Commit graph

9010 commits

Author SHA1 Message Date
Megamouse 6742fad753 patch_manager: fix import, use constants as keys
And improve import logging again
2020-06-30 00:45:17 +02:00
Megamouse c6190fa95d patch_manager: improve import logging
imported_patch.yml has to be the latest version too
2020-06-29 23:56:27 +02:00
Megamouse 372eff2d8f patch_manager: fix sorting of item counters >= 10
This only deals with less than 100 items (that amount is undesirable in the first place)
2020-06-29 23:56:27 +02:00
Megamouse ef203f6bcb patch_manager: fix owned games o. for all versions 2020-06-29 23:56:27 +02:00
Megamouse e5bb5f02e0 patch_manager: Always move All titles to the top 2020-06-29 23:56:27 +02:00
Megamouse 7d2ecbf29a patch_manager: don't hide "All Serials" in 'owned' 2020-06-29 23:56:27 +02:00
Megamouse e43db24b2c patch_manager: add All override
All can now be used as a key for title, serial and/or app version.
If you check a patch for all ... then the patch will be applied regardless of what's checked for the game specifically, because we do not save 'Unchecked' patches.
2020-06-29 23:56:27 +02:00
Megamouse 3ea33763bc patch_manager: add expand and collapse
Also reorder the context menu and remove some options if not applicable
2020-06-29 23:56:27 +02:00
Megamouse 695cfead16 patch_manager: add option to only show owned games
and remove the app version level from the gui
2020-06-29 23:56:27 +02:00
Megamouse 12dded403f patch_manager: implement serials and app_versions 2020-06-29 23:56:27 +02:00
Eladash a7a5034958
remove redundent include in Crypto/unedat.cpp (#8527) 2020-06-29 18:03:38 +01:00
Megamouse fa81146b79 Use proper install paths depending on pkg content 2020-06-29 10:36:24 +02:00
Megamouse 5269b69bc5 cellAudio: use downmix formula based on documentation 2020-06-29 09:06:36 +02:00
Eladash 2483cc6f8d Fix race in Crypto/unedat.cpp, Make NPDRM keys usage atomic 2020-06-28 23:26:10 +01:00
Eladash 97717defa5 Remove devKlic/rifKey reset 2020-06-28 23:26:10 +01:00
kd-11 5e29bdbe22 vk: Add more GPUs to nvidia chip table
- Registers more TU116 and TU117 variants
- Registers GA100
2020-06-28 22:54:58 +03:00
kd-11 b437794e92 vk: Improve nvidia speedhack for non-turing cards
- Inverts the chip family check to skip any unidentified GPUs altogether
2020-06-28 22:54:58 +03:00
Eladash 9fcbad326a debugger: Fix registers editor 2020-06-28 11:51:24 +02:00
Eladash 2c93fecd8b SPU: Use named constants for MFC tag updates 2020-06-27 20:42:41 +01:00
Eladash 20fcc6530f SPU LLVM: Fix WRCH instruction to WrTagUpd 2020-06-27 20:42:41 +01:00
illusion 11e75853a6
ui: add rsx some options to gui (#8512)
disable hw fp16 to advanced
3d tv support to gpu
2020-06-27 19:19:35 +01:00
Eladash 9cb4402c16 Make error_code::value member private 2020-06-27 09:02:55 +01:00
Eladash f29589e5cf SPU debugger: Add atomic status and tag update channels information 2020-06-27 07:04:37 +01:00
Eladash d7842b7de2 SPU LLVM: Fix WRCH instruction to WrTagMask 2020-06-27 07:04:37 +01:00
Megamouse 5a8eb9d3d7 Input: skip keyboard input when pads are disabled 2020-06-26 09:28:58 +02:00
Megamouse ab4c40c988 pad_thread facepalm 2020-06-26 09:28:58 +02:00
kd-11 5ea6535fd5 rsx: Force flushing of NaN/INF to zero
- This option was always enabled for NVIDIA cards, but it seems some games would benefit from the option on other GPUs as well.
- TODO: Hwtest to verify correct behavior and plan how to safely implement in hw
2020-06-26 09:24:15 +03:00
Megamouse 76faaf43f7 Input: Use global variables for pad modifications 2020-06-26 04:42:52 +02:00
Megamouse 9679ae68cb patch_manager: more information for branch nodes 2020-06-25 22:14:18 +02:00
Megamouse 7d3389d548 patch_manager: save widget layout 2020-06-25 20:49:57 +02:00
Eladash ab9cdc70ad cellSaveData: Emulate PPU processing of auto/list post-fixed callback 2020-06-25 19:50:33 +03:00
Eladash e45d37073a debugger: Shortend SPU/PPU thread names 2020-06-24 17:44:06 +02:00
kd-11 628cb1c779 rsx: Validate blend factors according to hardware testing 2020-06-23 12:15:02 +03:00
kd-11 a14e0a0104 rsx: Validate stencil op to match realhw behavior 2020-06-23 12:15:02 +03:00
kd-11 f3637cdfdb rsx: Fix surface options hint mechanism
- Silly typo
2020-06-23 12:15:02 +03:00
kd-11 c6a9a5d5d7 rsx/fixup: Fix color clear logic
- Enable fast clears on ABGR formats in vulkan
- Fix disabling color clears for unsupported formats in GL
2020-06-23 12:15:02 +03:00
kd-11 7f917c8ba5 rsx: Fix ABGR decoding for colormask and clear color
- The bytes in these values are based on the format according to hw tests
- G8B8 is unaffected as the first two bytes are already G8B8 for A8R8G8B8 standard layout (BGRA)
- A8B8G8R8 and its derivatives have words 0 and 2 exchanged.
2020-06-22 20:12:41 +03:00
kd-11 e992cbe01b rsx: Support DRGB8 sampling of render targets 2020-06-22 20:12:41 +03:00
Megamouse 1974911a71 patch manager: Skip legacy patch.yml in the GUI
The legacy patches aren't supposed to be shown in the GUI anyway.
2020-06-21 15:48:30 +02:00
Megamouse 8659994b2c patch manager: Fix load order 2020-06-21 15:48:30 +02:00
Megamouse 5affc459a2 patch manager: Allow partial patch file import 2020-06-21 15:48:30 +02:00
Megamouse cd4ed11700 patch manager: Add patch removal to context menu
Also avoid saving empty patch maps
2020-06-21 15:48:30 +02:00
Megamouse c4fe418f66 patch manager: fix tree refresh and item expansion 2020-06-21 15:48:30 +02:00
Megamouse 7d9d58f38f patch manager: Properly hide legacy patches 2020-06-21 15:48:30 +02:00
Megamouse b212f29cf2 patch manager: "Show Patch File" in context menu 2020-06-21 15:48:30 +02:00
Megamouse bf978ac8ca patch manager: properly check patch versions
Also abort patch import of lower patch versions
2020-06-21 15:48:30 +02:00
Megamouse d3c6472c0f patch manager: replace Version and Title keys
With Patch Version and Game Title
2020-06-21 15:48:30 +02:00
Megamouse 1c7a318413 patch manager: move try catch block to yaml.cpp 2020-06-21 15:48:30 +02:00
Megamouse 2323cd2a2d patch manager: move title + serials to patch level
Also bump patch file version to 1.1
2020-06-21 15:48:30 +02:00
Megamouse a7ee059419 patch manager: import patches 2020-06-21 15:48:30 +02:00
Megamouse fd048a75da Qt: Improve update manager messages
- Add restart hint to success message
- Use days to measure time greater than 24 hours
2020-06-20 17:12:45 +02:00
Oschowa 5c1ce6350b FAudio: remove 4x volume factor
Same as commit 66d13da2ac for the XAudio2 backend
2020-06-20 12:42:56 +02:00
Eladash d86c9a2549 sys_mmapper: rewrite page fault thread notifications
* Fix a corner case where SPU thread has the same ID as a PPU thread.
* Fix a potential deadlock on Emu.Stop() while sending event in EBUSY loop.
* Thread specific notifications.
2020-06-18 20:13:54 +03:00
Eladash 3ee1d8aed1 fixup 2020-06-18 06:47:07 +03:00
Eladash 5c6dae498b SPU LLVM: Avoid bad optimization in FCGT 2020-06-18 06:47:07 +03:00
kd-11 2086e7f2e8 rsx: Account for subpixel precision when converting DST coordinates to
SRC coordinates

- When extracting a 1x1 texture from another texture of a different
  format, width conversion can result in a dimension of 0 if the
extracted texel is not a full texel in SRC
2020-06-17 22:18:47 +03:00
kd-11 c764925b4d rsx: Properly handle conversion of G8B8 and related formats
- These formats are 16-bit packed, not separate 8-bit channels. Conversion requires byteswap for them.
2020-06-16 22:36:38 +03:00
kd-11 83d818d96f rsx: Improve mipmap gathering
- Account for source offsets when grabbing subregions
- Scale input accordingly when sourcing from fbo in all paths
2020-06-16 19:12:03 +03:00
sampletext32 0ad4e91001 Avoid string reallocation in swizzle CgBinaryProgram 2020-06-15 22:26:49 +03:00
Eladash 731d4330fe
v128: A few optimizations (#8432) 2020-06-15 17:24:04 +03:00
Eladash 5777a1d426 SPU: Implement EBUSY error on non-empty mailbox (sys_spu_thread_send_event/sys_event_flag_set_bit)
Write into inbound mailbox under mutex.
2020-06-15 17:08:57 +03:00
Eladash 5fda9a4efb sus_lwcond_signal_all: use protocol specified in lwmutex
Trying to fix a nearly impossible corner case.
2020-06-15 17:08:57 +03:00
Eladash c15b5f1eca SPU: Move check_state() outside of mutex scope
Can result in a deadlock in some cases, cpu flags are checked after this function as well anyways.
2020-06-15 17:08:57 +03:00
Eladash 314dc4c5de sys_cond: Fix spurious EBUSY in sys_cond_destroy
Increment waiters count inside IDM's mutex lock scope.
2020-06-15 17:08:57 +03:00
Eladash a0f0f58fc5 sys_event_queue: Fix IPC support 2020-06-15 17:08:57 +03:00
Eladash 92b7c56f29 sys_cond/mutex: Fix race between sys_cond_create and sys_mutex, Fix IPC support in sys_cond/mutex 2020-06-15 17:08:57 +03:00
kd-11 8d8fb4a2e4 rsx: Remove ARGB->D24S8 conversion shader which has been deprecated for years since compute capabilities were added to the emulator 2020-06-15 14:18:12 +03:00
kd-11 2e737ad483 rsx: Fix surface option invalidation
- Depth buffers can be in special "read" state when writes are disabled. Account for this.
2020-06-14 23:30:03 +03:00
Eladash 88a0e0fe2d cellAudio: Minor fixup 2020-06-14 18:45:46 +01:00
Eladash e2248332ae rsx: Make "Disable ZCull Occlusion" setting dynamic 2020-06-14 18:45:46 +01:00
kd-11 3663a8ab4d rsx: Improve surface options invalidation 2020-06-14 20:13:12 +03:00
Eladash 5430892052
sys_vm: Limit total process vsize to 256MB (#8431) 2020-06-14 15:27:34 +01:00
Eladash ff04cd6d69 cellAudio: Fix event queue attachment 2020-06-14 02:31:23 +03:00
Eladash aa4fdff82c Fix lv2_obj::name64 regression 2020-06-14 02:25:29 +03:00
Eladash 5bc4f9df0d debugger: Always show zeroes on no thread's instructions positions 2020-06-14 02:08:04 +03:00
Eladash 5d0066029f debugger: Fix instructions foreground/background color changes on non-executable memory 2020-06-14 02:08:04 +03:00
Eladash 56962a58da Fix debugger breakpoints 2020-06-14 02:08:04 +03:00
Nekotekina e485c9c79c Atomically overwrite config.yml
Protection against data corruption.
2020-06-12 22:41:50 +03:00
Eladash bd6fdf3f2d rsx: Optimize rsx::rsx_iomap_table construction 2020-06-12 22:40:58 +03:00
Eladash e1f8573c68 sys_net: Fix sys_net_bnet_setsockopt page faults 2020-06-12 22:39:13 +03:00
Eladash 4bc157881d sys_net: Stub sys_net_infoctl command 9 2020-06-12 22:39:13 +03:00
Eladash f0d526411c IDM: Implement idm::clear<typename> 2020-06-12 22:12:36 +03:00
kd-11 e1183f6919 gl: Fix depth buffer byteswap hint
- uint24_8 is not actually swapped, it is decoded in a special way
2020-06-12 20:49:47 +03:00
kd-11 f4ec28d932 rsx: Merge instruction expand flag with the other sign expand flags
- Avoids double expansion when both the exp_tex flag is set AND the texture also is sampled as signed
- Should fix missing eyeballs in Mass Effect 1 with the previous sign expansion fix
2020-06-12 20:19:20 +03:00
kd-11 ce587f43a0 rsx: Implement signed normalized texture formats
- Already partially supported via EXP option in the shader opcode, but format decoding was disabled.
- Noticed in some UE3 games which use _SNORM variants on PC but _UNORM on rpcs3
2020-06-12 20:19:20 +03:00
Eladash 6892399699 kernel_explorer: More Improvements 2020-06-12 09:28:23 +02:00
Eladash b9cb181691 sys_memory: Improve allocation/deallocation syscalls 2020-06-11 20:03:32 +03:00
Megamouse 4a03f06175 patch manager: add checkbox for "enable legacy" 2020-06-11 16:31:49 +02:00
Eladash 0bf8f2a527 PPU interpreters: Fix VRFIM, VRFIN, VRFIP, VRFIZ 2020-06-11 14:31:38 +03:00
Megamouse 2dca8d84e1 patch manager 2020-06-11 13:15:25 +02:00
Megamouse 66f1cbfb34 kernel_explorer: keep existing trees expanded 2020-06-09 16:48:20 +02:00
sampletext32 b75af69cf9 Improve tooltips 2020-06-08 05:51:52 +03:00
Eladash c36c425fb9 kernel explorer: Improvements 2020-06-08 05:46:36 +03:00
Nekotekina bfee541540 Atomically overwrite games.yml
Reduce chances of losing information.
2020-06-07 22:44:07 +03:00
Nekotekina 3d7c38ff9d Remove lambda in sys_net_bnet_poll 2020-06-07 22:44:07 +03:00
Nekotekina 5d27f1c732 PPU: implement VNMSUBFP (precise variant) 2020-06-07 22:44:07 +03:00
Nekotekina 3b8e7d0967 Implement v128::fma32f 2020-06-07 22:44:07 +03:00
kd-11 ebbf329b6a gl: Improve async compiler synchronization with initialization
- On multithreaded mesa, the program initialization routine was not
  being flushed correctly. Set up synchronization fence after initialization
is complete.
2020-06-07 12:54:34 +03:00
kd-11 87cc937d4e rsx/fp: Separate SRC precision modifiers
- SRC0, SRC1 and SRC2 have different bits for precision modifiers all stored inside SRC1
- This explains the strange observed behavior of the MAD instruction which has 3 inputs
2020-06-07 12:07:27 +03:00
Malcolm Jestadt dcf5c06d6d SPU LLVM: Optimize FM when op.ra == op.rb 2020-06-06 22:27:48 +03:00