Commit graph

4129 commits

Author SHA1 Message Date
RipleyTom eea73deab3 RPCN v0.6 2022-09-27 23:39:54 +03:00
brian218 c996be321c sys_game_board_storage_read(): Add more known code & Improve byte casting 2022-09-26 17:17:49 +01:00
Nekotekina 6ff6a4989a Implement at32() util
Works like .at() but uses source location for "exception".
2022-09-26 18:04:15 +03:00
cohaereo 2655255d4d sys_net: Implement sys_net_bnet_sendmsg for native sockets 2022-09-25 18:24:47 +03:00
Eladash 8485afa3a5 PPU debugger: report ppu_thread::ack_suspend state 2022-09-25 14:31:39 +03:00
Eladash 2759091ede Debugger: Rewind SPU captures
Very basic implementation, can be improved.
2022-09-25 14:31:39 +03:00
Eladash ae02b71a85 Savestates/Debugger: fix mfc debug option with savestates 2022-09-25 14:31:39 +03:00
Elad Ashkenazi 238298f695
sys_ppu_thread: Fix surmixer hack (#12689)
* sys_ppu_thread: Fix surmixer hack

* Hotfix after #12678
2022-09-21 21:10:59 +03:00
Eladash 194f7375da SPU/LV2: Fix tiny race conditions 2022-09-21 20:35:34 +03:00
Marc Riera c5572acd38 Allow USB passthrough for Densha de GO! controller 2022-09-21 12:04:16 +03:00
Nekotekina c86ddb3b7d cellImeJp: fix regression 2022-09-18 18:35:17 +03:00
Nekotekina b49a1f27eb Warning fixes 2022-09-17 16:35:02 +03:00
Eladash cf4da5c4d1 CPU preemption control: bugfixes 2022-09-16 18:57:55 +03:00
Eladash 9c5108c1ca CPU preemption control: Add one more debug variable 2022-09-16 18:57:55 +03:00
Eladash 2807be7080 SPU: Regression fix after #12648 2022-09-13 20:11:30 +03:00
Eladash ec7b18dab5 Implement independent CPU preemptions 2022-09-13 19:28:20 +03:00
brian218 b9e20dc5c9 sys_game_board_storage_read(): Fix regression after #12637 2022-09-13 12:57:43 +03:00
Eladash cfdc852f03 SPU: Power consumption reduction when using SPU inaccurate reservations 2022-09-13 11:21:01 +03:00
Eladash 92514e33bb Avoid reservation notifications in liblv2.sprx 2022-09-13 11:21:01 +03:00
Eladash f076fcd539 cellMusic: Implement some error checking 2022-09-12 15:04:23 +03:00
Eladash 4ac59875af ppu: add some debug information 2022-09-12 15:04:23 +03:00
Eladash 780ca38f2f SPU: Extend Inaccurate SPU reservations 2022-09-12 14:16:39 +03:00
Yui 9e83bc6544
Add the ability to set the PSID from the configuration (#12637) 2022-09-12 13:23:13 +03:00
Eladash 37aefe5811 sys_ppu_thread: Fix max thread name size 2022-09-12 12:57:39 +03:00
Eladash eb4131e1c7 cellGame: Minor revert
I think there are many more bugs here..
2022-09-07 20:42:23 +03:00
Eladash 07f0ba213e SPU: Allow special channel storage in channel busy waiting period
Move code to SPUThread.cpp.
2022-09-07 20:42:23 +03:00
Eladash 48382564d1 SPU: Implement "quintuple" Inbound MBOX storage 2022-09-07 20:42:23 +03:00
Nekotekina 5985f0eefa BufferUtils: cleanup regarding ARM64 2022-09-07 17:59:07 +03:00
sguo35 a0d48c588a spu/arm64: clean up assembly code generation
Clean up asmjit usage so we don't unnecessarily allocate memory
anymore for SPURecompiler functions.
2022-09-07 17:33:01 +03:00
Eladash 5e2424da58 IdManager.cpp: Fix cellFs IDs 2022-09-07 17:05:51 +03:00
Eladash 72a6696f5c cellGame Fix PS3 disc insert 2022-09-07 17:05:51 +03:00
Eladash 89e0dcba5e cellVdec: Adjust for reservations 2022-09-07 16:05:56 +03:00
Eladash 7698064f5a SPU: Untangle VM lock to avoid deadlocks 2022-09-07 16:05:56 +03:00
Elad Ashkenazi 290226539f
Fix ARM build (#12606) 2022-09-04 21:11:04 +03:00
brian218 75efc79930 Implemented sys_game_board_storage_read() 2022-09-04 13:28:05 +03:00
Nick Renieris 905496e926 PPU: Fix STVLX
Fixes Sly 2 and Sly 3 crash on boot (RSX desync).
2022-09-04 12:27:29 +03:00
Elad Ashkenazi e0a648240f Unlog sceNpUtilCmpNpId 2022-09-02 08:29:09 +02:00
Eladash 7bad8f3348 Savestates/SPU: Minor fixup after fb01ed55 2022-09-01 20:09:28 +03:00
Eladash ee1384341e rsx: Implement atomic vertex upload (with Strict Rendering Mode) 2022-09-01 20:09:28 +03:00
Eladash fb01ed55e5 SPU: Fix potential deadlock in event queue syscalls 2022-09-01 19:03:38 +03:00
Eladash 3f02935844 Add some debugging information 2022-08-30 08:57:33 +02:00
RipleyTom f98251a05a Fixes -w leaking 2022-08-30 07:46:42 +02:00
Nekotekina e28707055b Implement simd_builder for x86
ASMJIT-based tool for building vectorized loops (such as ones in BufferUtils.cpp)
2022-08-28 18:38:52 +03:00
brian218 698c3415ea Fixed SIG: Thread terminated due to fatal error: Failed to read hex string: invalid argument
Fixed the error which occurred when a game attempted to read the VID/PID of an undefined VFS USB device:

SIG: Thread terminated due to fatal error: Failed to read hex string: invalid argument
(in file C:\Users\ContainerAdministrator\AppData\Local\Temp\cirrus-ci-build\rpcs3\Emu\Cell\lv2\sys_fs.cpp:1942[:25], in function sys_fs_fcntl)
2022-08-26 08:45:14 +02:00
Eladash c7586de280 Savestates/sys_fs: Fix saving encrypted and split-files file descriptors 2022-08-25 23:54:56 +03:00
Eladash 506b9deec5 Savestates/SPU LLVM: Improve saving performance 2022-08-25 23:54:56 +03:00
Eladash a71bdc761e SPU/Debugger: Improve debugging reservations
Simplify and make the debugging results more consistent.
2022-08-22 18:24:26 +03:00
Eladash 9d8f4d5cfa Bugfix after #12523 2022-08-22 18:24:26 +03:00
Eladash ee87fdc869 Fix GETLLAR spin detection 2022-08-22 08:33:22 +03:00
Eladash bf63a18c5f SPU Add ability to specify percentage of busy waiting 2022-08-21 15:02:01 +03:00