Megamouse
6742fad753
patch_manager: fix import, use constants as keys
...
And improve import logging again
2020-06-30 00:45:17 +02:00
Megamouse
c6190fa95d
patch_manager: improve import logging
...
imported_patch.yml has to be the latest version too
2020-06-29 23:56:27 +02:00
Megamouse
372eff2d8f
patch_manager: fix sorting of item counters >= 10
...
This only deals with less than 100 items (that amount is undesirable in the first place)
2020-06-29 23:56:27 +02:00
Megamouse
ef203f6bcb
patch_manager: fix owned games o. for all versions
2020-06-29 23:56:27 +02:00
Megamouse
e5bb5f02e0
patch_manager: Always move All titles to the top
2020-06-29 23:56:27 +02:00
Megamouse
7d2ecbf29a
patch_manager: don't hide "All Serials" in 'owned'
2020-06-29 23:56:27 +02:00
Megamouse
e43db24b2c
patch_manager: add All override
...
All can now be used as a key for title, serial and/or app version.
If you check a patch for all ... then the patch will be applied regardless of what's checked for the game specifically, because we do not save 'Unchecked' patches.
2020-06-29 23:56:27 +02:00
Megamouse
3ea33763bc
patch_manager: add expand and collapse
...
Also reorder the context menu and remove some options if not applicable
2020-06-29 23:56:27 +02:00
Megamouse
695cfead16
patch_manager: add option to only show owned games
...
and remove the app version level from the gui
2020-06-29 23:56:27 +02:00
Megamouse
12dded403f
patch_manager: implement serials and app_versions
2020-06-29 23:56:27 +02:00
Eladash
a7a5034958
remove redundent include in Crypto/unedat.cpp ( #8527 )
2020-06-29 18:03:38 +01:00
Megamouse
fa81146b79
Use proper install paths depending on pkg content
2020-06-29 10:36:24 +02:00
Megamouse
5269b69bc5
cellAudio: use downmix formula based on documentation
2020-06-29 09:06:36 +02:00
Eladash
2483cc6f8d
Fix race in Crypto/unedat.cpp, Make NPDRM keys usage atomic
2020-06-28 23:26:10 +01:00
Eladash
97717defa5
Remove devKlic/rifKey reset
2020-06-28 23:26:10 +01:00
kd-11
5e29bdbe22
vk: Add more GPUs to nvidia chip table
...
- Registers more TU116 and TU117 variants
- Registers GA100
2020-06-28 22:54:58 +03:00
kd-11
b437794e92
vk: Improve nvidia speedhack for non-turing cards
...
- Inverts the chip family check to skip any unidentified GPUs altogether
2020-06-28 22:54:58 +03:00
Eladash
9fcbad326a
debugger: Fix registers editor
2020-06-28 11:51:24 +02:00
Eladash
2c93fecd8b
SPU: Use named constants for MFC tag updates
2020-06-27 20:42:41 +01:00
Eladash
20fcc6530f
SPU LLVM: Fix WRCH instruction to WrTagUpd
2020-06-27 20:42:41 +01:00
illusion
11e75853a6
ui: add rsx some options to gui ( #8512 )
...
disable hw fp16 to advanced
3d tv support to gpu
2020-06-27 19:19:35 +01:00
Eladash
9cb4402c16
Make error_code::value member private
2020-06-27 09:02:55 +01:00
Eladash
f29589e5cf
SPU debugger: Add atomic status and tag update channels information
2020-06-27 07:04:37 +01:00
Eladash
d7842b7de2
SPU LLVM: Fix WRCH instruction to WrTagMask
2020-06-27 07:04:37 +01:00
Megamouse
5a8eb9d3d7
Input: skip keyboard input when pads are disabled
2020-06-26 09:28:58 +02:00
Megamouse
ab4c40c988
pad_thread facepalm
2020-06-26 09:28:58 +02:00
kd-11
5ea6535fd5
rsx: Force flushing of NaN/INF to zero
...
- This option was always enabled for NVIDIA cards, but it seems some games would benefit from the option on other GPUs as well.
- TODO: Hwtest to verify correct behavior and plan how to safely implement in hw
2020-06-26 09:24:15 +03:00
Megamouse
76faaf43f7
Input: Use global variables for pad modifications
2020-06-26 04:42:52 +02:00
Megamouse
9679ae68cb
patch_manager: more information for branch nodes
2020-06-25 22:14:18 +02:00
Megamouse
7d3389d548
patch_manager: save widget layout
2020-06-25 20:49:57 +02:00
Eladash
ab9cdc70ad
cellSaveData: Emulate PPU processing of auto/list post-fixed callback
2020-06-25 19:50:33 +03:00
Eladash
e45d37073a
debugger: Shortend SPU/PPU thread names
2020-06-24 17:44:06 +02:00
kd-11
628cb1c779
rsx: Validate blend factors according to hardware testing
2020-06-23 12:15:02 +03:00
kd-11
a14e0a0104
rsx: Validate stencil op to match realhw behavior
2020-06-23 12:15:02 +03:00
kd-11
f3637cdfdb
rsx: Fix surface options hint mechanism
...
- Silly typo
2020-06-23 12:15:02 +03:00
kd-11
c6a9a5d5d7
rsx/fixup: Fix color clear logic
...
- Enable fast clears on ABGR formats in vulkan
- Fix disabling color clears for unsupported formats in GL
2020-06-23 12:15:02 +03:00
kd-11
7f917c8ba5
rsx: Fix ABGR decoding for colormask and clear color
...
- The bytes in these values are based on the format according to hw tests
- G8B8 is unaffected as the first two bytes are already G8B8 for A8R8G8B8 standard layout (BGRA)
- A8B8G8R8 and its derivatives have words 0 and 2 exchanged.
2020-06-22 20:12:41 +03:00
kd-11
e992cbe01b
rsx: Support DRGB8 sampling of render targets
2020-06-22 20:12:41 +03:00
Megamouse
1974911a71
patch manager: Skip legacy patch.yml in the GUI
...
The legacy patches aren't supposed to be shown in the GUI anyway.
2020-06-21 15:48:30 +02:00
Megamouse
8659994b2c
patch manager: Fix load order
2020-06-21 15:48:30 +02:00
Megamouse
5affc459a2
patch manager: Allow partial patch file import
2020-06-21 15:48:30 +02:00
Megamouse
cd4ed11700
patch manager: Add patch removal to context menu
...
Also avoid saving empty patch maps
2020-06-21 15:48:30 +02:00
Megamouse
c4fe418f66
patch manager: fix tree refresh and item expansion
2020-06-21 15:48:30 +02:00
Megamouse
7d9d58f38f
patch manager: Properly hide legacy patches
2020-06-21 15:48:30 +02:00
Megamouse
b212f29cf2
patch manager: "Show Patch File" in context menu
2020-06-21 15:48:30 +02:00
Megamouse
bf978ac8ca
patch manager: properly check patch versions
...
Also abort patch import of lower patch versions
2020-06-21 15:48:30 +02:00
Megamouse
d3c6472c0f
patch manager: replace Version and Title keys
...
With Patch Version and Game Title
2020-06-21 15:48:30 +02:00
Megamouse
1c7a318413
patch manager: move try catch block to yaml.cpp
2020-06-21 15:48:30 +02:00
Megamouse
2323cd2a2d
patch manager: move title + serials to patch level
...
Also bump patch file version to 1.1
2020-06-21 15:48:30 +02:00
Megamouse
a7ee059419
patch manager: import patches
2020-06-21 15:48:30 +02:00
Megamouse
fd048a75da
Qt: Improve update manager messages
...
- Add restart hint to success message
- Use days to measure time greater than 24 hours
2020-06-20 17:12:45 +02:00
Oschowa
5c1ce6350b
FAudio: remove 4x volume factor
...
Same as commit 66d13da2ac for the XAudio2 backend
2020-06-20 12:42:56 +02:00
Eladash
d86c9a2549
sys_mmapper: rewrite page fault thread notifications
...
* Fix a corner case where SPU thread has the same ID as a PPU thread.
* Fix a potential deadlock on Emu.Stop() while sending event in EBUSY loop.
* Thread specific notifications.
2020-06-18 20:13:54 +03:00
Eladash
3ee1d8aed1
fixup
2020-06-18 06:47:07 +03:00
Eladash
5c6dae498b
SPU LLVM: Avoid bad optimization in FCGT
2020-06-18 06:47:07 +03:00
kd-11
2086e7f2e8
rsx: Account for subpixel precision when converting DST coordinates to
...
SRC coordinates
- When extracting a 1x1 texture from another texture of a different
format, width conversion can result in a dimension of 0 if the
extracted texel is not a full texel in SRC
2020-06-17 22:18:47 +03:00
kd-11
c764925b4d
rsx: Properly handle conversion of G8B8 and related formats
...
- These formats are 16-bit packed, not separate 8-bit channels. Conversion requires byteswap for them.
2020-06-16 22:36:38 +03:00
kd-11
83d818d96f
rsx: Improve mipmap gathering
...
- Account for source offsets when grabbing subregions
- Scale input accordingly when sourcing from fbo in all paths
2020-06-16 19:12:03 +03:00
sampletext32
0ad4e91001
Avoid string reallocation in swizzle CgBinaryProgram
2020-06-15 22:26:49 +03:00
Eladash
731d4330fe
v128: A few optimizations ( #8432 )
2020-06-15 17:24:04 +03:00
Eladash
5777a1d426
SPU: Implement EBUSY error on non-empty mailbox (sys_spu_thread_send_event/sys_event_flag_set_bit)
...
Write into inbound mailbox under mutex.
2020-06-15 17:08:57 +03:00
Eladash
5fda9a4efb
sus_lwcond_signal_all: use protocol specified in lwmutex
...
Trying to fix a nearly impossible corner case.
2020-06-15 17:08:57 +03:00
Eladash
c15b5f1eca
SPU: Move check_state() outside of mutex scope
...
Can result in a deadlock in some cases, cpu flags are checked after this function as well anyways.
2020-06-15 17:08:57 +03:00
Eladash
314dc4c5de
sys_cond: Fix spurious EBUSY in sys_cond_destroy
...
Increment waiters count inside IDM's mutex lock scope.
2020-06-15 17:08:57 +03:00
Eladash
a0f0f58fc5
sys_event_queue: Fix IPC support
2020-06-15 17:08:57 +03:00
Eladash
92b7c56f29
sys_cond/mutex: Fix race between sys_cond_create and sys_mutex, Fix IPC support in sys_cond/mutex
2020-06-15 17:08:57 +03:00
kd-11
8d8fb4a2e4
rsx: Remove ARGB->D24S8 conversion shader which has been deprecated for years since compute capabilities were added to the emulator
2020-06-15 14:18:12 +03:00
kd-11
2e737ad483
rsx: Fix surface option invalidation
...
- Depth buffers can be in special "read" state when writes are disabled. Account for this.
2020-06-14 23:30:03 +03:00
Eladash
88a0e0fe2d
cellAudio: Minor fixup
2020-06-14 18:45:46 +01:00
Eladash
e2248332ae
rsx: Make "Disable ZCull Occlusion" setting dynamic
2020-06-14 18:45:46 +01:00
kd-11
3663a8ab4d
rsx: Improve surface options invalidation
2020-06-14 20:13:12 +03:00
Eladash
5430892052
sys_vm: Limit total process vsize to 256MB ( #8431 )
2020-06-14 15:27:34 +01:00
Eladash
ff04cd6d69
cellAudio: Fix event queue attachment
2020-06-14 02:31:23 +03:00
Eladash
aa4fdff82c
Fix lv2_obj::name64 regression
2020-06-14 02:25:29 +03:00
Eladash
5bc4f9df0d
debugger: Always show zeroes on no thread's instructions positions
2020-06-14 02:08:04 +03:00
Eladash
5d0066029f
debugger: Fix instructions foreground/background color changes on non-executable memory
2020-06-14 02:08:04 +03:00
Eladash
56962a58da
Fix debugger breakpoints
2020-06-14 02:08:04 +03:00
Nekotekina
e485c9c79c
Atomically overwrite config.yml
...
Protection against data corruption.
2020-06-12 22:41:50 +03:00
Eladash
bd6fdf3f2d
rsx: Optimize rsx::rsx_iomap_table construction
2020-06-12 22:40:58 +03:00
Eladash
e1f8573c68
sys_net: Fix sys_net_bnet_setsockopt page faults
2020-06-12 22:39:13 +03:00
Eladash
4bc157881d
sys_net: Stub sys_net_infoctl command 9
2020-06-12 22:39:13 +03:00
Eladash
f0d526411c
IDM: Implement idm::clear<typename>
2020-06-12 22:12:36 +03:00
kd-11
e1183f6919
gl: Fix depth buffer byteswap hint
...
- uint24_8 is not actually swapped, it is decoded in a special way
2020-06-12 20:49:47 +03:00
kd-11
f4ec28d932
rsx: Merge instruction expand flag with the other sign expand flags
...
- Avoids double expansion when both the exp_tex flag is set AND the texture also is sampled as signed
- Should fix missing eyeballs in Mass Effect 1 with the previous sign expansion fix
2020-06-12 20:19:20 +03:00
kd-11
ce587f43a0
rsx: Implement signed normalized texture formats
...
- Already partially supported via EXP option in the shader opcode, but format decoding was disabled.
- Noticed in some UE3 games which use _SNORM variants on PC but _UNORM on rpcs3
2020-06-12 20:19:20 +03:00
Eladash
6892399699
kernel_explorer: More Improvements
2020-06-12 09:28:23 +02:00
Eladash
b9cb181691
sys_memory: Improve allocation/deallocation syscalls
2020-06-11 20:03:32 +03:00
Megamouse
4a03f06175
patch manager: add checkbox for "enable legacy"
2020-06-11 16:31:49 +02:00
Eladash
0bf8f2a527
PPU interpreters: Fix VRFIM, VRFIN, VRFIP, VRFIZ
2020-06-11 14:31:38 +03:00
Megamouse
2dca8d84e1
patch manager
2020-06-11 13:15:25 +02:00
Megamouse
66f1cbfb34
kernel_explorer: keep existing trees expanded
2020-06-09 16:48:20 +02:00
sampletext32
b75af69cf9
Improve tooltips
2020-06-08 05:51:52 +03:00
Eladash
c36c425fb9
kernel explorer: Improvements
2020-06-08 05:46:36 +03:00
Nekotekina
bfee541540
Atomically overwrite games.yml
...
Reduce chances of losing information.
2020-06-07 22:44:07 +03:00
Nekotekina
3d7c38ff9d
Remove lambda in sys_net_bnet_poll
2020-06-07 22:44:07 +03:00
Nekotekina
5d27f1c732
PPU: implement VNMSUBFP (precise variant)
2020-06-07 22:44:07 +03:00
Nekotekina
3b8e7d0967
Implement v128::fma32f
2020-06-07 22:44:07 +03:00
kd-11
ebbf329b6a
gl: Improve async compiler synchronization with initialization
...
- On multithreaded mesa, the program initialization routine was not
being flushed correctly. Set up synchronization fence after initialization
is complete.
2020-06-07 12:54:34 +03:00
kd-11
87cc937d4e
rsx/fp: Separate SRC precision modifiers
...
- SRC0, SRC1 and SRC2 have different bits for precision modifiers all stored inside SRC1
- This explains the strange observed behavior of the MAD instruction which has 3 inputs
2020-06-07 12:07:27 +03:00
Malcolm Jestadt
dcf5c06d6d
SPU LLVM: Optimize FM when op.ra == op.rb
2020-06-06 22:27:48 +03:00