Adds an option to disable background input to the IO tab in the settings dialog.
This will disable pad input as well as ps move and overlays input when the window is unfocused.
This hides the audio_provider box in the settings and forces the proper provider based on boot path.
Stop-gap solution until we decided what to do with vsh settings.
- From looking at logs, users are not actually changing ZCULL settings because they do not realize how slow 'Precise' mode is.
By marking precise as the 'slowest' mode, we can get the message across that better options exist.
- Also updates the tooltips with more useful information.
For some reason rpcs3 crashes when I restore the defaults of multiple configs one after another in the settings dialog.
Using the other signal seems to work.
I don't wanna investigate this nonsense though, so I'll just accept the fix as is.
* Update asmjit dependency (aarch64 branch)
* Disable USE_DISCORD_RPC by default
* Dump some JIT objects in rpcs3 cache dir
* Add SIGILL handler for all platforms
* Fix resetting zeroing denormals in thread pool
* Refactor most v128:: utils into global gv_** functions
* Refactor PPU interpreter (incomplete), remove "precise"
* - Instruction specializations with multiple accuracy flags
* - Adjust calling convention for speed
* - Removed precise/fast setting, replaced with static
* - Started refactoring interpreters for building at runtime JIT
* (I got tired of poor compiler optimizations)
* - Expose some accuracy settings (SAT, NJ, VNAN, FPCC)
* - Add exec_bytes PPU thread variable (akin to cycle count)
* PPU LLVM: fix VCTUXS+VCTSXS instruction NaN results
* SPU interpreter: remove "precise" for now (extremely non-portable)
* - As with PPU, settings changed to static/dynamic for interpreters.
* - Precise options will be implemented later
* Fix termination after fatal error dialog
The SnapSlider function is used to snap the current slider to certain values if modified with the mouse.
But it only triggered if the user was dragging the handle of the slider and not if the bar itself was clicked.
This is fixed by using an eventFilter that listens for mousepress and mouserelease events instead of the sliderPressed and sliderReleased signals.
Maybe this is a Qt bug, but I don't want to bother with reporting this right now.