Ofek
dceba8a92b
PPU analyser optimizations
2018-07-07 14:26:56 +04:00
Nekotekina
d856dc89a8
SPU LLVM: combine SELB with comparison instructions
...
Turn bitwise select into a vector select
2018-07-06 02:26:18 +03:00
Nekotekina
2f0dc9bd0f
PPU LLVM: simplify VSUBCUW, VSUBUBS, VSUBUHS, VSUBUWS
2018-07-06 00:33:52 +03:00
Nekotekina
9d9869e803
PPU LLVM: simplify VADDCUW, VADDUBS, VADDUHS, VADDUWS
2018-07-06 00:33:52 +03:00
Nekotekina
caf827344f
SPU LLVM: improve SHL, SHLH, ROTM, ROTHM instructions
...
Avoid zero extension, select undef result to zero
2018-07-06 00:33:52 +03:00
Nekotekina
b9c026d441
SPU LLVM: improve ROTMA and ROTMAH instructions
...
Avoid sign extension, clamp shift amount with min op
2018-07-06 00:33:52 +03:00
Nekotekina
2b9fa7ed23
SPU LLVM: combine SHUFB with CWD-alike instructions
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Turn SHUFB into a vector insert
2018-07-06 00:33:52 +03:00
Nekotekina
253e8b4466
SPU LLVM: improve SHUFB with constant mask
2018-07-06 00:33:52 +03:00
Nekotekina
622f2f7f66
SPU LLVM: constant computation fixes
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Fixed instructions:
Gather Bits: GB, GBH, GBB
Form Select Mask: FSM, FSMH, FSMB
2018-07-06 00:33:52 +03:00
Nekotekina
c959ab2698
SPU LLVM: fix constant propagation
...
Compute constant bitcasts
2018-07-06 00:33:52 +03:00
Nekotekina
20900ebea2
SPU: rename block stats
...
Use Block Weight and Retreats
2018-07-06 00:33:52 +03:00
Nekotekina
a0c0d8b993
SPU: simplify unimplemented event check
...
Move checks closer to the actual use
2018-07-06 00:33:52 +03:00
Nekotekina
afd5af04f6
SPU: improve analyser (v5)
...
Fix jumptable analysis
2018-07-06 00:33:52 +03:00
Nekotekina
712632d28a
SPU LLVM: inline RDCH
2018-07-06 00:33:52 +03:00
Nekotekina
c1385558ad
SPU LLVM: inline RCHCNT
2018-07-06 00:33:52 +03:00
Nekotekina
0910acad42
SPU LLVM: clean NOP/LNOP
...
Add volatile to state check and update_pc()
2018-07-06 00:33:52 +03:00
Nekotekina
513bac0304
SPU LLVM: refactor halt instructions
2018-07-06 00:33:52 +03:00
Nekotekina
a0bf103e8b
Implement cpu_translator::pshufb<>()
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Remove spu_translator::pshufb<>()
Improve PSHUFB emulation (pre-SSSE3)
Emit static shufflevector for the constant mask
PPU: Inline VPERM instruction
2018-07-06 00:33:52 +03:00
Nekotekina
41eab62ed7
Implement spu_iname helper
...
Remove old code
Report $SP anomalies
2018-07-06 00:33:52 +03:00
Nekotekina
e009bbac10
Use LLVM 7 (master)
2018-07-06 00:33:52 +03:00
Nekotekina
1ac203a958
Funny workaround
2018-07-05 22:26:35 +03:00
Nekotekina
c86dc133cf
Rewrite cpu_translator::avg()
2018-07-05 22:26:35 +03:00
Nekotekina
8ad05ce10e
SPU LLVM: fix jt target duplication bug
2018-07-05 22:26:35 +03:00
Nekotekina
a999bccc03
SPU LLVM: use cpu_translator::build<>
2018-07-05 22:26:35 +03:00
Nekotekina
ded9d1ddfd
SPU LLVM: improve function type
...
Use pointers for args
Use noalias attribute
2018-07-05 22:26:35 +03:00
Nekotekina
88d0316aad
Update cpu_translator
...
Add get_const_vector<v128>()
Add make_const_vector<v128>()
Add i2 and i4 types
Add build<>() for vector constants
Fix comparisons, allow EQ/NE for bool/char/i2/i4 types
2018-07-05 22:26:35 +03:00
Megamouse
6a62de6d68
Fix table headers for Qt 5.10 and below
2018-07-05 23:22:33 +04:00
Megamouse
544f8711f0
Qt: improve docks and toolbar flat style
2018-07-05 23:22:33 +04:00
Megamouse
b9c9bb30ba
Qt: fix toolbar element sizes on every toolbar repaint
2018-07-05 23:22:33 +04:00
Megamouse
3a5ce90148
Qt: remove redundant custom toolbar colors.
...
They got too complicated when used with stylesheets. I left the gamelist icon color option since it does in no way interfere with the stylesheets
2018-07-05 23:22:33 +04:00
Megamouse
1270ee4b38
Qt: adjust table headers for Qt 5.11
2018-07-05 23:22:33 +04:00
Megamouse
62cec24235
Qt: update custom ui colors
2018-07-05 23:22:33 +04:00
Megamouse
124122839d
Qt: update stylesheet
2018-07-05 23:22:33 +04:00
Megamouse
20d653b58a
Qt: update table item delegates
2018-07-05 23:22:33 +04:00
Megamouse
ed4caf0fbe
Qt: fix icon repaint inaccuracy
2018-07-05 23:22:33 +04:00
Megamouse
ff9024ae70
Qt: temporary game grid selection color adjustment
2018-07-05 23:22:33 +04:00
Megamouse
01dc09c436
Qt: Use QStyledItemDelegate instead of QItemDelegate
2018-07-05 23:22:33 +04:00
Megamouse
19514128e3
Qt: Fix style sheet edge case
2018-07-05 23:22:33 +04:00
Megamouse
23b10fc16d
Qt: update default stylesheet (WIP)
2018-07-05 23:22:33 +04:00
Megamouse
4bddb6a9e3
Qt: update toolbar icons
2018-07-05 23:22:33 +04:00
Megamouse
cb3933dcab
Qt: toolbar adjustments
2018-07-05 23:22:33 +04:00
eladash
4db79c458d
Fix cellSysCacheMount error checking
2018-07-05 16:36:57 +04:00
eladash
24699f0f96
Fix cellSysCacheClear
2018-07-05 16:36:57 +04:00
eladash
3b64e0fb3f
Fix cache directory
2018-07-05 16:36:57 +04:00
Megamouse
cd59bc3d6d
bump appveyor Qt version to 5.11
2018-07-03 22:09:44 +01:00
isJuhn
3d8223fccc
Fix LLVM STW reservation update
2018-07-02 15:19:50 +04:00
Ofek
5d3b0e7352
Fix cellGameDataCheckCreate2 ( #4832 )
...
* Fix cellGameDataCheckCreate2
2018-07-01 23:07:21 +01:00
Megamouse
ca30131faa
Qt: add new spu options to the settings dialog
...
Also rework the layout a bit.
We need to think about creating a firmware tab
2018-07-01 19:33:33 +04:00
eladash
345f92ab0a
rsx: more efficient command reading
2018-06-27 21:59:34 +03:00
kd-11
42851a93d4
vk: Fixup
2018-06-26 20:07:20 +03:00
kd-11
24f4c92759
rsx: Improve texture cache read speculation
2018-06-26 20:07:20 +03:00
kd-11
c3d75e208f
glslang: Bump to version 2776
2018-06-26 20:07:20 +03:00
kd-11
df2137781d
vk: Strip 'stencil' MSB when writing d24x8 data
...
- Seems to contains garbage in MSB when DEPTH aspect is read back
- TODO: Implement custom depth and stencil readback routine
2018-06-26 20:07:20 +03:00
kd-11
1e375e5210
gl: Fixup
2018-06-26 20:07:20 +03:00
kd-11
1730708f47
rsx: Rework memory protection management for framebuffer access
...
- Avoid re-locking memory if there is no reason to do so (no draws issued)
- Actively bound regions should always get written to the backing cache
- Forcefully read memory during download if writes to the target have occured since last sync event
2018-06-26 20:07:20 +03:00
kd-11
bda65f93a6
vk: Tuning [WIP]
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- Unroll main compute queue loop
- Do NOT run GPU cores on mappable memory! This has a dreadful impact on performance for obvious reasons
- Enable dynamic SSBO indexing (affects AMD)
- Make loop unrolling and loop length variable depending on hardware and find optimum
2018-06-26 20:07:20 +03:00
kd-11
d484253136
vk: Addendum - Synchronize graphics and compute pipelines with barriers
2018-06-26 20:07:20 +03:00
kd-11
5fb4009a07
vk; Add more compute routines to handle texture format conversions
...
- Implement le D24x8 to le D32 upload routine
- Implement endianness swapping and depth format conversions routines (readback)
2018-06-26 20:07:20 +03:00
kd-11
f45dcfe18a
rsx: Fix texture readback
...
- gl: Fix up the calculation for internal image pitch
- vk: Implement GPU-side resizing for read back textures (fixes WCB zoom)
2018-06-26 20:07:20 +03:00
kd-11
278cb52f19
facepalm
2018-06-26 20:07:20 +03:00
scribam
3b8eab87dd
cmake: add possibility to build zlib from submodule
2018-06-25 00:28:46 +04:00
eladash
b9fd6ad37d
rsx-capture: unbreak
2018-06-24 15:14:37 +03:00
Jake
00c9b323c2
rsx: fix image_in to use in_pitch when swizzling
2018-06-24 14:29:41 +04:00
Jake
e2c288ff8a
trophy: zero out data before setting
2018-06-24 14:29:41 +04:00
Jake
edeb858138
loader: ignore invalid index_value and allow relative reloc 10
2018-06-24 14:29:41 +04:00
Jake
095d02e41b
elf: handle decompress flag for 32 bit elfs
2018-06-24 14:29:41 +04:00
eladash
b3a933ba84
cellgcm: fix regression
2018-06-24 10:57:30 +03:00
eladash
b456955688
rsx: fix hardcoded rsx allocation address
2018-06-24 10:57:30 +03:00
scribam
3935cef691
pugixml: update submodule and build integration
2018-06-24 02:02:36 +04:00
isJuhn
83f096c435
Add conditional reservation update to STW
2018-06-23 23:13:34 +04:00
Nekotekina
6229b3ca8d
Fixes for booting PS1 games
2018-06-23 17:30:16 +03:00
clienthax
8b449ce76c
PS1 Classics
2018-06-23 16:34:19 +04:00
Nekotekina
d62b0c88b0
Restore /dev_flash/ config
2018-06-23 09:26:11 +03:00
Nekotekina
cd92d9bcdf
Fix SPU ASMJIT for SSE2 CPUs
2018-06-23 08:46:50 +03:00
Megamouse
78ef205b4f
Qt: fix minor bug in save_manager that occurred when sorting the tables
2018-06-22 22:30:02 +04:00
Megamouse
4464951c77
cellVdec: add more detail to the logging
2018-06-22 22:30:02 +04:00
Megamouse
64c04769d2
Qt: emu_settings: close config files after loading and saving
2018-06-22 22:30:02 +04:00
Megamouse
dada341d4e
Qt: fix crash in progress dialog
2018-06-22 22:30:02 +04:00
Megamouse
a96a8a9db0
Qt: move ReadJSON in game compat to its own function
2018-06-22 22:30:02 +04:00
Megamouse
dab82b70f7
Qt: workaround for settings_dialog resize
2018-06-22 22:30:02 +04:00
Megamouse
c3916fee9c
Qt: add DeleteSPUCache option
2018-06-22 22:30:02 +04:00
Megamouse
e7a02f1506
Qt: use QDirIterator instead of fs::file stuff
2018-06-22 22:30:02 +04:00
Megamouse
68bb1bd6ee
Qt: add more resize possibilities to the trophy manager
2018-06-22 22:30:02 +04:00
Megamouse
cad017a64f
Qt: minor icon size action fix
2018-06-22 22:30:02 +04:00
Nekotekina
81e5f3b7f2
Remove /dev_flash/ configuration
...
Simplify code by using root config location for /dev_flash/
Hide Emu.GetEmuDir() function due to the risk of misuse
2018-06-22 14:14:29 +03:00
Nekotekina
e4da284176
SPU: analyser v4 and fixes
...
Build SPU cache after PPU, fix mixing progress
SPU ASMJIT: add support for Giga mode
SPU ASMJIT: use the same spu.log location as SPU LLVM
SPU: improve spu.log disasm
SPU: improve trampolines, unify with SPU ASMJIT
SPU: decode interrupt handler address from BR/BRA at 0x0
SPU LLVM: support Mega/Giga modes
SPU LLVM: implement function chunks
SPU LLVM: use PHI nodes, value visibility across basic blocks
SPU LLVM: implement function chunk table
New simple memory manager for LLVM (bugfix)
2018-06-21 22:29:34 +03:00
eladash
3e433ef05c
create the shaderlog dir in Emu.Init()
2018-06-21 22:54:08 +04:00
kd-11
8f1c36d79f
rsx: Fix region pitch inaccuracy
...
- Region pitch of 64 (disabled) can be used to indicate packed contents - do not assume it is the actual pitch!
- Also fixes interaction of AA factors with lockable_region size
2018-06-21 13:08:50 +03:00
Jan Beich
c776ff5020
Add missing Discord guard after 27a94308a7
...
/usr/bin/ld: error: undefined symbol: Discord_Initialize
>>> referenced by _discord_utils.cpp
>>> rpcs3/CMakeFiles/rpcs3.dir/rpcs3qt/_discord_utils.cpp.o:(discord::initialize(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&))
/usr/bin/ld: error: undefined symbol: Discord_Shutdown
>>> referenced by _discord_utils.cpp
>>> rpcs3/CMakeFiles/rpcs3.dir/rpcs3qt/_discord_utils.cpp.o:(discord::shutdown())
/usr/bin/ld: error: undefined symbol: Discord_UpdatePresence
>>> referenced by _discord_utils.cpp
>>> rpcs3/CMakeFiles/rpcs3.dir/rpcs3qt/_discord_utils.cpp.o:(discord::update_presence(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool))
c++: error: linker command failed with exit code 1 (use -v to see invocation)
2018-06-21 01:07:05 +01:00
Megamouse
0ffaf6c1ce
Qt/RSX: reset gs_frame taskbar progr. when closing native progr. dialogs
...
I forgot that the gs_frame's taskbar progress will stay unchanged due to its persistence, unlike the msgdialog.
2018-06-19 21:58:09 +03:00
Megamouse
4419e5d838
Qt: add possibility to copy 'Name [Serial]'
2018-06-19 20:45:00 +04:00
Megamouse
27a94308a7
Discord fixes
2018-06-19 20:45:00 +04:00
Megamouse
0c4cdaa7d3
Qt: add boot by pressing enter or return while having an item selected
2018-06-19 17:13:08 +03:00
Zion Nimchuk
87194e5887
Make register editor dialog work
2018-06-19 14:06:26 +03:00
VelocityRa
392a4bdc0b
Qt: Add perf overlay position to settings dialog
2018-06-18 22:34:26 +03:00
VelocityRa
dd0684b58a
overlays/perf_overlay: Make pos, font, opacity, margin configurable
...
- Also some perf overlay refactoring
2018-06-18 22:34:26 +03:00
VelocityRa
58f4b26134
overlays: Consider padding when auto-resizing label elements
...
- Also make auto_resize return whether it changed the size
2018-06-18 22:34:26 +03:00
VelocityRa
84d1cf5065
overlays: Change how padding and margin work
...
- Also add 3 helper functions to compiled_resource
2018-06-18 22:34:26 +03:00
VelocityRa
07731d0228
overlays: Fix text rendering position
...
- It should be offset by one line, not half
- Also tweak every overlay element affected by this
to look as it used to
2018-06-18 22:34:26 +03:00
VelocityRa
44449dd9e9
overlays: Refactoring
...
- Use names for overlay command config and vertex data instead of std::pair.
- Make a couple of compiled_resource constructors explicitly named functions.
2018-06-18 22:34:26 +03:00