Commit graph

783 commits

Author SHA1 Message Date
linkmauve e9c5c6e6bf Move input to its own directory (#7126) 2019-12-22 17:39:42 +01:00
Eladash db4041e079 Implement rounded_div
Round-to-nearest integral based division, optimized for unsigned integral.
Used in sceNpTrophyGetGameProgress.
Do not allow signed values for aligned_div(), align().
2019-12-20 14:47:04 +03:00
Eladash 6dd4003154 Fix cellNetCtlNetStartDialogUnloadAsync 2019-12-20 10:20:32 +01:00
Megamouse 7fcef227af sceNpTrophy: minor optimizations 2019-12-19 18:15:22 +01:00
Eladash 8d955cfb8c Hotfix sceNpTrophyGetTrophyUnlockState 2019-12-18 13:07:55 +01:00
Eladash e380a8c279 Fix sceNpTrophyGetGameProgress (#7103)
* Fix sceNpTrophyGetGameProgress

Was missing multiplication by 100.

* apply requested changes

* Enforce round-to-nearest rounding mode
2019-12-17 22:43:00 +00:00
Jayveer 364ba95d26 Updated sys_net to use WSAPoll on win32 as this fixes connection issues
in Metal Gear Online. Also aligns with implementations on non win32
platforms
2019-12-13 21:52:29 +03:00
Nekotekina 321f7e7197 Fix missing-braces warnings 2019-12-13 03:21:43 +03:00
Nekotekina 69e81da57b Fix some warnings 2019-12-13 02:08:52 +03:00
Megamouse 038694ae28 cellGem: add some explanatory comments 2019-12-10 23:20:13 +01:00
Megamouse 691c7cde67 cellGem: cleanup some spacings 2019-12-10 23:20:13 +01:00
Zangetsu38 af8ebc76e2 Modules/cellGem: Implement pos, quat and handle_pos in Gemstate for mouse.
Modules/cellGem: Fix name for gem_image_state.
Modules/cellGem: Implement projectiion(x/y) in gem_image_State for mouse.
Modules/cellGem: Add cross, triangle, circle and start with use middle click for mouse.
Modules/cellGem: Refactor global code.
Modules/cellGem: fix some warning with initializing value.
2019-12-10 23:20:13 +01:00
VelocityRa ac2b0c9752 PSMove: Rudimentary mouse emulation. 2019-12-10 23:20:13 +01:00
Eladash 6a4ba9d562 Fix warning about truncation 2019-12-07 10:22:11 +01:00
Eladash a5b3b0df40 sceNpBasicAddBlockListEntry: Add connection check 2019-12-07 10:22:11 +01:00
Eladash 963d5fb981 sceNpBasicAddPlayersHistory(Async) fixes
* Check if count == 0.
* u64 typos fixed.
* description won't be checked if null.
* Check each npid provided, not only the first.
2019-12-07 10:22:11 +01:00
Eladash e050dcbc52 Move size write in cellGamePatchCheck 2019-12-05 23:31:46 +03:00
Eladash 401813f962 Revert part of #7044
oops.
2019-12-05 23:31:46 +03:00
Nekotekina 835892aa51 C-style cast cleanup VII 2019-12-05 02:10:15 +03:00
Nekotekina 185c067d5b C-style cast cleanup V 2019-12-03 17:23:00 +03:00
Megamouse 46ca39ec4d Add Emu.HasGui() to properly hide Qt dialogs in no-gui mode 2019-12-03 09:12:51 +01:00
Megamouse d73f04da13 cellSaveData: avoid nullptr if there is no dialog 2019-12-03 07:59:10 +01:00
Nekotekina bf11a28fb5 C-style cast cleanup IV 2019-12-01 22:12:33 +03:00
Eladash d45fbc331c Fix error checking of cellGameContentPermit 2019-12-01 21:11:43 +03:00
Eladash 1a6e8e20dc cellGameBootCheck Improvements
* size->sysSizeKB returns 4kb. (hw tested, unknown if in different situations this value changes)
* Return CELL_GAME_ERROR_BROKEN on failure to init. (hw tested)
* Write to dirName only when type is HDD game. (REd)
* Don't write to *size on errors, make it happen after *attributes and *type writes. (REd)
2019-12-01 21:11:43 +03:00
Eladash 37c220af72 Fix sceNpTrophyRegisterContext hack 2019-12-01 21:11:43 +03:00
Eladash 038c6bb234 Avoid calling lv2_obj::sleep sequantially in sceNpTrophyRegisterContext
Also fix a correctness issue with queued.
2019-11-27 21:41:40 +01:00
Eladash 3b06214f88 Decrease memory stats in cellGemInit if needed
Also:
* fix state reset of cellGem
* Check max_connect == 0 in cellGemInit
2019-11-27 21:41:40 +01:00
Eladash b5f6b27f86 cellSysutilGetSystemParamString improvements
- Check bufsize, must match to max string length
- Add missing cases for ParamId 0x1008, 0x1011, 0x1012, 0x1024
- Set actual current username in buffer on id == ID_CURRENT_USERNAME
2019-11-26 20:21:33 +00:00
Eladash 70ace4bb83 Fix cellAudioCreateNotifyEventQueue queue depth
TODO: global sdk value used is set in cellAudioInit, which means sdk var value is 0 before it's initialization, currently safely set queue size to 8 in this case.
2019-11-25 09:04:56 +00:00
Eladash 17ae70b935 Implement cellAudioCreateNotifyEventQueueEx 2019-11-25 09:04:56 +00:00
Eladash 40db205f5d Fix cellVoiceCreatePort 2019-11-25 09:04:56 +00:00
Eladash 1233c48d92 cellAudio: Implement event source 2019-11-25 09:04:56 +00:00
Eladash f4ac8a2e0c cellVoice: Fix NOT_INIT checks, implement 0 event source handling 2019-11-25 09:04:56 +00:00
Eladash c9066e7236 cellVoice Update
* Use shared lock wherever possible.
* Fix cellVoiceSetVolume.
* Fix error logging of cellVoiceCreateNotifyEventQueue, cellAudioCreateNotifyEventQueue
2019-11-25 09:04:56 +00:00
Eladash 8d5ef2c7b9 Clamp volume in cellAudioAdd/2c/6c/Data
Same as firmware, NaN and Inf are flushed to zero.
2019-11-20 21:58:43 +03:00
Megamouse 2152a77005 HLE: stub cellCrossController some more 2019-11-18 23:42:49 +01:00
Megamouse 41505117a7 HLE: stub cellCelpEnc and cellCelp8Enc 2019-11-18 23:42:49 +01:00
Megamouse ca59ab59e9 HLE: add even more error_code 2019-11-18 23:42:49 +01:00
Megamouse 0b28f0fa14 HLE: add more error_code 2019-11-16 10:38:56 +01:00
Eladash 0f2adab05f Disallow NaN in cellVideoOutSetGamma 2019-11-16 11:21:10 +03:00
Eladash 610463a425 cellSysutilGetSystemParamInt(ID_PAD_RUMBLE) changed to return ON status 2019-11-15 20:17:51 +01:00
Eladash da12969898 cellSysUtil: Add a few CELL_SYSUTIL_ERROR_VALUE checks 2019-11-15 20:17:51 +01:00
Eladash 894658f14c cellSysutil: Log error code 2019-11-15 20:17:51 +01:00
Eladash 25382a7dae Restore cellPadSetActDirect's reserved error check 2019-11-15 20:17:51 +01:00
Eladash 3f3ce53c67 Fix string length check in cellGameThemeInstall
vm::ptr::size() returns sizeof type instead.
2019-11-10 14:32:15 +03:00
Eladash 1986944c61 Implement sysutil_check_name_string
* Fully implement 3, 4, 16 and 17 error checks of cellSaveData.
* cellSysCacheMount restrict characters in ID.
* cellHddGameCheck restricts characters in dirName.
2019-11-10 14:32:15 +03:00
Nekotekina 0d629743ca cellSysCache: poison opened cache files on cache clear
Make opened files return CELL_EIO after cache clear.
2019-11-09 14:50:41 +03:00
Nekotekina 73ee6abb0f cellSysCache: return /dev_hdd1 root
It simplifies internal logic a little.
2019-11-09 14:43:19 +03:00
Nekotekina e0bc276205 cellSysCache: keep mounted /dev_hdd1 after exitspawn 2019-11-09 14:43:19 +03:00