Vincent Lejeune
bf474f0cdb
remove m_ for textures
2015-10-13 00:04:06 +02:00
Vincent Lejeune
d27f6c8fa7
Use rsx::limits values
2015-10-13 00:04:05 +02:00
Vincent Lejeune
3de47c201c
RSX: Create a rsx namespace.
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Put get_address inside.
2015-10-13 00:04:04 +02:00
Vincent Lejeune
e3e5b46cbf
Remove m_ prefix on some members of RSXThread
2015-10-13 00:04:03 +02:00
Vincent Lejeune
0138a95567
RSX: Remove using namespace ps3 in header
2015-10-13 00:04:02 +02:00
Vincent Lejeune
f483c3b9ca
Revert "Merge pull request #1245 from DHrpcs3/master"
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This reverts commit 5feba39ff7 , reversing
changes made to ebf28f8da0 .
2015-10-09 20:04:20 +02:00
DH
86720f90cd
rsx: 🧵 initialize flip_status
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Fixed clear_surface (OpenGL)
Enabled some RSXDebugger features (disasm and textures/buffers view)
Minor improvements
2015-10-06 01:22:21 +03:00
DH
1e7ded2163
rsx::thread moved from rsx2 branch
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TODO: cellResc module & RsxDebugger disabled, DX12 renderer not compilable
2015-10-05 12:56:05 +03:00
Nekotekina
8fcaac5f1d
cellSysutil crap split, cleanup, functions added
2015-08-01 21:49:01 +03:00
Nekotekina
48c75105e2
"Memory" eliminated
2015-07-18 03:12:06 +03:00
Nekotekina
c598fe7aa9
atomic_op() rewritten, atomic.h refactoring
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cellSync refactoring, wait_op() rewritten, bugfixes
2015-07-10 04:31:10 +03:00
Nekotekina
edb9595721
Using vm::ps3 namespace moved in proper places
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Various fixes
2015-07-10 04:30:41 +03:00
vlj
712a514c6d
RSXDebugger: Make bigger command list window
2015-06-17 22:09:04 +02:00
vlj
b353cd4ecb
RSXDebugger: Display viewport size
2015-06-17 22:09:04 +02:00
vlj
e7b459573e
RSXDebugger: Add clip details when parsing clip horizontal
2015-06-17 22:09:03 +02:00
vlj
cf7e5028a4
RSXDebugger: Add surface detail when parsing set surface format
2015-06-17 22:09:03 +02:00
vlj
629c290faa
RSXDebugger: Print more accurate semaphore
2015-06-17 22:09:02 +02:00
vlj
4b0d8557b4
RSXDebugger: Disasm a couple more command
2015-06-17 22:08:57 +02:00
Nekotekina
267de68441
Memory cleanup, page flags implemented
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RSXCMDMem, SPRXMem, MmaperMem removed
MainMem range fixed
2015-02-13 17:04:03 +03:00
Nekotekina
0eebfb0aaa
Memory cleanup: u64 -> u32, empty TLS fixed
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cellGameContentPermit fixed
2015-02-12 23:10:25 +03:00
Nekotekina
1568930da6
/dev_bdvd/ and /app_home/ fixed
2014-11-30 22:23:51 +03:00
Raul Tambre
9e5403aeb3
Remove unneeded be_t
2014-10-11 20:20:01 +03:00
Nekotekina
4273c52efc
RSXDebugger fix
2014-10-05 12:25:54 +04:00
Raul Tambre
879e2d920c
Add cellAvconfExt and cellVideoOutGetScreenSize
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Also added a flag to RSX debugger showing if two sided lighting is
enabled, a 3D Monitor option and fixed a ")" missing in TODO printout
for sys_spu_elf_get_information.
2014-09-28 18:21:45 +03:00
Nekotekina
43a61d0ab9
Memory.Write*/Read* replaced
2014-09-06 17:33:01 +04:00
Nekotekina
12becc6120
MemoryBase::operator[] replaced
2014-09-06 02:12:10 +04:00
Nekotekina
225dba754d
GetMemFromAddr, VirtualToRealAddr replaced
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Some arg types changed
2014-09-05 21:23:00 +04:00
Nekotekina
b952017a3a
mem_ptr_t replaced
2014-09-02 05:05:13 +04:00
Nekotekina
a8cfefac07
vm::ptr for u8/char types, mem_list_ptr_t removed
2014-08-31 19:01:48 +04:00
Nekotekina
028ce2dd9f
stdafx_gui.h created, wx removed from stdafx.h
2014-08-29 02:49:26 +04:00
Nekotekina
78cbb90ef6
Some leaks fixed
2014-08-26 03:55:37 +04:00
Nekotekina
50b5d72bb2
Include cleaning
2014-08-24 21:42:19 +04:00
Nekotekina
efa538f9d7
include clearing
2014-08-23 04:16:54 +04:00
Alexandro Sánchez Bach
bb1749d3da
cellGcmSys changes and minor fixes
2014-08-17 11:22:36 +02:00
Alexandro Sánchez Bach
f07c35d9ae
Renamed Emu/GS -> Emu/RSX
2014-08-04 01:37:23 +02:00
Raul Tambre
8c6622dd82
Fix debugger startup error
2014-07-29 11:28:15 +03:00
Peter Tissen
21da317453
Logging system rework
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* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Peter Tissen
40add8f9a2
Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
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make precompiled header slimmer under Linux to increase CI and dev-machine build-times
make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
raven02
323a48d14b
Cleanup and add point size/point sprite/specular
2014-05-30 19:19:26 +08:00
Alexandro Sánchez Bach
40f0f80f5d
Minor changes
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Irrelevant modifications. None of this affects RPCS3 directly.
2014-05-25 22:31:40 +02:00
raven02
29d0b1443e
Add Primitve restart & scissor test
2014-05-26 01:07:16 +08:00
Michael Yu
9e791da7bd
virtual memory block reads/writes properly fail if address is out of bounds.
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Fixes Solar v2.1 http://puu.sh/8ScXK.jpg
2014-05-18 23:12:28 -07:00
Hykem
90896560bb
Merge pull request #209 from unknownbrackets/warnings
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Fix a bunch of warnings
2014-04-28 17:15:12 +01:00
Unknown W. Brackets
fb03214f0a
Clarify if/else precedence in a macro.
2014-04-28 07:43:11 -07:00
Lioncash
b877879db6
Clean up UI code.
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- Use Bind instead of connect. It's recommended for anyone using wx 2.9+
- Remove AppConnector. All this did was destroy objects used in the UI. However, wxWidgets handles this. So it's redundant.
- Misc other unimportant changes.
2014-04-27 19:53:13 -04:00
Peter Tissen
8ac226ae69
replace all instances of wxString with std::string in all cases not
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directly involved in either the GUI or other wxWidget classes like wxFile
2014-04-01 16:23:03 +02:00
Alexandro Sánchez Bach
2827db0e2a
Using be_t in some cellGcm structs & minor fixes
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* Using be_t in CellGcmControl, CellGcmConfig, CellGcmContextData and
CellGcmTileInfo.
* Fixed wrong names in Emu/SysCalls/Modules/sceNp.cpp
* Fixed ConLog's mount info strings in System.cpp
2014-02-24 17:03:47 +01:00
Alexandro Sánchez Bach
696e00a570
Merge refactoring branch & Krofna's pull req. #46
2014-02-23 02:39:46 +01:00
Alexandro Sánchez Bach
e7a721a1fb
Merge pull request #46 from krofna
2014-02-21 17:13:57 +01:00
Alexandro Sánchez Bach
17b877e448
Minor changes in RSXTexture.h and PKG Loader
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* Moved RSXTexture from RSXThread.h to RSXTexture.h
* Renamed RSXTexture::Getmipmap to RSXTexture::GetMipmap
* Used more GCM texture format constants in GLGSRender.h
* PKG Loader: Added an "Overwrite?" dialog in case the folder
dest+titleID (i.e. "/dev_hdd0/game/"+titleID) already exists. Note that
in that case, the game won't be installed regardless of the option you
choose on the dialog.
2014-02-21 14:21:08 +01:00