Nekotekina
8e1991c1e1
semaphore_t, RSX fixes
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1) GS_LOCK_WAIT_FLUSH semaphore eliminated
2) GS_LOCK_WAIT_FLIP semaphore left unused
3) cellRescSetWaitFlip/cellGcmSetWaitFlip purged: they don't wait for
flip, it's a nonsense, they only generate some RSX command
4) Semaphores rewritten
2015-08-01 14:38:57 +03:00
Danila Malyutin
5ae6586803
Add missing override specifiers
2015-07-26 18:37:14 +03:00
Raul Tambre
a239eaf630
cellSpurs additions and internal struct refactoring
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Also updated the README.
2015-07-26 17:04:10 +03:00
Raul Tambre
45dda65ce9
Add NV4097_SET_TEX_COORD_CONTROL arguments
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Also added a TODO for _cellSpursLFQueueInitialize.
2015-07-26 16:42:02 +03:00
Nekotekina
48c75105e2
"Memory" eliminated
2015-07-18 03:12:06 +03:00
Nekotekina
3064cf8101
CHECK_EMU_STATUS, autojoin_thread_t
2015-07-10 04:31:27 +03:00
Nekotekina
8f9e1100c8
SPU fixes, various fixes
2015-07-10 04:31:25 +03:00
Nekotekina
8c00dcd02d
Bugfix
2015-07-10 04:31:21 +03:00
Nekotekina
32d3d1fbe5
EXCEPTION() macro usage, sceNpTrophy improved
2015-07-10 04:31:20 +03:00
Nekotekina
6f1e76198a
Some fixes
2015-07-10 04:31:18 +03:00
Nekotekina
3aefa2b4e1
ThreadBase rewritten (wip)
2015-07-10 04:31:16 +03:00
Nekotekina
c598fe7aa9
atomic_op() rewritten, atomic.h refactoring
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cellSync refactoring, wait_op() rewritten, bugfixes
2015-07-10 04:31:10 +03:00
Nekotekina
39f836b495
re32/se32/... macro eliminated, some fixes
2015-07-10 04:31:09 +03:00
Nekotekina
ef6f9f6ded
be_t constructor implemented, make() eliminated
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be_t enums are forbidden, le_t improved, some operators cleaned.
2015-07-10 04:31:07 +03:00
Nekotekina
edb9595721
Using vm::ps3 namespace moved in proper places
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Various fixes
2015-07-10 04:30:41 +03:00
Raul Tambre
30c25cb722
Added NV4097_SET_TEXTURE_CONTROL2
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Still need to use the parameters that are passed.
2015-07-06 10:12:17 +03:00
vlj
f4efeabcf3
RSX: Rename and document function member.
2015-07-03 17:08:06 +02:00
raven02
3a0894aaea
RSX: Use CELL_GCM suffix for index array
2015-07-02 19:01:19 +02:00
vlj
5abeec85cc
GL/RSX: Let backend call LoadVertex themselves.
2015-07-02 19:01:19 +02:00
vlj
4485e6b869
RSX: Do not emit error when parsing NV4097_SET_NO_PARANOID_TEXTURE_FETCHES
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This opcode disables whole quad fetch on RSX, this is handled by drivers
on PC api.
2015-07-02 19:01:18 +02:00
vlj
288581cb43
RSX/GL/Null: Move semaphore handling to backend
2015-07-02 19:01:18 +02:00
Nekotekina
3064560027
vm::ptr refactoring (operators improved)
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vm::pptr, vm::bpptr added for PS3
is_le_t added
sizeof32() added (32-bit sizeof macro)
2015-06-15 19:21:14 +03:00
vlj
02594c8239
RSX: Fix index gathering
2015-06-08 18:11:51 +02:00
raven02
f2c5dc2b5c
RSX: simplify resolution rescale
2015-05-31 18:35:15 +08:00
raven02
e6df1ddcc0
Fix CELL_GCM_TEXTURE_CLAMP
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It should be GL_CLAMP
2015-05-29 21:59:51 +08:00
Nekotekina
22b78fec71
IdManager improved, atomic_t improved
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Various changes
2015-05-27 06:11:59 +03:00
vlj
2dbac65613
GL: Fix output swizzling for fog and clip distance
2015-05-24 17:09:05 +02:00
raven02
2d6dd873cd
FP: RSQ instruction alternative
2015-05-23 20:45:12 +02:00
raven02
f98b03b61f
VP: use getFloatTypeName() with compare instructions
2015-05-23 20:45:11 +02:00
raven02
eac5147a45
FP: fix SFL instruction
2015-05-23 20:45:11 +02:00
raven02
bebd437a7e
RSX: use getFloatTypeName
2015-05-23 20:45:10 +02:00
Vincent Lejeune
669a54d071
GL: Factorise getFloatTypeName, getFunction and compareFunction between Fragment and Vertex Decompiler
2015-05-23 20:45:10 +02:00
raven02
79cb025d25
RSX : factorize DPH
2015-05-23 20:45:09 +02:00
raven02
67e8e0a367
RSX: DP2A for fragment decompiler
2015-05-23 20:45:09 +02:00
raven02
f961a2e3b4
GL: fix IFE instruction
2015-05-23 20:45:08 +02:00
vlj
df794b88b0
GL: Use decompiler common class
2015-05-23 20:45:08 +02:00
vlj
2416d49dba
RSX: Add a class factorizing decompiler code
2015-05-23 20:45:07 +02:00
B1ackDaemon
2a6f11b390
Merge pull request #1089 from vlj/gl
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Store Vertex/Fragment program in a hashtable and do not rebuilt FP if a constant changes
2015-05-23 02:53:48 +03:00
Vincent Lejeune
7a5c8dd586
GL: Remove unused calls to glGetError()
2015-05-22 19:43:32 +02:00
B1ackDaemon
d5ead0d315
Merge pull request #1091 from vlj/shader-fix
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gl: Fix swizzle for DIVRSQ, COS, SIN in fragment shader
2015-05-21 19:13:46 +03:00
raven02
d0c2addf91
gl: Fix IFE instruction
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This fixes the rsx_fp_static_test4.ppu.elf
2015-05-21 22:34:51 +08:00
vlj
d58188d7ba
gl: Fix swizzle for DIVRSQ, COS, SIN, EXP2, LOG2 in fragment shader
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This fix rsx_fp_static_test2.ppu.elf, rsx_fp_static_test3.ppu.elf, rsx_fp_static_test5.ppu.elf.
Likely rsx_fp_dynamic_test2.ppu.elf too
2015-05-20 19:31:21 +02:00
vlj
2a7c65c019
GL: Use pipeline cache
2015-05-19 17:26:06 +02:00
vlj
145f411324
RSX: Add a template class that helps caching programs.
2015-05-19 17:26:05 +02:00
Nekotekina
f92c10ef71
Minor fixes
2015-05-08 12:45:21 +03:00
Hykem
d18d19870f
Merge pull request #1062 from Nekotekina/master
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SPURecompiler improved
2015-04-25 19:32:47 +01:00
Nekotekina
74b3580b69
rfile_t renamed
2015-04-25 00:38:11 +03:00
Nekotekina
56c64c8045
VFS::CreatePath fixed, bugfixes
2015-04-20 18:53:31 +03:00
Nekotekina
ab405901ee
wxFile removed (rFile -> rfile_t)
2015-04-19 16:19:24 +03:00
Nekotekina
ea5110cec3
Various changes
2015-04-12 04:36:25 +03:00