Commit graph

3108 commits

Author SHA1 Message Date
Vincent Lejeune f86c079acf vulkan: Do not acquireNextImage twice when no rtt is present. 2016-03-30 21:16:53 +02:00
Vincent Lejeune 38d57eb02c vulkan: Remove unneeded dirty_frame boolean. 2016-03-30 21:16:53 +02:00
Vincent Lejeune d5e44f6224 vulkan: Fix stencil aspect mask sometimes missing. 2016-03-30 21:16:53 +02:00
Zangetsu38 3fbc3a3f00 vulkan: Add instruction for Persona 4 : Arena 2016-03-30 21:16:53 +02:00
Vincent Lejeune 73233fd347 rsx/common: Use typed class for texture filters. 2016-03-30 20:03:50 +02:00
Vincent Lejeune d971c4e0f6 rsx/common: Use typed enum for max anisotropy. 2016-03-30 20:03:50 +02:00
Vincent Lejeune 7f25720bd3 rsx/common: Use a typed enum for texture wrap mode. 2016-03-30 20:03:50 +02:00
Vincent Lejeune f2c82d3cf4 rsx/common: Use a typed class for texture dimension. 2016-03-30 20:03:50 +02:00
Vincent Lejeune 08b47616b6 d3d12: Fix updated texture state 2016-03-30 18:01:54 +02:00
AnnieL 96329a6e29 Making sure the right file is included 2016-03-29 18:59:50 +01:00
AnnieL 9f257ee9f8 Slims down minidx9 to XAudio2_7
Removes minidx9 as a submodule
Slims down minidx9 to have only the files XAudio2 (2.7) needs.
The other dx9 related files weren't being used.
2016-03-29 18:51:54 +01:00
Vincent Lejeune aa3c97f918 vulkan: Only submit command buffer at flip and avoid extra sync. 2016-03-28 19:54:50 +02:00
Vincent Lejeune 7a988c73a6 Vulkan: Alloc a descriptor set at every draw call. 2016-03-28 19:54:50 +02:00
Vincent Lejeune 855d6935d9 gl: Enable core context and debug output. 2016-03-27 03:45:30 +02:00
Vincent Lejeune 21e7206f7a vulkan: Do not purge texture before flip 2016-03-26 17:46:43 +01:00
Vincent Lejeune 1b33abf287 vulkan: Clear framebuffer after flip. 2016-03-26 17:45:00 +01:00
Vincent Lejeune 9485fe2693 rsx/common/gl/d3d12/vulkan: Use exact mimap counts.
Fix invalid textures in gl backend.
2016-03-25 21:37:53 +01:00
kd-11 0327e76320 Fix quad strip triangle winding 2016-03-24 10:52:35 +03:00
kd-11 a120414d32 Set render target textures to clamp to border by default 2016-03-24 10:52:35 +03:00
Vincent Lejeune 36aace57ca vulkan: Use simpler texture object 2016-03-23 21:09:30 +01:00
Vincent Lejeune 23a0116975 gl: Expand index for quads/quad_strip/triangle_fan 2016-03-22 21:39:00 +01:00
Vincent Lejeune b00acff9dd rsx/common: Turn alignment constraints in textureUtils to multiple_of constraints. 2016-03-22 19:06:09 +01:00
Vincent Lejeune 284d2c43f9 rsx/common: Use protected instead of private for surface_store content. 2016-03-22 19:06:09 +01:00
Vincent Lejeune 4f2bda26fc vulkan: Simplify framebuffer class and release them at frame flip 2016-03-21 22:56:07 +01:00
Vincent Lejeune a14dd8ea51 vulkan: Move sampler object outside of texture. 2016-03-21 22:10:36 +01:00
Vincent Lejeune 6f9f5f7918 vulkan: Create program in program_state_cache<>::build_pipeline 2016-03-21 22:10:34 +01:00
Vincent Lejeune 34eb85683c vulkan: Remove buffer_deprecated completly.
attrib_buffer now use the simpler buffer struct.
2016-03-21 00:03:28 +01:00
AnnieL 6182f5346d Moves ffmpeg and minidx9 to 3rdparty 2016-03-20 22:21:35 +00:00
AnnieL afefecf1f0 Moves GL, minidx12, OpenAL, stblib to 3rdparty
Moves GL, minidx12, OpenAL, stblib to 3rdparty

Fixes AppVeyor and CMakeLists (travis-ci.yml doesn't need any changes)

Points directories in the VS solution files to the new ones on the
externals directory

Includes stuff with the < > syntax instead of " "
2016-03-20 22:20:23 +00:00
Vincent Lejeune 6078f25aa7 vulkan: Split get_compatible_sampler_format in two
Component mapping is not a sampler parameter.
2016-03-19 18:23:26 +01:00
Vincent Lejeune 4484e8c3f0 vulkan: Move vk_wrap_mode and max_aniso to vkFormat 2016-03-19 18:12:43 +01:00
Vincent Lejeune b6bcdade81 vulkan: Do not copy texture inside a render pass 2016-03-19 18:07:27 +01:00
Vincent Lejeune e083c1471c vulkan: Fix crash at exit 2016-03-19 00:17:00 +01:00
Vincent Lejeune d9eba43360 vulkan: Do not create empty render pass.
Fix a crash with radeon crimson drivers.
2016-03-19 00:16:59 +01:00
Vincent Lejeune 24eb544046 vulkan: Move descriptor sets and layout in VKGSRender class
They're now shared between all programs.
2016-03-18 00:08:28 +01:00
Vincent Lejeune 6a1f0aed36 vulkan: Precompute all possibles render pass 2016-03-18 00:08:28 +01:00
Vincent Lejeune 6229733fbb vulkan: Use a shared pipeline layout 2016-03-17 20:03:09 +01:00
Vincent Lejeune 7e971eb032 vulkan: Fix for get_memory_mapping 2016-03-17 20:03:09 +01:00
AnnieL 212fd4b340 Adds the stb_truetype Mac OSX fix from 64cfab5
Adds the stb_truetype Mac OSX fix from 64cfab5
Removes stb_image.c from the Visual Studio Project files since it got
deleted in previous commit
2016-03-17 18:03:59 +00:00
AnnieL 659f3d856a Update stb_truetype from 0.7 to 1.09
Updates stb_truetype.h from 0.7 to 1.09
Fixes '>=' signed/unsigned mismatch at cellFont.cpp lines 328 and 333 by
making both values unsigned (u32)
2016-03-17 18:03:59 +00:00
AnnieL 8cded28c45 Updates stb_image from 1.33 to 2.10
Updates stb_image from 1.33 to 2.10 which deprecates stb_image.c and
uses only stb_image.h
2016-03-17 18:03:59 +00:00
kd-11 26738762ea vk: Indexing into mipmap lod is scalor not vector 2016-03-17 19:43:41 +03:00
Vincent Lejeune 61de5e8835 vulkan: Clear swapchain before usage.
Fix VkQueuePresentKHR error messages
2016-03-15 22:03:24 +01:00
Vincent Lejeune 3b3fffa962 vulkan: Remove redundant texture::create/init overloads 2016-03-15 22:03:24 +01:00
Vincent Lejeune 63ad2cce72 vulkan: Use ring allocation for uniform/index buffers by using simpler memory_block and buffer class. 2016-03-15 22:03:24 +01:00
Vincent Lejeune da2caa0881 vulkan: precompute memory type mapping. 2016-03-15 22:02:30 +01:00
kd-11 f2d5542e66 Re-enable fog parameters for vulkan 2016-03-15 22:32:32 +03:00
Vincent Lejeune 5de70628d7 rsx/common/d3d12/gl/vulkan: Unify texture upload code. 2016-03-14 19:10:51 +01:00
kd-11 d9dbb1565a Immutable textures cannot be reused! 2016-03-14 18:14:06 +03:00
kd-11 34992d8a8f vk: Add some more blend ops 2016-03-14 18:14:06 +03:00