Commit graph

182 commits

Author SHA1 Message Date
Megamouse 6abb863a54 static analysis: std::move 2025-03-05 00:12:30 +01:00
Megamouse 9082908606 Move is_input_allowed to GSFrameBase 2025-02-25 19:45:43 +01:00
RipleyTom cd87a64621 Headers cleanup 2025-02-11 20:38:35 +01:00
Megamouse 739c4bcfc8 Qt: ignore all game window hotkeys on "disable kb hotkeys" 2025-02-04 09:39:34 +01:00
Megamouse c443326fb1 Do not re-use the old game window if the renderer changed 2025-01-06 15:49:09 +01:00
Megamouse d5470d92ec Keep game window open when loading the last savestate 2025-01-06 15:49:09 +01:00
Megamouse cc7e7300ce Clean up old game window in case of unexpected errors 2025-01-06 15:49:09 +01:00
Megamouse 1ab3a0bd73 RSX/Qt: Reuse gs_frame if possible 2025-01-06 15:49:09 +01:00
Megamouse fb237dd568 Audio: Add mute/unmute and volume shortcuts
Also add auto repeat to volume shortcuts
2025-01-02 09:34:47 +01:00
Elad 68d74bc28a Progress Dialog: Fix recursion and concurrency use of text updates 2024-11-16 12:22:23 +02:00
Megamouse 7866dc2e34 overlays: localize RPCS3 progress dialog 2024-11-15 09:48:12 +01:00
Megamouse 1211acd59c Qt: Add std::string GetSettingOptions
This has the potential for some minor optimizations
2024-11-15 09:48:12 +01:00
Megamouse 96e495c61d Qt/Overlays: Add home menu shortcut to game window 2024-10-01 03:25:36 +02:00
Megamouse e58a89af2d Qt: Enable game window shortcuts 2024-09-27 17:57:49 +02:00
Elad Ashkenazi 743f9a9f51 rsx: Add 120fps and monitor refresh-rate frame limits 2024-09-12 13:49:03 +03:00
Megamouse 4a4762654b Qt: sync gui settings by default after setting or removing values 2024-08-26 06:28:47 +02:00
Megamouse ff6a4bb72d Qt/input: add shortcut for toggling emulated mouse and keyboard 2024-08-12 23:19:23 +02:00
kd-11 f6b5511546 Improved wayland support 2024-08-04 02:59:03 +03:00
kd-11 f64c912d02 gl: Fixes for asahi linux 2024-08-01 14:14:56 +03:00
Megamouse 14dea78ddc Add missing QPainter::end calls 2024-07-24 09:21:15 +02:00
Megamouse c533dc969d input: reload gui settings when the visibility or the active window changes 2024-07-22 22:44:42 +02:00
Megamouse c9a082614d input: ignore raw mouse double click when used as move handler 2024-06-30 12:02:37 +02:00
Florin9doi d1b4d4b599 Remove the redundant config for GunCon3 2024-05-14 09:05:03 +02:00
Florin9doi d3f9ae4868 USB: GunCon 3 emulation 2024-05-01 09:52:30 +02:00
Florin9doi 463826bf13 uDraw emulation 2024-04-18 09:39:02 +02:00
Megamouse cdfe3ee7c8 Name some threads 2024-01-31 16:33:29 +01:00
Eladash f19744ae88 Savestates: Fix restart when suspend mode is off
Add a new menu button for explicit exit (mostly for debug purposes)
2024-01-20 22:15:07 +02:00
Megamouse 3f2c75d920 overlays: move debug overlay to native overlay 2023-12-20 23:33:43 +01:00
Megamouse 4a4f537ee8 recording: Implement audio recording for rsx audio 2023-11-30 09:55:36 +01:00
Megamouse 57324f1703 Qt: notify progress dialog cancelation when closing the game window 2023-11-29 00:46:20 +01:00
Megamouse 23316d4e1e cellRec: fix pausing and resuming 2023-11-23 21:19:31 +01:00
Megamouse ff434f9d38 recording: cleanup audio config members
and fix some annyoing msvc warnings
2023-11-23 21:19:31 +01:00
Megamouse 4c14290694 cellRec: Don't present frames/samples if external audio/video is used 2023-11-23 21:19:31 +01:00
Megamouse 70c35642a4 recording: initial audio recording 2023-11-23 21:19:31 +01:00
Megamouse 982e09a486 Qt: Remember last game window position and visibility
- Remembers the last game window geometry and tries to apply it on boot
- Remembers the last minimized/maximized/windowed/fullscreen state and tries to apply it on boot
- All existing game window settings keep priority
- Should work with multi-monitor setups as well
- Ignored if the user forced a different screen with cli commands
2023-10-09 11:20:21 +02:00
Eladash a001e6ef09 Progress Dialog: Fix race on PPU compilation status 2023-08-22 05:40:53 +03:00
Megamouse 39bbf17caf cellRec: fix width of encoder frames
Turns out the pitch was accidentally used as width, leading to an out of bounds read/write.
I kept the pitch in the struct for completeness' sake. It may be needed later, if only for error checks.
2023-08-13 00:37:19 +02:00
Eladash d34b3190f7 Make stopping emulation not pause or crash UI
* Make the UI and main thread available when stopping emulation.
* Make BlockingCallFromMainThread always execute, preventing bugs when it unexpectedly did not.
* Add error code for when starting emulation when Emu.Kill() is in progress.
2023-06-26 20:48:38 +02:00
Megamouse a90858193e Qt/logging: add format function for QString 2023-06-15 19:48:15 +02:00
Eladash 79d09d02ed Add savestate buttons to home menu 2023-04-13 20:46:37 +02:00
Megamouse 75fbb3d551 Qt: save last gs_frame screen and re-use it in no-gui mode 2023-02-14 08:03:26 +01:00
Megamouse b1b92e95ab Qt: move fullscreen cli arg from global to gs_frame 2023-02-14 08:03:26 +01:00
Megamouse 088ac71930 cli: allow to start games in fullscreen
Technically this can be done through configs, but since it is easy to do, let's just add the cli option.
2023-02-08 21:54:51 +01:00
Megamouse 44771150b7 overlays: add simple home menu 2023-01-21 09:11:53 +01:00
Megamouse 99c307a68e Qt: move progress indication to own handler 2023-01-11 05:43:34 +01:00
Megamouse d28eea342a Qt: use play_sound callback instead of QSound 2023-01-10 20:57:32 +01:00
Megamouse 43288a6760 Qt: add shortcut manager 2023-01-10 19:28:26 +01:00
Megamouse c725b886e1 Qt: Disable ESC to exit fullscreen if kb shortcuts are disabled 2023-01-09 21:06:51 +01:00
brian218 681a6ef73c Qt: Improved the shown path in overlay message "Recording stopped" 2022-12-09 16:40:38 +01:00
Megamouse b0e376ae76 rsx/qt: add recording to game window 2022-12-08 21:08:37 +01:00