Megamouse
f051f53e15
Qt: add setting for trophy manager icon background color
2019-08-10 15:13:36 +02:00
Megamouse
2f12226ff9
Qt: add setting for save manager background icon colors + fix icon size
2019-08-10 15:13:36 +02:00
Megamouse
d4c635a83c
Qt: change default icon background color to something friendlier looking
2019-08-10 15:13:36 +02:00
gidan80
9aa08313e3
Qt: Add custom pad configs
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Add a custom pad config for every game.
2019-05-16 20:37:41 +02:00
Rui Pinheiro
67f9397746
Various fixes
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In addition, linux builds (and ALSA/PA) now work again
2019-01-12 21:29:56 +03:00
Rui Pinheiro
4f39457858
Rewrite OpenAL backend to support new features
2019-01-12 21:29:56 +03:00
Rui Pinheiro
5159d3559e
Implement Audio Backend Capabilities querying
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Also renames "AudioThread" to "AudioBackend". The new name is more
descriptive of what the class really is responsible for, since the
backends are not responsible for managing the audio thread.
NOTE: Right now only XAudio2 is supported
2019-01-12 21:29:56 +03:00
Rui Pinheiro
2addbe6be2
Implement basic cellAudio buffering
2019-01-12 21:29:56 +03:00
Megamouse
e0ac244fed
split MsgDialogBase
2019-01-10 13:05:48 +01:00
Megamouse
1b2e512179
Qt: make dockwidget title bars optional
2019-01-10 12:14:38 +01:00
Megamouse
5f9b441dd7
Qt: spawn Confirmation Dialog on exit
2019-01-05 01:50:42 +01:00
Megamouse
b99a88afe2
Qt/Input: disable in-game controls while the pad settings are opened
2018-12-23 04:13:27 +01:00
Megamouse
bc3ab7a9d9
Input: Enable In-Game Pad Config Reset
2018-12-17 19:41:18 +01:00
vit9696
5a40c1802b
Support macOS bundling for binary distribution
2018-12-16 18:17:21 +03:00
Nekotekina
1b37e775be
Migration to named_thread<>
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Add atomic_t<>::try_dec instead of fetch_dec_sat
Add atomic_t<>::try_inc
GDBDebugServer is broken (needs rewrite)
Removed old_thread class (former named_thread)
Removed storing/rethrowing exceptions from thread
Emu.Stop doesn't inject an exception anymore
task_stack helper class removed
thread_base simplified (no shared_from_this)
thread_ctrl::spawn simplified (creates detached thread)
Implemented overrideable thread detaching logic
Disabled cellAdec, cellDmux, cellFsAio
SPUThread renamed to spu_thread
RawSPUThread removed, spu_thread used instead
Disabled deriving from ppu_thread
Partial support for thread renaming
lv2_timer... simplified, screw it
idm/fxm: butchered support for on_stop/on_init
vm: improved allocation structure (added size)
2018-10-19 22:22:35 +03:00
jmatich
b5dbd44087
Compilation fixes for Mingw64 (MSYS2) ( #4899 )
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fix compilation on mingw
2018-08-29 14:27:10 +03:00
Megamouse
e58b7cbe1f
user_manager: megamouse fixes 3
2018-07-26 03:16:51 +04:00
Megamouse
6a62de6d68
Fix table headers for Qt 5.10 and below
2018-07-05 23:22:33 +04:00
Megamouse
544f8711f0
Qt: improve docks and toolbar flat style
2018-07-05 23:22:33 +04:00
Megamouse
3a5ce90148
Qt: remove redundant custom toolbar colors.
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They got too complicated when used with stylesheets. I left the gamelist icon color option since it does in no way interfere with the stylesheets
2018-07-05 23:22:33 +04:00
Megamouse
1270ee4b38
Qt: adjust table headers for Qt 5.11
2018-07-05 23:22:33 +04:00
Megamouse
62cec24235
Qt: update custom ui colors
2018-07-05 23:22:33 +04:00
Megamouse
124122839d
Qt: update stylesheet
2018-07-05 23:22:33 +04:00
Megamouse
19514128e3
Qt: Fix style sheet edge case
2018-07-05 23:22:33 +04:00
Megamouse
23b10fc16d
Qt: update default stylesheet (WIP)
2018-07-05 23:22:33 +04:00
Nekotekina
d62b0c88b0
Restore /dev_flash/ config
2018-06-23 09:26:11 +03:00
Nekotekina
81e5f3b7f2
Remove /dev_flash/ configuration
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Simplify code by using root config location for /dev_flash/
Hide Emu.GetEmuDir() function due to the risk of misuse
2018-06-22 14:14:29 +03:00
Megamouse
0ffaf6c1ce
Qt/RSX: reset gs_frame taskbar progr. when closing native progr. dialogs
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I forgot that the gs_frame's taskbar progress will stay unchanged due to its persistence, unlike the msgdialog.
2018-06-19 21:58:09 +03:00
Megamouse
27a94308a7
Discord fixes
2018-06-19 20:45:00 +04:00
Megamouse
4003aacc6a
RSX: add taskbar progress to native ui progress dialogs
2018-06-08 23:41:56 +03:00
Nekotekina
7242387a42
Block GUI after stopping emulation
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This is necessary to prevent restarting the emulation until it's finished
Remove "process_events" callback completely
2018-06-04 16:01:17 +03:00
Megamouse
4e8ce7fac0
Qt: Enable all play options for the last played game on StartUp
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- main_window::CreateThumbnailToolbar into main_window::Init
- also moved the log message for "Recent Game Not Valid" from Error to Warning (only the common occurance)
2018-05-18 21:30:16 +01:00
pauls-gh
fdef77d779
Set Windows timer resolution to 0,5ms ( #4579 )
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* Fix for https://github.com/RPCS3/rpcs3/issues/4569
(Win 10 update 1803 performance regression)
2018-05-17 15:00:22 +04:00
isJuhn
f27f7d50c9
Add Rich Presence option
2018-04-29 18:38:00 +01:00
Zion Nimchuk
3b24e7e685
Discord Rich Presence Integration (Thanks to @Megamouse for fixing the windows build)
2018-04-19 04:47:56 +04:00
Zion Nimchuk
8c19ff4fb9
Make loading StyleSheets work for AppImages and if installed via make install
2018-04-03 03:17:52 +04:00
Megamouse
f786c078c2
Qt: enable custom fonts for stylesheets and add random object names
2018-02-28 23:44:06 +04:00
Megamouse
9138d537c8
Qt: remove gamelist toolbar
2018-02-28 16:52:19 +04:00
Ani
777cd9a8ae
Remove redundant imports
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They are already included on the related rpcs3qt files
2018-02-12 01:58:14 +04:00
TGEnigma
f6b0b31e8b
Fix gs_frame spawning on monitor other than the one the main window is on ( #4029 )
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* Fix gs_frame spawning on a screen other than the one the RPCS3 window is on for multi-monitor setups
* Cleaned up code & refactored it into a utility function for reuse
* Qt: take gs_frame's framemargins into account by using showEvent
2018-02-03 19:50:48 +00:00
Peter Mcteague
6702c14b88
Added installation for additional packages to game boot
2017-11-28 22:22:37 +03:00
Megamouse
fb52cbb8b2
Trophy: Save dialog state ( #3729 )
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* Trophy: Save dialog state and add show type settings
* SaveDataManager: Save Dialog State
* SaveDataList: Minor Optimization
* Qt: Save icon size on mouseevent resizes
it's a bit slower than using the slider because it saves every single resize. But better than not saving at all for now
* SaveData: Optimize saving to settings a bit
No Saving needed there
* Qt: get rid of all-uppercase enums and namespaces
* Qt/Linux: adjust remaining DX12 tooltip
* Qt: prevent dockwidget contextmenu
2017-11-22 15:11:59 +04:00
Unknown
61ca9df45c
Qt: Use global Appicon instead of setting it in every Dialog
2017-11-20 00:34:29 +00:00
Robbie
47bacc0ef0
Make trophy dialog smarter and not need the silly file. Can load all games by default now.
2017-11-03 21:15:43 +03:00
Robbie
4aa89132d7
Implement Trophy Manager.
2017-10-29 18:48:33 +03:00
Robbie
b0737d1c90
Make a basic trophy notification dialog ( #3204 )
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* Make trophy notification dialog.
* Fix bug where trophy state doesn't persist with game reboot.
2017-10-24 18:43:05 +03:00
Megamouse
a84cc1d3bb
Qt: move Render_Info to emu_settings.h
2017-10-08 13:34:46 +03:00
Megamouse
cf83b796e1
Qt: include debug tool colors in stylesheet ( #3527 )
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Qt: include debug tool colors in stylesheet
2017-10-04 23:10:24 +01:00
Megamouse
3067c8bd27
Qt: fix tty objectname and add tty text color to stylesheet
2017-09-28 18:23:17 +03:00
Megamouse
0b51102167
Qt: add log colors to stylesheet
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and silence some compiler warnings
2017-09-28 01:46:20 +03:00