Peter Tissen
f75a3c8f60
unload modules upon stopping I guess we won't find out what's wrong if we don't let it fail
2014-07-12 13:52:37 +02:00
Alexandro Sánchez Bach
14050c7302
Removed: "Ignore R/W memory errors" option
...
Very small commit to take care of one thing missing in #409 .
Reasons for that change:
<Nekoteki>AlexAltea: it's fatal error that shouldn't be ignored
<Nekoteki>AlexAltea: the second reason, ps3 can handle page faults by
itself
2014-07-11 18:18:12 +02:00
Nekotekina
c16daed87d
Compilation fix
2014-07-11 16:50:50 +04:00
Nekotekina
2203cb1dcf
F|_|C|< the speed, we need some checks
2014-07-11 16:22:56 +04:00
Nekotekina
2fe52451e1
Exceptions fixed
2014-07-11 15:32:34 +04:00
Nekotekina
ad524798fa
Compilation fix
2014-07-11 13:39:51 +04:00
Nekotekina
125359e30e
Some fixes
2014-07-11 13:18:23 +04:00
Nekotekina
259b57c64a
Fixed conflicts
2014-07-11 10:09:38 +04:00
Sacha
51bb9dced4
Optimise travis a bit more. Use Cmake 3.0. Also drop rPlatform from stdafx.
2014-07-11 07:13:45 +10:00
Sacha
8793d75811
Stdafx: More cleanup
2014-07-11 06:54:12 +10:00
Sacha
f256153a2b
Warnings: Fix several warnings.
2014-07-11 05:08:05 +10:00
raven02
8cacbe3567
Remove m_alpha_func sanity check
2014-07-11 02:41:48 +08:00
B1ackDaemon
d1533b606b
Merge pull request #411 from raven02/patch-22
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RSX : set default values using opengl one.
2014-07-10 21:06:47 +03:00
raven02
a8480f66e0
RSX : set bunch of default values using opengl one
2014-07-11 01:23:36 +08:00
Sacha
6b148d1d4c
CMake: Improve to support build type. Default to release.
2014-07-11 02:46:10 +10:00
Nekotekina
0dfbb5de73
Compilation fix
2014-07-10 18:29:38 +04:00
Sacha
ab7a45aede
stdafx: move out some uncommon includes
2014-07-11 00:16:26 +10:00
Nekotekina
22b9afdb60
Some cleanup 2
2014-07-10 04:13:04 +04:00
Nekotekina
b5f376f834
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-07-10 02:07:53 +04:00
raven02
96fb8b968f
Fix crash in Battle fantasia/Crystal defenders
2014-07-10 05:50:25 +08:00
Nekotekina
3fdeb72999
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-07-10 00:02:45 +04:00
Nekotekina
bb0695e76c
Using recursive mutex
2014-07-10 00:02:21 +04:00
Nekotekina
123c4ba1a8
Some bugs fixed
2014-07-09 03:04:36 +04:00
Nekotekina
6e77f80d5f
Small fix 2
2014-07-08 21:18:12 +04:00
Nekotekina
34590bc884
Small fix
2014-07-08 21:08:56 +04:00
raven02
52112006d4
RSX: simplify recale native resolution
2014-07-08 23:25:02 +08:00
Nekotekina
50b42f8593
ifdefs and linux (posix) version (not tested)
2014-07-08 18:26:49 +04:00
Nekotekina
d1fff053c2
Some cleanup
2014-07-07 21:22:36 +04:00
raven02
38e41e0ea8
RSX : add rescale support for native 960x1080 & 1024x768
2014-07-07 22:16:59 +08:00
SiPlus
bf8e6dbc8e
Change vec2(float, 0.0).xxxx to vec4(float) in FS
2014-07-07 10:57:03 +04:00
SiPlus
8a305b19af
Change vec2(float, 0.0).xxxx to vec4(float) in VS
2014-07-07 10:53:47 +04:00
Nekotekina
faab4ed6db
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-07-07 03:36:26 +04:00
Nekotekina
19db12e090
Memory allocation changes
2014-07-07 03:36:07 +04:00
raven02
d751e350c6
cellPamf : add error log for CELL_PAMF_ERROR_INVALID_ARG
2014-07-07 02:26:05 +08:00
Alexandro Sánchez Bach
230ba0d360
Fixed conflicts and minor changes (2)
2014-07-06 18:05:52 +02:00
Alexandro Sánchez Bach
0002cc0af3
Removed old / unnecessary code
...
* Removed Plugins.h file as I assume setting up a plugin hell is a bad
idea (does anyone disagree?).
* Removed FnIdGenerator, and moved FnIdGenerator::GenerateFnId to
getFunctionId in Modules.cpp
* Disabled RSX Debugger and Memory Viewer when the emulator is stopped.
* ELF64Loader::LoadPhdrData refactored.
2014-07-06 16:44:56 +02:00
Alexandro Sánchez Bach
08d61163ea
Removed external functions from SysCalls.h
...
* Replace `int` with `s32` as return type for syscalls.
* Renamed `SC_Something.*` files with the proper lv2 name
`sys_something.*`.
* Moving away from the lv2, those functions and folders that doesn't
correspond to lv2 functions. E.g. module functions from sys_io,
sysPrxForUser, cellGcmSys.
* Splitted some files (memory -> memory+mmapper) and merged other ones
(event+event_flag ->event, spu+spu_thread -> spu), according to common
sense, PSDevWiki docs, and checking firmware files.
* Removed external functions from `SysCalls.h`.
NOTE: What should we do about: cellGcmCallback? It's not a lv2 syscall
but it appears on the sc_table and it is actually called in games. Is
this some kind of hack?
2014-07-06 16:23:37 +02:00
B1ackDaemon
7218ccfe66
Merge pull request #394 from raven02/patch-17
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RSX blending MRT and cellResc 512MB io address space changes
2014-07-06 03:15:39 +03:00
Nekotekina
b0ce69f1e1
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-07-05 23:24:54 +04:00
Nekotekina
60f3ed3543
SSPlayer funcs in libmixer
2014-07-05 23:24:14 +04:00
Nekotekina
d16953d392
SPU Decrementer
2014-07-05 23:23:34 +04:00
raven02
9ede2d6753
RSX blending MRT and cellResc 512MB io address space changes
2014-07-06 01:33:04 +08:00
raven02
1fc3654ca4
Comment style change
2014-07-05 04:07:15 +08:00
raven02
6a6fbea5ee
RSX : comment out code for NV4097_SET_SCULL_CONTROL and add LOG_WARNING
2014-07-05 04:01:49 +08:00
Alexandro Sánchez Bach
072dfc600c
Merge pull request #390 from Nekotekina/master
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cellMsgDialog functions improved
2014-07-04 01:24:14 +02:00
B1ackDaemon
f3cbdcd59d
Merge pull request #388 from raven02/patch-13
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RSX: sanity check m_alpha_func
2014-07-04 02:07:11 +03:00
Nekotekina
abbbaa222b
cellMsgDialog functions improved
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Callback can return result now
2014-07-04 02:52:43 +04:00
raven02
feb241439e
Few changes and comment
2014-07-04 06:19:23 +08:00
raven02
4d57af9ed2
cellResc : SetVBlankHandler() & SetFlipHandler()
2014-07-04 03:10:30 +08:00
raven02
8b9a454e2f
Sanity check m_alpha_func
2014-07-03 13:29:54 +08:00