Commit graph

10537 commits

Author SHA1 Message Date
kd-11
ec4565263d Dump extensions info to the log 2023-06-27 16:41:30 +03:00
kd-11
ed1da364e5 vk: Fix a bunch of corner cases when syncing GPU and host memory 2023-06-27 16:41:30 +03:00
kd-11
942dbbc8fa vk: Add explicit sync when doing copy_image_to_buffer 2023-06-27 16:41:30 +03:00
kd-11
3e8f9cbbf2 Add flags to handle sync domain with v2 events 2023-06-27 16:41:30 +03:00
kd-11
322b5dac79 Properly enable synchronization2 feature 2023-06-27 16:41:30 +03:00
kd-11
5a85fee3f1 Silence logspam about unused parameter 2023-06-27 16:41:30 +03:00
kd-11
ca472b6750 Silence log spam about copy ellision 2023-06-27 16:41:30 +03:00
Eladash
d34b3190f7 Make stopping emulation not pause or crash UI
* Make the UI and main thread available when stopping emulation.
* Make BlockingCallFromMainThread always execute, preventing bugs when it unexpectedly did not.
* Add error code for when starting emulation when Emu.Kill() is in progress.
2023-06-26 20:48:38 +02:00
Eladash
4f5348c7d4 Fix properly RSX replay thread stop bug 2023-06-26 20:48:38 +02:00
brian218
70ce7ee106 sys_fs: Fixed up one of sys_fs_unmount()'s error codes to match real system behavior 2023-06-25 09:08:20 +02:00
brian218
cf4ae38699 sys_fs: Implemented get_normalized_path() 2023-06-25 09:08:20 +02:00
kd-11
0a0ef50caf Try to fix build 2023-06-23 15:21:17 +03:00
kd-11
e20f1587cd Workaround for old compilers
Xcode is not yet c++20 compliant
2023-06-23 15:21:17 +03:00
kd-11
715e3856f2 vk: Update async compute (fast) to use the new sync API 2023-06-22 14:59:58 +03:00
kd-11
850166eca1 vk: Reimplement events using synchronization2 extension 2023-06-22 14:59:58 +03:00
Eladash
441fbd63bb Fix PPU debug setting with PPU interpreter 2023-06-20 18:18:24 +03:00
Eladash
073b723c09 Fix Create PPU Cache 2023-06-19 13:59:56 +03:00
RipleyTom
e2bced978e Move connect workaround to connect interface 2023-06-18 01:04:01 +02:00
kd-11
d5654d64d5 Nicer variable names 2023-06-16 15:29:36 +03:00
kd-11
06459eb37b vk: Latch query copy requests to reduce number of vulkan commands used 2023-06-16 15:29:36 +03:00
Megamouse
d08fea551e progress dialog fix 2023-06-16 10:30:27 +02:00
Megamouse
ec9e8916b1 evdev: don't release buttons while other buttons are still pressed 2023-06-15 22:39:30 +02:00
Megamouse
d3be8ee2b7 input: allow multiple key codes per button 2023-06-15 22:39:30 +02:00
Megamouse
16f869fe5a logging: minor trace optimizations 2023-06-15 19:48:15 +02:00
Ani
5f8f86b5a7 Settings: Add Output Scaling to Home Menu 2023-06-15 01:22:15 +02:00
Ani
a78117e094 Settings: Enable hot-reloading of Output Scaling 2023-06-15 01:22:15 +02:00
Ani
f08d3e12ca Settings: Remove PPU Interpreter (dynamic)
It has been unimplemented for a long while, so no point in displaying
it, it can be added once the feature is implemented again
2023-06-15 01:22:15 +02:00
Ani
57b9130cf7 Settings: Add Show PPU compilation hint 2023-06-15 01:22:15 +02:00
Ani
cce699a465 Settings: Enable Full Width AVX-512 by default
It is only known to cause performance hits in old Skylake-X AVX-512 CPUs 
as opposed to the other AVX-512 enabled CPUs, so it should be enabled as 
default
2023-06-15 01:22:15 +02:00
Megamouse
d662a39a12 PPUAnalyser: fix std::move nonsense 2023-06-14 11:05:00 +03:00
kd-11
49c6c2c529 vk: Do not hard-sync on first sign of fragmentation
- It is very likely that the resource would be available if we just waited a while for the GPU queue to clear.
- Instead of also discarding the current work, first check if we can get by without a hard sync.
2023-06-14 01:12:11 +03:00
kd-11
29f3eec957 vk: On pool recovery, rescan the subpool table in case a new pool really cannot be created 2023-06-14 01:12:11 +03:00
kd-11
c1d875d841 vk: Handle VK_ERROR_FRAGMENTATION when allocating descriptor pools 2023-06-14 01:12:11 +03:00
Megamouse
d28e3c4f08 np_handler: fix warning: check socket in discover_ip_address 2023-06-13 18:08:51 +02:00
Megamouse
cedfb95f9b Loader: remove dead code 2023-06-12 19:35:15 +02:00
Megamouse
b436d2a7f4 input: add controller index to SDL controllers 2023-06-12 18:05:34 +02:00
RipleyTom
5d7e75c5d8 Fix EINVAL returned on connect call to connecting socket 2023-06-11 15:42:22 +02:00
Eladash
c0e97b4e96 Qt: Improve PS3 Binaries Decryption tool 2023-06-11 00:40:14 +02:00
brian218
b2842dcd52 System.cpp: Updated the definition of user-space LV2 CoreOS SELFs 2023-06-10 17:59:02 +02:00
Megamouse
c78c504043 overlays: update progress dialog workaround 2023-06-10 09:09:55 +02:00
kd-11
27349c5c69 vk: Cleaner approach to object lifetime management 2023-06-10 02:54:16 +03:00
kd-11
872aa2b358 vk: Improved OOM handling
- Don't aggressively delete surfaces unless we're really crashing
- Release barrier resources before destroying the surface in case of fatal crash
2023-06-10 02:54:16 +03:00
kd-11
72abc0f219 rsx: Minor annotations and refactoring 2023-06-10 01:36:10 +03:00
kd-11
4d565eade6 rsx: Drop format information from the vertex cache and use a simpler model that is much faster 2023-06-10 01:36:10 +03:00
kd-11
2df7e46cb1 rsx: Import robin-hood unordered map which is much faster than std 2023-06-10 01:36:10 +03:00
kd-11
105205312b rsx: Rewrite the find method to avoid unnecessary allocations 2023-06-10 01:36:10 +03:00
kd-11
97f7461aa9 rsx: Allow the vertex cache to be enabled independently of MTRSX 2023-06-10 01:36:10 +03:00
kd-11
7e2eaf43ca rsx: Capture stats about vertex cache performance 2023-06-10 01:36:10 +03:00
Eladash
d752ab0151 SPU/Debugger: Add RawSPU debug data 2023-06-09 14:07:37 +03:00
Eladash
c87a7cb2c0 PPU: Fix thread entry detection false positives 2023-06-09 14:07:37 +03:00