10-20 18:55:34 +03:00
Vincent Lejeune
a462b4518c d3d12: Move d3d12 files to separate solution.
It simplify solution configurations.
2015-10-17 04:15:58 +02:00
Vincent Lejeune
426c69710c Merge branch 'master' of https://github.com/RPCS3/rpcs3 into d3d12-fix 2015-10-13 14:28:11 +02:00
Vincent Lejeune
a63fdf6c45 Use files from master
- Drop smart vertex storage and use OpenGL's one instead.
2015-10-13 14:27:17 +02:00
Vincent Lejeune
ceab44b9ab d3d12: Remove D3DGSFrame 2015-10-13 00:04:02 +02:00
Zangetsu38
97a67746f1 Fix Compilation error with Release/Debug on LLVM 2015-10-12 12:10:22 +02:00
Vincent Lejeune
f483c3b9ca Revert "Merge pull request #1245 from DHrpcs3/master"
This reverts commit 5feba39ff7, reversing
changes made to ebf28f8da0.
2015-10-09 20:04:20 +02:00
DH
4fdeeace66 D3D12Renderer: fixed some compilation errors
Removed GSFrameBase2 and D3DGSFrame.
Added frame for NullRender.
Minor improvements and fixes
2015-10-05 13:03:23 +03:00
DH
1e7ded2163 rsx::thread moved from rsx2 branch
TODO: cellResc module & RsxDebugger disabled, DX12 renderer not compilable
2015-10-05 12:56:05 +03:00
Nekotekina
cd71125277 Git version fixed 2015-10-04 23:05:46 +03:00
Raul Tambre
cd7fbae583 Implement NetStartDialogLoadAsync, L10N additions
Also improved cellPadPeriphGetInfo
2015-09-10 17:13:31 +03:00
O1L
c0b90d01bd Add LLVM Debug / Release configurations for gui solution. Disable some DX12-only options on non-DX12 builds 2015-08-24 20:54:35 +03:00
O1L
3c27bf0a6a Gui: separate 'Settings' code from MainFrame.cpp, minor cleanup 2015-08-24 00:23:30 +03:00
Vincent Lejeune
a852d5caca d3d12: Disable openMP
It actually decreases performance.
2015-08-16 23:45:54 +03:00
Danila Malyutin
83b77ced9e Fix openal lib name in debug-memleak
is this config even working?
2015-08-16 23:40:01 +03:00
Vincent Lejeune
abee3539b8 d3d12: Fix non dx12 build config 2015-08-14 00:29:22 +02:00
Vincent Lejeune
7843b23ee1 Move DX12_SUPPORT before ($preprocessor defenitions) 2015-08-12 00:28:38 +02:00
Zangetsu38
f0a5641cf0 Fix file not found 2015-08-12 00:28:37 +02:00
Vincent Lejeune
3fe90d9e8d Add DX12 variant of debug/release with and without llvm 2015-08-12 00:28:37 +02:00
vlj
9b10895c38 d3d12: Fix build with latest master 2015-08-12 00:28:35 +02:00