Megamouse
ec7963df3d
memory viewer: use enum for color formats
2020-12-18 09:58:12 +01:00
Megamouse
343d006ae2
memory viewer: more cleanup
2020-12-18 09:58:12 +01:00
Megamouse
ed8e5498d1
memory viewer: fix horrible overflow that freezes rpcs3
2020-12-18 09:58:12 +01:00
Megamouse
3cfead4ca6
memory viewer cleanup
2020-12-18 09:58:12 +01:00
Eladash
c8947eee6a
GUI: Make memory viewer address edit accept 0x/0X prefixes
...
Max length is 10, added regexp validator accordinally.
2020-12-17 22:57:13 +01:00
Eladash
6c1ca7d797
GUI: Polish the memory viewer
2020-12-17 22:57:13 +01:00
Eladash
2172974db9
Link the memory viewer with the debugger
2020-12-17 19:36:35 +01:00
Eladash
ba03df8511
GUI: Improve PS3 decryption tool
2020-12-17 18:49:04 +01:00
Fro Zen
3dbecada4e
Almost all Skylander variants ( #9443 )
...
* Update skylander_dialog.cpp
* Fix formatting, sorted
* Support for skylanders variant
* Remove duplicate Legendary Hand of Fate
* Removed accidental Series 2 Dark Spyro
There is no series 2 dark spyro, also im removing these as im finding them so sorry if theres tons of commits
* Add LightCore Hex
* Remove Vehicle tag
* Add Big Bang Trigger Happy
Co-authored-by: RipleyTom <RipleyTom@users.noreply.github.com>
2020-12-16 11:02:59 +03:00
Megamouse
03ad5c6830
Salvaging code ( #9432 )
...
* Minor input refactoring
* fix sys_config_unregister_io_error_listener log message
* Remove unused variables in RepaintTextColors
Co-authored-by: GermanAizek <GermanAizek@yandex.ru>
2020-12-14 14:33:43 +01:00
Megamouse
ab23e5ca0e
Minor tooltip grammar fix
2020-12-14 09:01:07 +03:00
Megamouse
35ecd00559
Remove BOM from new files
2020-12-14 09:01:07 +03:00
Eladash
e5603fec1e
Firmware libraries settings overhaul
2020-12-13 21:52:24 +03:00
Nekotekina
e321765c54
Split BEType.h to util/v128.hpp and util/to_endian.hpp
2020-12-13 16:34:45 +03:00
Fro Zen
8e07b19bc7
Add variant support for Skylanders ( #9424 )
...
* Update skylander_dialog.cpp
Co-authored-by: RipleyTom <RipleyTom@users.noreply.github.com>
2020-12-13 14:30:38 +03:00
Luke Barr
cb8ef46ec7
Initial DualSense Support ( #9308 )
...
* Initial DualSense Support
* Add Vibration Support
* Add CRC32 Validation to Incoming Bluetooth Packets
Cleanup report sizes
* Consistency, remove button comments, add two buttons.
Co-authored-by: Ani <ani-leo@outlook.com>
2020-12-13 00:00:45 +01:00
Fro Zen
ee814cfd0c
Update skylander_dialog.cpp ( #9419 )
2020-12-12 19:16:15 +03:00
Nekotekina
b59f142d4e
Move types.h to util/types.hpp
2020-12-12 15:12:01 +03:00
Nekotekina
6e05dcadb6
Reduce std::numeric_limits dependency
...
Please, stop pretending...
You need these templates for generic code.
In other words, in another templates.
Stop increasing compilation time for no reason.
2020-12-12 12:35:18 +03:00
Nekotekina
36c8654fb8
Remove HERE macro
...
Some cleanup.
Add location to some functions.
2020-12-10 12:30:22 +03:00
Megamouse
a7e5c255b4
Qt 5.15.2 ( #8867 )
...
* Qt15: replace deprecated stuff
* Use Qt 5.15.1
* Move windows to Qt 5.15.2
* Move Ubuntu to Qt 5.15.2
2020-12-08 22:22:08 +01:00
Eladash
2602be426f
Allow emulation to work without firmware ( #9367 )
...
* Allow emulation to work without firmware
* Fix HLE prx path detection.
* Fix manual list loading bugs.
* Fix HLE gcm
* GUI: Fix fonts search
* GUI: Hardcode sprx list
Do not depend on /dev_flash/sys/external/ contents.
2020-12-07 20:10:34 +03:00
Nekotekina
eb66302907
atomic.hpp: replace std::atomic with atomic_t
...
Dual dependency is nothing good.
2020-12-07 17:13:12 +03:00
Eladash
15a12afe25
Debugger: Implement code flow tracking
2020-12-06 15:32:13 +03:00
Eladash
427cf91447
Debugger: rewrite GetPc()
2020-12-06 15:32:13 +03:00
RipleyTom
af8c661a64
Remove BOM markers
2020-12-06 15:30:12 +03:00
JoãoPaulo
c2a85bde08
Update FW 4.87 Latest Version ( #9366 )
...
Updates the latest FW version according to: https://www.playstation.com/en-us/support/system-updates/ps3/
List of changes:
・ Updated blu-ray keys for new movie releases
・ Minor security fix
2020-12-03 18:16:38 +01:00
Megamouse
9e352da052
Handle some undefined behavior regarding null pads
2020-11-26 00:45:49 +01:00
Megamouse
9efedbe76a
Minor changes related to Emu.Stop()
2020-11-25 00:11:07 +01:00
Megamouse
5076da8f77
Fix auto exit
...
- Don't quit on stop if force boot was set
- Don't stop the emulator on gs_frame close when it was already stopped. This would remove the force boot flag by mistake.
2020-11-24 11:17:03 +03:00
kd-11
8228a4adcd
gl: Disable depth test before rendering text to the backbuffer which does have a Z buffer
2020-11-24 11:10:43 +03:00
Nekotekina
6cf50f8f6c
Second attempt to fix hanging RPCS3 process
...
Now fix exit logic a bit.
Remove Init() call from Stop().
Remove Stop() call from Quit().
2020-11-22 12:45:19 +03:00
kd-11
14358d5e84
qt: Add shader compiler threads to GUI
2020-11-21 20:43:15 +03:00
Nekotekina
65c81c5e83
Fix memory viewer for SPU LS
2020-11-17 15:22:04 +03:00
Eladash
50ea1a12c9
Debugger: Fix scrolling in first registers panel
2020-11-17 09:39:39 +01:00
Eladash
b1710bb712
SPU Debugger: Implement float registers view + General debugger fixes ( #9265 )
...
* SPU Debugger: Fix try_get_insert_mask_info
* Debugger: Always update thread state on context's data change
No longer needing to press on thread's instructions for actions to work!
2020-11-15 08:45:28 +03:00
Eladash
fefab50e06
Fix vm::range_lock, imporve vm::check_addr
2020-11-11 10:30:09 +03:00
Eladash
6e27ab60ca
Registers Editor: Implement SPU/PPU register value broadcast
2020-11-11 10:27:45 +03:00
RipleyTom
8a50880613
Fix path not being saved on install pkgs
2020-11-09 14:23:54 +03:00
Eladash
bacfa9be19
Debugger fixups ( #9226 )
...
Fix logic error in callstacks handling code, always set first to false after first iteration.
Add explicit check for zero return addresses. Current code validity checks may not check for it properly when it sits on interrupt handler entry point (which may contain valid code).
Do not allow 0x3FFF0 to be a back chain address because it needs space for LR save area, only 0x3FFE0 and below satisfy this criteria.
2020-11-08 16:42:20 +03:00
Eladash
5265eb81e0
kernel-explorer: Add basic process info
2020-11-08 09:17:13 +03:00
Eladash
516da4ecdd
Debugger: Improve SPU/PPU callstack handling
2020-11-08 09:17:13 +03:00
Megamouse
a3eb5c2d63
More Header cleanup
2020-11-06 22:14:05 +01:00
Nekotekina
9b595c68a5
Fix some switch warnings
2020-11-04 14:59:25 +03:00
Megamouse
a42663b09b
Qt: Pass events to dialog when not remapping
2020-10-31 20:44:09 +01:00
Megamouse
2cee26c3e7
Cleanup some includes
2020-10-31 11:53:46 +01:00
Megamouse
4984e87776
implement interception for cellKb and cellMouse
...
this needs to be tested
2020-10-31 02:11:27 +03:00
Megamouse
54fd224fd8
Add License Area Setting
2020-10-31 02:10:30 +03:00
Megamouse
5ca2b1200d
Qt: Fix Resolution combobox default value
2020-10-31 02:08:42 +03:00
Nekotekina
f972fa26a4
Derive RSX Replay thread from cpu_thread
...
Its id is set to 0, so fix some id_type() usages.
2020-10-30 17:36:11 +03:00
Nekotekina
0da24f21d6
CPU: improve cpu_thread::suspend_all for cache efficiency (TSX)
...
Add prefetch hint list parameter.
Workloads may be executed by another thread on another CPU core.
It means they may benefit from directly prefetching the data as hinted.
Also implement mov_rdata_nt, for "streaming" data from such workloads.
2020-10-30 05:22:09 +03:00
Megamouse
59b3a3d26b
Qt: Add "Configure Game Patches" to game list ( #9154 )
2020-10-29 06:02:05 +00:00
Megamouse
15e8cba398
Qt: fix never played nonsense
2020-10-27 12:50:43 +01:00
Megamouse
8ce0eaa9d0
Qt: move TTY option to TTY tab ( #9147 )
2020-10-27 02:47:07 +00:00
Megamouse
27643cb715
HLE: improve cellHddGameCheck
2020-10-24 00:26:41 +03:00
Megamouse
fe3c7926f7
Qt: add custom game icons
...
This shouldn't interfere with emulation as replacing actual files would
2020-10-23 23:13:22 +02:00
Eladash
0bb3609cad
Debugger: Simplify thread pause state change
2020-10-23 13:13:04 +03:00
Eladash
6d3c421823
Debugger: Optimize thread disasm type select
...
Some correctness fixes as well: dont use raw pointers where its not compatible, use std::weak_ptr instead.
2020-10-23 13:13:04 +03:00
Eladash
8c927d3cc8
kernel-explorer: Add SPURS wkl arg
2020-10-23 13:13:04 +03:00
Nekotekina
182a998cb6
Add "Enable Performance Report" debug setting
2020-10-20 07:09:24 +03:00
Eladash
701f7f39d6
Improve SPURS debugger ( #9090 )
2020-10-18 11:07:01 +03:00
Nekotekina
1885e4345c
Improve vm::reservation_update
...
Only respect unique lock.
2020-10-11 17:22:28 +03:00
Nekotekina
050c3e1d6b
Rewrite cpu_thread::suspend_all
...
Now it's a function of higher order.
Make only one thread do the hard work of thread pausing.
2020-10-10 13:58:48 +03:00
Bevan Weiss
d962bb018d
wolfssl: Add WC_NO_HARDEN suppression to compiler defines, and remove duplicate defines in MSVC
...
Silence the wolf from telling us:
#warning "For timing resistance / side-channel attack prevention consider using harden options"
Also removed duplicate defines for Visual Studio project, to remove some additional warnings there.
2020-10-10 13:57:24 +03:00
Eladash
ffea52dc36
Add some more info to SPURS kernel explorer
2020-10-08 19:05:14 +03:00
Eladash
865464f607
SPU Local Storage capture
2020-10-08 19:05:14 +03:00
Eladash
a5cff8b186
kernel-explorer: Initial SPURS debugger
2020-10-06 14:20:23 +03:00
Megamouse
ef0faf03fd
Overlays: Use Back instead of Cancel
2020-10-01 12:26:18 +02:00
Megamouse
5226076676
Emu: use vulkan as default renderer
2020-10-01 09:19:13 +02:00
Megamouse
046923d9f7
Add Accurate PPU 128 Reservations to Debug tab
2020-09-29 10:26:23 +02:00
Eladash
09cddc84be
SPU/PPU: Implement Atomic Cache Line Stores
2020-09-27 20:09:21 +03:00
Bevan Weiss
92efaf0bba
GUI: Fix exception on invalid AudioRenderer
...
The findData() on the invalid value correction wasn't working, and was still returning -1.
This was then used in the enable_buffering lambda as the IndexChanged callback, and throwing the Assert.
Have replaced this usage with a lambda to manually find the appropriate entry. Since we localise the text displayed, neither findData nor findText of the combo box did the job.
I haven't touched the is_ranged use of findData.
2020-09-25 16:40:32 +02:00
Eladash
7b3c0a69f3
kernel-explorer: Implement Filesystem Destcriptors information
2020-09-24 18:06:51 +03:00
Eladash
22269ca0d7
Registers Editor: Implement PPU/SPU reservation control ( #8968 )
2020-09-24 11:44:17 +02:00
Bevan Weiss
53212ba7a9
Core: Add date/time offset capability for console time
...
Provides a setting which can be applied per game, and allows for a custom date/time to be set.
The console time will then apply this as an offset to the computer wallclock.
This allows for games which look at the console time to determine their gameplay to be adjusted.
2020-09-23 21:15:45 +02:00
Silent
e938ddda2c
Add playtime to the value from settings
...
Fixes playtime being wiped out when running
the game with --no-gui.
2020-09-23 00:06:29 +02:00
Megamouse
5d50602397
Qt/Input: fix default pad handler
...
We accidentally always saved keyboard to Player 1 if null was selected.
The new code will only apply keyboard by default if the config file was not found.
2020-09-22 06:59:38 +02:00
Megamouse
34eff440eb
Qt: Fix playtime datatype
2020-09-21 22:17:40 +02:00
eladash
36ac68b436
SPU: Implement events channel count, minor interrupts fixes
2020-09-18 21:57:24 +03:00
Bevan Weiss
cdc3ee6c1c
GUI: Small changes to terminology
...
In line with #4259
Trophies are changed to be 'Earned' / 'Not Earned', which also matches both the RSX displays the notification frame
And changed window title of Screenshot Preview -> Screenshot Viewer because as mentioned in the issue, the screenshot has been taken already, so it's not a preview (it is the view).
2020-09-18 08:21:39 +02:00
Megamouse
3f534b33ec
Qt: allow handling of the game window while the settings dialog is open ( #8921 )
...
This should make it easier to handle dynamic settings.
2020-09-16 23:32:27 +02:00
Megamouse
4c70864588
Add rsx capture shortcut
2020-09-16 21:57:55 +02:00
Eladash
0eb739756e
kernel-explorer: Account for PPU IDs invalidation in lwmutex
2020-09-16 14:31:15 +02:00
Eladash
05364908f3
kernel-explorer: Fix lwmutex owner display
2020-09-16 08:07:49 +02:00
Megamouse
8df1d74395
Add disambiguations to the new translations
...
We need this in case there are identical strings in the same file
2020-09-14 18:24:18 +02:00
Megamouse
f84697ad5c
move localized_string_id to own file
...
I dont know if there was a circular dependency issue
2020-09-14 18:24:18 +02:00
Megamouse
a2da187615
HLE: localize most - if not all - exposed strings
2020-09-14 18:24:18 +02:00
Megamouse
d0ffbbfc4d
Qt/overlays: use Argument list for translatable strings
...
This is somewhat crippled for now. It only takes a single argument in the callback
2020-09-14 18:24:18 +02:00
Megamouse
460a933267
Qt/overlays: Localize most rsx overlays
2020-09-14 18:24:18 +02:00
Eladash
9d034ea4a2
Register Editor: Allow to modify PPU priority
2020-09-11 21:54:24 +02:00
Eladash
4f0125a0e9
SPU: Remove "Accurate PUTLLUC" setting (always accurate)
2020-09-11 09:02:18 +02:00
Megamouse
595fdb2f57
patch_manager: fix downloader location
...
it was spawning on the main window instead of the patch manager
2020-09-10 09:13:39 +02:00
Megamouse
8d56dd1969
patch_manager: use rename to back up old patch file
2020-09-10 06:58:44 +02:00
Megamouse
fb62c297fa
patch_manager: log g_tls_error
2020-09-10 06:58:44 +02:00
Megamouse
1d04f14a53
patch_manager: fix success message
2020-09-09 20:34:17 +02:00
Megamouse
570eee3202
patch_manager: handle sha256 checksum
2020-09-09 20:34:17 +02:00
Megamouse
ca07605835
patch_manager: layout fixes
2020-09-09 20:34:17 +02:00
Megamouse
46e8b4f561
patch_manager: add download button
2020-09-09 20:34:17 +02:00
Megamouse
3e1b76258e
Qt: Update tooltip for "disable keyboard hotkeys"
2020-09-09 00:22:48 +02:00
Megamouse
a845a0395a
Input/Qt: Properly reset mouse hide timer
2020-09-09 00:22:48 +02:00
Megamouse
fee96ec92d
fix some warnings
2020-09-08 12:05:51 +02:00
Bevan Weiss
c39ad1ee12
Fix Windows UNC Path Handling
...
In Windows, when using Open Install Folder etc with UNC paths, nothing would happen.
This replaces the "file://"+path usage with QUrl::fromLocalFile(path) which appears to handle this better.
Needs testing under non-Windows.
2020-09-08 09:38:39 +02:00
RipleyTom
10820fa135
Implement sceNpSignaling & signaling improvements ( #8836 )
2020-09-07 22:50:17 +01:00
Bevan Weiss
e1adb18491
GUI: Additional translation entries
...
A few more items:
Standardising on 'OK' for all base language uses (rather than 'Ok', or 'Okay').
It's perceived as the 'most correct' variant, and importantly having a single variant is best from a translation perspective.
Added plurality handling for multiple PPU caches created.
Added plurality handling for multiple items deleted in save manager.
Capitalised trophy grade to align with Sony terminology.
Brought trophy name position into translatable string (for languages that might really want to deviate from SVO)
2020-09-06 11:50:27 +02:00
Megamouse
21f06e1074
improve tooltip coverage
2020-09-03 18:31:11 +02:00
Bevan Weiss
875e252db3
GUI: Tooltips for mouse hide if idle and resize on boot
...
The original commits for the mouse hide on idle included definitions for tooltips, but didn't assign them correctly.
This fixes that up, so that tooltips exist.
And the resize height / width settings didn't have any tooltip applied.
So this extends the current resize setting tooltip to also trigger on the height / width hover (at least indicating that they are associated with this setting).
2020-09-03 18:31:11 +02:00
Bevan Weiss
610e71b71b
Internationalisation updates
...
Added description 'Never played' for games with no elapsed time indicated.
Tidied up game list times to handle translation for larger unit of time in each time pairing.
NOTE: Latin will be a problem (sorry for any native Latin speakers)
2020-09-03 11:49:21 +02:00
Eladash
73d23eb6e6
SPU: Implement Accurate DMA ( #8822 )
2020-09-02 23:58:29 +02:00
Jacques Yakoub
ddfa077c3e
Qt: simplify GetVerboseTimeByMs logic ( #8824 )
...
* Qt: simplify GetVerboseTimeByMs logic
Follow recommandation from QT : https://doc.qt.io/qt-5/i18n-source-translation.html#handling-plurals
#8473
2020-09-02 18:06:16 +02:00
Megamouse
006f546e7c
Fix idle timer
2020-09-02 14:22:00 +02:00
Megamouse
1dac01498c
Update mouse lock logic
...
- fix headers
- update cursor whenever the mouse is moved
- unify cursor logic
- move m_mouse_hide_and_lock logic to handle_cursor (toggle_fullscreen is the trigger, not the handler)
- disable mouse lock and idle timer if the window is inactive
2020-09-02 14:22:00 +02:00
Bevan Weiss
ae0e454fc2
Use dynamic_cast to convert QWindow m_target to gs_frame
...
Used to access get_mouse_lock_state rather than going through the QWindow property tables.
Modify mouse hide and lock to default OFF when entering Windowed mode, and to default ON when entering Fullscreen unless 'show cursor in fullscreen' is configured
2020-09-02 14:22:00 +02:00
Bevan Weiss
ca3ee019cc
GUI: Mouse Hide and Lock Keyboard Shortcut
...
This should address the second point of #4502 .
A few notes:
1. it changes the current behaviour of the 'Fullscreen cursor'. Currently it defaults to be captive. This changes it so that it defaults to NOT being captive, but can be made captive with the CTRL+L key combination.
2. There are situations when in windowed mode it's possible to escape the captivity (it's like a minigame if you will). This requires the mouse movement to exceed the bounds of the window in a single event scan. It will just show up as a temporary visibility of the cursor when outside of the window bounds. It's not too difficult to 'fix', but might not be a likely enough scenario to warrant either.
3. There currently isn't an ability to change what this keyboard combo maps to, but it's inline with a collection of other similar keyboard mappings. I think adding such a more generic keyboard mapping system (not for just keypad items, but system items.. e.g. so that Emulator stop could be mapped to something other than CTRL+S etc) is a bit out-of-scope of this particular PR.
2020-09-02 14:22:00 +02:00
Bevan Weiss
9a51f22265
Remove call to start m_mousehide_timer in gs_frame constructor
2020-08-29 16:14:11 +02:00
Bevan Weiss
144b185802
Woops... premature commit/push.
...
Fixed up the usage of connect
2020-08-29 16:14:11 +02:00
Bevan Weiss
3c0f6a2919
Used new Qt connect syntax
...
Fixed indenting
Renamed click callback argument from 'val'->'checked'
Converted m_gui re-usage to just reference ui
Removed implicit capture from spinbox lambda
Corrected millisecond acronym from mS->ms
Removed superfluous QTimer include in gs_frame.cpp
2020-08-29 16:14:11 +02:00
Bevan Weiss
22c33d4fb4
Added settings and logic for auto-hide of mouse cursor.
...
In line with the Show Cursor in Fullscreen settings, these settings are only updated when the render window is first launched, and not during the game.
This could be revised (along with the Fullscreen Cursor) if it's more desired.
2020-08-29 16:14:11 +02:00
RipleyTom
190822c2b2
RPCN Client ( #8663 )
2020-08-27 20:47:04 +01:00
Eladash
bccfb1cda7
Fix empty input in Registers Editor
2020-08-26 08:20:16 +02:00
Eladash
d356e0d1e7
Debugger: Register Editor Improvements
2020-08-25 17:43:07 +02:00
Eladash
3ce7fd7894
Debugger: Fix instructions editor
2020-08-25 17:43:07 +02:00
Eladash
6f42297b58
Debugger: Fix scrolling using PageUp, PageDown, KeyUp, KeyDown
2020-08-25 17:43:07 +02:00
Eladash
edc09e22b4
PSF: Avoid redundent string copies in psf::array/string/get_string ( #8707 )
2020-08-21 23:55:17 +01:00
Megamouse
b487c09d34
Revert "Qt: speed up list refresh"
...
This reverts commit 715f4f0669 .
2020-08-21 09:51:36 +02:00
Eladash
2a19d0a579
kernel-explorer: Add RSX handlers events info
2020-08-19 09:09:24 +02:00
Megamouse
715f4f0669
Qt: speed up list refresh
2020-08-18 11:00:04 +02:00
kd-11
fd2607ad52
rsx: Fix XBGR vs XRGB screenshots
2020-08-12 20:19:19 +03:00
illusion
d3585e1f80
move accurate rsx reservation to advanced
2020-08-07 09:34:27 +02:00
illusion
c0c86521a2
add missing settings to configure
2020-08-07 09:34:27 +02:00
Megamouse
06c42bba5d
Qt: fixup for PKG installation
2020-08-06 17:32:29 +02:00
Megamouse
17557df9f4
Qt: unify package installation logic
2020-08-05 08:10:22 +02:00
Megamouse
fab1f7d939
Qt: add rap files to pkg install file dialog
2020-08-05 08:10:22 +02:00
Megamouse
815d6f4223
Qt: fix input lag in pad settings
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Looks like repainting stuff inside a resizeable layout is slow AF
2020-08-04 16:15:13 +02:00
dio-gh
938bf8624c
make some cfg logs error instead of fatal
...
- in case there's a default value to fall back to, log with error
instead of with a fatal
2020-08-03 20:59:47 +02:00
Megamouse
2cdb46b167
Qt: do not use on_<obj>_<action> syntax for slots
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Qt tries to auto connect those
2020-08-03 20:17:35 +02:00
Megamouse
8799eebfe1
Qt: move some more settings to persistent_settings
2020-08-03 20:17:35 +02:00
Megamouse
3bba9708d9
Gracefully abort headless mode with unsupported video renderers
...
Also fix no_return bug
2020-07-30 20:03:51 +02:00
Megamouse
ebf832214e
cheat_manager: notify if no game is running
2020-07-29 13:18:33 +02:00
Megamouse
4315363f4b
cheat_manager: make sure that the patches path exists
2020-07-29 13:18:33 +02:00
Megamouse
47040be3ad
cheat_manager: improve parser errors
2020-07-29 13:18:33 +02:00
Megamouse
d0bb9d2b62
cheat_manager: move cheats.yml to patches folder
2020-07-29 13:18:33 +02:00
Megamouse
cb6e536fbd
cheat_manager: use enum values for columns
2020-07-29 13:18:33 +02:00
Megamouse
f820a7a205
cheat_manager: disable search buttons if nothing was entered in the search field
2020-07-29 13:18:33 +02:00
Megamouse
16212854b4
cheat_manager: fix long search result lists
2020-07-29 13:18:33 +02:00
Megamouse
1c6003acd5
Improve error handling of config nodes
...
These conditions are most likely only gonna be met during development
2020-07-29 11:28:16 +02:00
Megamouse
ef3e8d26ce
Improve error handling during config loading
2020-07-29 11:28:16 +02:00
MSuih
2ce49e3674
Improve error messages in firmware install
2020-07-28 20:55:33 +02:00
Megamouse
e58e1ebfd9
Qt: fix download menu visibility
2020-07-28 20:07:21 +02:00
Eladash
c37bc3c55c
SPU: Make spu_thread::offset private
2020-07-19 17:58:49 +03:00
Jan Beich
d00f882c23
Qt/input: unbreak with Qt 5.15 after 881e8e4723
...
rpcs3/rpcs3qt/pad_settings_dialog.cpp:674:16: error: variable has incomplete type 'QPainterPath'
QPainterPath path;
^
/usr/local/include/qt5/QtGui/qmatrix.h:54:7: note: forward declaration of 'QPainterPath'
class QPainterPath;
^
2020-07-14 08:33:56 +02:00
Megamouse
e70e534bfa
Qt: Fix YoRHa background for some widgets
2020-07-14 02:08:15 +02:00
Megamouse
fe8bcac270
Qt/input: add tooltips to pad settings
2020-07-14 00:06:43 +02:00
Megamouse
ad0f12c742
Qt/input: add checkbox for emulated stick values
2020-07-13 21:23:48 +02:00
Megamouse
2f2a03b37b
Qt/input: fix stick preview for disconnected pads
2020-07-13 21:23:48 +02:00
Megamouse
881e8e4723
Qt/input: show emulated sticks in pad settings
2020-07-13 21:23:48 +02:00
Megamouse
e1af6dc4af
Qt/input: add squircle to pad settings dialog
2020-07-13 21:23:48 +02:00
Eladash
d6623e0f22
RSX debugger: fix command count on non-method commands ( #8578 )
...
* RSX debugger: fix command count on non-method commands
* fixup
* constants and variables
2020-07-12 12:40:47 +02:00
Megamouse
0756fd9c7e
Qt: fix pad settings resize when switching tabs
2020-07-09 08:20:37 +02:00
Megamouse
a3e79fc105
Qt: fix scrollArea focus during pad button choice
...
Assigning arrow keys was broken because of this
2020-07-09 08:20:37 +02:00
Megamouse
e09c4b72c8
Qt: fix update menu for linux
2020-07-08 22:21:27 +02:00
Megamouse
53b95fea19
audio: rename audio channels to audio downmix
...
The setting does not actually define the channels themselves, only the downmix option that the PS3 provides.
Channels might be changed seperately in the future.
2020-07-08 21:11:23 +02:00
Megamouse
20d6664dc1
Try to make most audio configs dynamic
2020-07-08 21:11:23 +02:00
Megamouse
bb0aaea92d
cellAudio: implement downmix to 5.1
2020-07-08 21:11:23 +02:00
Megamouse
8d2ce2815c
Emu: Make prevent_display_sleep dynamic
2020-07-06 21:14:16 +02:00
Megamouse
d91551c277
Emu: always use Emu.Quit() to quit RPCS3
...
This creates a single possible point of failure for calling quit()
2020-07-06 21:14:16 +02:00
Megamouse
332f9cae77
Qt: Remove obsolete main window close()
...
The gui settings aren't part of the main window anymore
2020-07-06 21:14:16 +02:00
Eladash
dc25a3fa2a
PPU debugger: Show stack address of each function
2020-07-06 18:58:16 +02:00
Megamouse
ea4cc0b395
Qt: use button box for most buttons
2020-07-04 14:28:19 +02:00
Megamouse
be8980fc23
Qt: add scrollarea to pad settings dialog
2020-07-04 14:28:19 +02:00
Megamouse
e4a9c177e6
Qt: Random unimportant stuff
2020-07-04 14:28:19 +02:00
Megamouse
99be645fcc
Qt: Add stick multipliers to the pad dialog
2020-07-04 14:28:19 +02:00
Megamouse
f8920edb2e
patch_manager: save "owned games only" state
2020-07-03 18:09:06 +02:00
Megamouse
ddd202b5ff
Qt: fix signal_update_available
...
m_update_message has to be non empty
2020-07-03 00:21:58 +02:00
Megamouse
78eb7e73bc
Qt: remove automatic param from update logic
...
At that point we already had user interaction, so there is no point in hiding the error dialogs
2020-07-03 00:21:58 +02:00
Megamouse
14200c1a1f
Qt: refactor curl stuff into a downloader
...
And add 'Background' updater
2020-07-02 20:22:58 +02:00
Megamouse
c495ef10b0
Qt: fix random QWinTaskbarProgress crashes
2020-07-02 20:22:58 +02:00
Megamouse
3bdce6050b
Qt: random cleanups
2020-07-02 20:22:58 +02:00
Megamouse
b5f01372ee
Windows: distinguish left and right modifiers
...
This is just some workaround until we either use a different input api for keyboards or until we refactor the keyboard_pad_handler to use Qt with native scan codes
2020-07-02 12:55:27 +02:00
Megamouse
bec6bde919
Qt/Input: update keyboard_pad_handler shortcuts
...
This is just some patchwork before the shortcuts get refactored eventually
2020-07-02 12:55:27 +02:00
Jacques Yakoub
36cf5dca82
localized.h: follow Sony Naming Conventions ( #8539 )
...
* localized.h: follow Sony Naming Conventions
See this : https://github.com/RPCS3/rpcs3/issues/4259 (Main Window -> (Localized) Replace the category names with either something more gramatically correct or something used in Sony Naming Conventions)
2020-07-02 09:39:10 +02:00
Megamouse
55e907385b
patch_manager: warning for incompatible patches ( #8535 )
...
* patch_manager: warning for incompatible patches
This will open a warning dialog whenever the patch manager is opened and incompatible patches are detected.
* Apply suggestions from code review
Co-authored-by: Bird Egop <sampletext32@bk.ru>
Co-authored-by: Bird Egop <sampletext32@bk.ru>
2020-06-30 21:35:15 +02:00
Megamouse
5867b3b72e
patch_manager: fix items across refreshs
2020-06-30 03:04:35 +02:00
Megamouse
45e1a8756f
patch_manager: fix import dialog close button
2020-06-30 03:04:35 +02:00
Megamouse
6742fad753
patch_manager: fix import, use constants as keys
...
And improve import logging again
2020-06-30 00:45:17 +02:00
Megamouse
c6190fa95d
patch_manager: improve import logging
...
imported_patch.yml has to be the latest version too
2020-06-29 23:56:27 +02:00
Megamouse
372eff2d8f
patch_manager: fix sorting of item counters >= 10
...
This only deals with less than 100 items (that amount is undesirable in the first place)
2020-06-29 23:56:27 +02:00
Megamouse
ef203f6bcb
patch_manager: fix owned games o. for all versions
2020-06-29 23:56:27 +02:00
Megamouse
e5bb5f02e0
patch_manager: Always move All titles to the top
2020-06-29 23:56:27 +02:00
Megamouse
7d2ecbf29a
patch_manager: don't hide "All Serials" in 'owned'
2020-06-29 23:56:27 +02:00
Megamouse
e43db24b2c
patch_manager: add All override
...
All can now be used as a key for title, serial and/or app version.
If you check a patch for all ... then the patch will be applied regardless of what's checked for the game specifically, because we do not save 'Unchecked' patches.
2020-06-29 23:56:27 +02:00
Megamouse
3ea33763bc
patch_manager: add expand and collapse
...
Also reorder the context menu and remove some options if not applicable
2020-06-29 23:56:27 +02:00
Megamouse
695cfead16
patch_manager: add option to only show owned games
...
and remove the app version level from the gui
2020-06-29 23:56:27 +02:00
Megamouse
12dded403f
patch_manager: implement serials and app_versions
2020-06-29 23:56:27 +02:00
Eladash
9fcbad326a
debugger: Fix registers editor
2020-06-28 11:51:24 +02:00
illusion
11e75853a6
ui: add rsx some options to gui ( #8512 )
...
disable hw fp16 to advanced
3d tv support to gpu
2020-06-27 19:19:35 +01:00
Megamouse
76faaf43f7
Input: Use global variables for pad modifications
2020-06-26 04:42:52 +02:00
Megamouse
9679ae68cb
patch_manager: more information for branch nodes
2020-06-25 22:14:18 +02:00
Megamouse
7d3389d548
patch_manager: save widget layout
2020-06-25 20:49:57 +02:00
Megamouse
1974911a71
patch manager: Skip legacy patch.yml in the GUI
...
The legacy patches aren't supposed to be shown in the GUI anyway.
2020-06-21 15:48:30 +02:00
Megamouse
8659994b2c
patch manager: Fix load order
2020-06-21 15:48:30 +02:00
Megamouse
5affc459a2
patch manager: Allow partial patch file import
2020-06-21 15:48:30 +02:00
Megamouse
cd4ed11700
patch manager: Add patch removal to context menu
...
Also avoid saving empty patch maps
2020-06-21 15:48:30 +02:00
Megamouse
c4fe418f66
patch manager: fix tree refresh and item expansion
2020-06-21 15:48:30 +02:00
Megamouse
7d9d58f38f
patch manager: Properly hide legacy patches
2020-06-21 15:48:30 +02:00
Megamouse
b212f29cf2
patch manager: "Show Patch File" in context menu
2020-06-21 15:48:30 +02:00
Megamouse
bf978ac8ca
patch manager: properly check patch versions
...
Also abort patch import of lower patch versions
2020-06-21 15:48:30 +02:00
Megamouse
d3c6472c0f
patch manager: replace Version and Title keys
...
With Patch Version and Game Title
2020-06-21 15:48:30 +02:00
Megamouse
2323cd2a2d
patch manager: move title + serials to patch level
...
Also bump patch file version to 1.1
2020-06-21 15:48:30 +02:00
Megamouse
a7ee059419
patch manager: import patches
2020-06-21 15:48:30 +02:00
Megamouse
fd048a75da
Qt: Improve update manager messages
...
- Add restart hint to success message
- Use days to measure time greater than 24 hours
2020-06-20 17:12:45 +02:00
Eladash
92b7c56f29
sys_cond/mutex: Fix race between sys_cond_create and sys_mutex, Fix IPC support in sys_cond/mutex
2020-06-15 17:08:57 +03:00
Eladash
5bc4f9df0d
debugger: Always show zeroes on no thread's instructions positions
2020-06-14 02:08:04 +03:00
Eladash
5d0066029f
debugger: Fix instructions foreground/background color changes on non-executable memory
2020-06-14 02:08:04 +03:00
Eladash
56962a58da
Fix debugger breakpoints
2020-06-14 02:08:04 +03:00
Nekotekina
e485c9c79c
Atomically overwrite config.yml
...
Protection against data corruption.
2020-06-12 22:41:50 +03:00
Eladash
6892399699
kernel_explorer: More Improvements
2020-06-12 09:28:23 +02:00
Megamouse
4a03f06175
patch manager: add checkbox for "enable legacy"
2020-06-11 16:31:49 +02:00
Megamouse
2dca8d84e1
patch manager
2020-06-11 13:15:25 +02:00
Megamouse
66f1cbfb34
kernel_explorer: keep existing trees expanded
2020-06-09 16:48:20 +02:00
sampletext32
b75af69cf9
Improve tooltips
2020-06-08 05:51:52 +03:00
Eladash
c36c425fb9
kernel explorer: Improvements
2020-06-08 05:46:36 +03:00
sampletext32
437f374bae
Fix some checks
2020-06-04 19:48:08 +03:00
Eladash
a703f6febb
kernel explorer: Add information about first PRX/overlay segment
2020-05-22 17:37:22 +03:00
Eladash
2d1d36678d
SPU/PPU disasm: replace "illegal address" with question marks
2020-05-22 17:37:22 +03:00
Eladash
0e6abd66ca
PPU disasm: do not disassmble non-executable memory
2020-05-22 17:37:22 +03:00
sampletext32
1a8fb61373
Fix some misspells
...
Note: in main.cpp there are many dirs similar to Program Files, so tip should be appropriate.
2020-05-20 22:53:24 +03:00
sampletext32
3d320aea2c
Optimize Qt properties in about_dialog
...
https://doc.qt.io/qt-5/qt.html#TextInteractionFlag-enum
2020-05-19 08:18:21 +02:00
Megamouse
703841e251
Qt: disable TSX in the config.yml if not supported
2020-05-18 17:46:31 +02:00
Megamouse
1fffffad7a
Qt: properly handle strict rendering mode switch
2020-05-18 17:46:31 +02:00
illusion
db4414ca87
GUI followup for https://github.com/RPCS3/rpcs3/pull/8148
2020-05-15 20:01:39 +03:00
Nekotekina
67b002f586
Update Contributors
2020-05-15 01:46:12 +03:00
Nekotekina
e186ef9490
Update Developers
2020-05-15 00:53:39 +03:00
Nekotekina
cccc5bc18d
Update Supporters
2020-05-15 00:50:13 +03:00
Megamouse
eb5ec211c2
Input: remember registered ldd controllers
...
- Don't reset ldd pads when saving a pad config
- Prevent configuration of registered ldd pads in the gui while ingame
2020-05-13 11:17:58 +02:00
Megamouse
6374a9f19b
Qt: remove debug tab wall for Utilities menu
...
In order to make it easier for the user to take RSX captures.
2020-05-12 16:48:56 +02:00
RipleyTom
dd5c54290c
Improves skylander generation ( #8177 )
2020-05-11 11:57:13 +01:00
Nekotekina
e1042bc631
Get rid of "module" keyword
...
Workaround some intellisense problems.
2020-05-06 18:20:11 +03:00
Pavel
9a4c26dc8c
Qt: Option to disable keyboard hotkeys
2020-05-04 01:10:44 +03:00
Megamouse
2b69a68ef6
Qt: show mouse in fullscreen
2020-05-02 09:27:54 +02:00
Megamouse
8f0af6a6fe
rsx/interpreter: merge shader settings
...
- merge disable_asynchronous_shader_compiler and interpreter_mode
- removes disable_asynchronous_shader_compiler setting
- Adds the resulting settings as radio buttons to the gui tab
2020-04-30 15:02:59 +03:00
Eladash
f4f0fb88b1
kernel explorer: Add more information about SPU/PPU threads
2020-04-29 15:32:16 +03:00
Megamouse
e095eaf16e
Qt: update playtime every 10 seconds
2020-04-28 19:44:09 +02:00
Megamouse
773448a8f6
Crypto/Qt: check target app version for packages
2020-04-25 15:17:17 +02:00
Megamouse
af854835b2
Qt: Rename some functions in settings_dialog
2020-04-25 15:17:17 +02:00
scribam
1791bb5059
Qt: Remove "#pragma once" in a cpp file
2020-04-25 14:56:47 +03:00
Megamouse
de58f19866
input: add Rock Revolution Drum Controller product info
2020-04-25 10:17:48 +02:00
Megamouse
4e6d95c5b8
Qt/input/cellpad: enable product choice
2020-04-25 10:17:48 +02:00
Megamouse
18219afbf7
Qt: move rsx capture to Utilities menu
2020-04-22 21:43:03 +02:00
Megamouse
1805cb44e6
Qt: move GetBootConfirmation to gui_settings
2020-04-22 21:43:03 +02:00
Megamouse
b4b8c1e4b2
Qt: Add confirmation dialogs on drag and drop
2020-04-22 21:43:03 +02:00
Megamouse
193837298b
Qt: enum class drop_type
2020-04-22 21:43:03 +02:00
Megamouse
18e0b83ac9
Qt: some cleanup
2020-04-22 16:58:20 +02:00
Megamouse
1a374126e1
Qt: move GetSettingName to cfg_adapter
2020-04-22 16:58:20 +02:00
Megamouse
2b6afb6916
Qt: Add confirmation dialogs before closing games
2020-04-22 16:58:20 +02:00
Megamouse
ebd92a2f2f
Qt: Add Firmware Cache options to main window menu
2020-04-22 16:58:20 +02:00
Megamouse
a203ff677b
settings: remove legacy settings
2020-04-20 20:56:07 +02:00
Megamouse
c3af19148f
settings: fix clocks scale default
2020-04-20 20:56:07 +02:00
Megamouse
0df6c41556
Qt: move code from emu_settings to config_adapter
2020-04-17 15:46:46 +02:00
Megamouse
7ba5f1f503
Qt: adjust max llvm thread tooltip
2020-04-17 13:30:10 +02:00
Megamouse
171367fe88
Qt: fix localization in change_microphone_type
...
Don't rely on localized text at all. Use the setting's index and formatted string instead
2020-04-17 13:30:10 +02:00
Megamouse
ec4e8eda04
Qt: implement GetIsDynamicConfig in emu_settings
...
- unused at this point
2020-04-17 13:30:10 +02:00
Megamouse
e361bac945
Qt: minor cleanup
2020-04-17 13:30:10 +02:00
scribam
7e0bc26241
Add missing break in cheat_manager.cpp
2020-04-14 17:06:58 +03:00
scribam
f37adc4188
Add fallthrough attribute
2020-04-14 17:06:58 +03:00
JohnHolmesII
167159698d
Fix overloaded virtual warning
2020-04-13 14:37:11 +03:00
sampletext32
c69691f19b
Fix various explicitness, laziness, hard codes
2020-04-12 17:29:42 +03:00
RainbowCookie32
11b980c9ac
Show state of Accurate LLVM DFMA option in GUI for CPUs that support FMA
2020-04-11 10:48:51 +03:00
illusion
df20410cf1
gui: don't allow cpu with fma support disable accurate path
2020-04-09 19:22:04 +03:00
Eladash
158b24ec25
SPU LLVM: Add accurate double-precision FMA support
2020-04-09 17:27:14 +03:00
Megamouse
8c838698af
Qt: fix time played
2020-04-08 19:20:41 +03:00
Megamouse
2e18df7223
Qt: fix renderer translation
...
move render creator to own class
2020-04-08 11:43:48 +02:00
Víctor "IlDucci
a38d2461c9
Linguistic changes ( #7917 )
2020-04-07 17:10:04 +02:00
Megamouse
4ff69dc0cd
Qt: fix mic_none and move microphone creator code
2020-04-07 08:10:56 +02:00
Megamouse
4aae9a17c1
Qt: make trophy type translateable
2020-04-07 00:26:30 +02:00
Megamouse
5e6928a182
Qt: add disambiguations for settings translations
...
This prevents that the Qt linguist omits duplicate strings, which are actually supposed to be individually translateable.
2020-04-07 00:26:30 +02:00
Megamouse
cc6a03cbd7
Qt: mic_none and enter_button_assign translations
2020-04-07 00:26:30 +02:00
Megamouse
2bd4485082
Qt: make cheat_type combobox translateable
2020-04-06 20:59:58 +02:00
Megamouse
96086d57fa
Qt: implement EnhanceRadioButton
2020-04-06 20:59:58 +02:00
Megamouse
078c31c1da
Qt: fix lupdate warnings (used for translation)
2020-04-06 20:59:58 +02:00
Megamouse
7a409af0b0
Qt: pad handlers translateable
2020-04-06 20:59:58 +02:00
Megamouse
e6a6d7e9bc
Qt: fix some translation nitpicks
2020-04-06 20:59:58 +02:00
Megamouse
133e897c8b
Qt: make comboboxes in settings dialog translateable
2020-04-06 20:59:58 +02:00
Megamouse
89f16548f3
Qt: const, const everywhere
2020-04-06 20:59:58 +02:00
RipleyTom
f36686b1a7
Always launch rpcs3.exe on restart
2020-04-05 14:27:13 +03:00
Megamouse
cd64990558
Qt: fix nullptr
2020-04-04 21:38:26 +03:00
Eladash
0beea91d5e
Minor debugger fixups
2020-04-03 18:37:21 +03:00
illusion
7c972c8860
Add accurate PPU FMA to advanced tab ( #7915 )
2020-04-03 03:20:33 +01:00
Nick Renieris
2fb600e458
Qt/Debugger: Don't move entire list if it's not needed
...
With 4 buffer spaces at the bottom.
2020-04-03 01:36:35 +01:00
Nick Renieris
2eea18469d
Qt/Debugger: Call Stack panel
2020-04-03 01:36:35 +01:00
Nick Renieris
1113221340
Qt/MemoryViewer: Make it vertically resizable
2020-04-03 01:36:35 +01:00
Nick Renieris
9024ba69b4
Qt/Debugger: Split register misc state info to separate panels
2020-04-03 01:36:35 +01:00
EmulationChannel
85c4321c24
Update FW 4.86 Latest Version
...
Updates the latest FW version according to: https://www.playstation.com/en-us/support/system-updates/ps3/
What's New in Version 4.86
* This system software update improves system performance.
2020-03-31 22:37:30 +03:00
Nekotekina
ba7f4af02b
CFG: minor cleanup
2020-03-31 21:50:23 +03:00
Megamouse
fc3a134e7d
Emu: make "Silence All Logs" dynamic
2020-03-31 18:06:37 +02:00
Jan Beich
afce3ee2ed
Qt: add more headers for non-Vulkan
...
rpcs3/rpcs3qt/emu_settings.cpp:111:44: error: use of undeclared identifier 'g_cfg'
for (const auto& v : cfg_adapter::get_cfg(g_cfg, begin, end).to_list())
^
rpcs3/rpcs3qt/emu_settings.cpp:262:60: error: use of undeclared identifier 'Emulator'
fs::create_path(title_id.empty() ? fs::get_config_dir() : Emulator::GetCustomConfigDir());
^
rpcs3/rpcs3qt/emu_settings.cpp:276:39: error: use of undeclared identifier 'Emulator'
const std::string config_path_new = Emulator::GetCustomConfigPath(m_title_id);
^
rpcs3/rpcs3qt/emu_settings.cpp:277:39: error: use of undeclared identifier 'Emulator'
const std::string config_path_old = Emulator::GetCustomConfigPath(m_title_id, true);
^
rpcs3/rpcs3qt/emu_settings.cpp:308:17: error: use of undeclared identifier 'Emulator'
config_name = Emulator::GetCustomConfigPath(m_title_id);
^
rpcs3/rpcs3qt/emu_settings.cpp:319:21: error: use of undeclared identifier 'g_cfg'
if (config_name == g_cfg.name || m_title_id == Emu.GetTitleID())
^
rpcs3/rpcs3qt/emu_settings.cpp:319:49: error: use of undeclared identifier 'Emu'
if (config_name == g_cfg.name || m_title_id == Emu.GetTitleID())
^
rpcs3/rpcs3qt/emu_settings.cpp:322:3: error: use of undeclared identifier 'g_cfg'
g_cfg.from_string(config.to_string(), true);
^
rpcs3/rpcs3qt/emu_settings.cpp:324:8: error: use of undeclared identifier 'Emu'
if (!Emu.IsStopped()) // Don't spam the log while emulation is stopped. The config will be logged on boot anyway.
^
rpcs3/rpcs3qt/emu_settings.cpp:326:51: error: use of undeclared identifier 'g_cfg'
cfg_log.notice("Updated configuration:\n%s\n", g_cfg.to_string());
^
2020-03-30 10:52:46 +02:00
JohnHolmesII
6712ac0a72
Build: Do not warn for local builds
2020-03-27 23:00:22 +03:00
JohnHolmesII
70d6a12894
CI: Port Windows build to Azure Pipelines ( #7757 )
...
* CI: Port Windows build to Azure Pipelines from Appveyor
* CI: Split Windows build into scripts
* CI: Remove Appveyor
* CI: Add GitHub Release deployment to Azure Windows Build
* VCS: Add full branch name function to rpcs3_version
The STRINGIZE macro was a little awkward, and difficult to control
at configure time. Since other version information is already
included, the full branch name is now added as a function. It's
runtime instead of compile-time checking, but it seems worth it.
* CI: Overhaul Windows setup script
Previously, there was no way of forcing a re-download
of cached dependencies when they were replaced by new ones. In
addition, there was really no verification of downloads or cache.
Now, changing a few lines at the top of the file will automagically
force a cache update.
2020-03-27 16:37:27 +03:00
RipleyTom
cd4eed0704
Gives ANSI path to curl CURLOPT_CAINFO
2020-03-27 14:23:20 +03:00
Megamouse
a11c77c009
Qt: fix mem leaks in screenshot and save managers
2020-03-25 11:50:06 +01:00
Megamouse
844f9683ec
Qt: add naive lazy loading to screenshot manager
2020-03-25 11:50:06 +01:00
Megamouse
f27de28ee9
Qt: add open file location to screenshot preview
...
Remove duplicate slash from screenshot path
2020-03-25 11:50:06 +01:00
Megamouse
bd49ad358c
Qt: move open_dir to qt_utils
2020-03-25 11:50:06 +01:00
Nekotekina
19e20d9c19
Auto-Updater: increase lock file waiting timeout in the case of updating
...
Normal case: timeout reduced from 3s to 2s.
Updating case: increased timeout to 10s.
2020-03-23 22:52:05 +03:00
sL1pKn07
9de9ec1f01
Fix build with Qt 5.15+
2020-03-23 07:23:56 +03:00
Megamouse
ef10ed4499
Qt: Add basic screenshot manager
2020-03-22 23:40:55 +01:00
Megamouse
b447e6f55d
Qt: use simple curl wrapper to avoid some pitfalls
2020-03-22 19:16:25 +01:00
Megamouse
3c63db93ed
Qt: fix double slash in updater tmp_folder
2020-03-22 19:16:25 +01:00
Megamouse
da09badd8d
Qt: simplify current_build in update manager
2020-03-22 19:16:25 +01:00
Megamouse
7f8d802bd5
Qt: fix log message in update manager
2020-03-22 19:16:25 +01:00
Megamouse
532215fb81
Qt: show welcome dialog before showing the app
...
Fixes interference with update manager
2020-03-22 19:16:25 +01:00
Megamouse
13e166084d
Qt: use Localized::GetVerboseTimeByMs
2020-03-22 19:16:25 +01:00
Nekotekina
5261886449
CURL_STATICLIB macro cleanup
...
Also move includes from headers. CURL is just void.
2020-03-22 14:13:52 +03:00
Megamouse
7d33ca7059
Qt: use QDateTime in update manager
2020-03-22 14:13:33 +03:00
RipleyTom
af4efafae1
Remove Qt5Network Qt5OpenGL and Qt5QML dependencies
2020-03-22 13:48:43 +03:00
Megamouse
09a8974786
Qt: fix curl threads
2020-03-22 13:48:43 +03:00
RipleyTom
b1d8bf754e
Replace QNetwork operations with libcurl + wolfssl
2020-03-22 13:48:43 +03:00
Eladash
132c3e1c1a
kernel explorer: Add information about memory containers
2020-03-22 12:41:02 +03:00
Eladash
f1cf62ac57
kernel explorer: Implement ability to view lwmutex owner
2020-03-22 12:41:02 +03:00
Nekotekina
c577bd2111
Implement thread_state::errored
...
State after calling thread emergency_exit() function.
Also default-construct thread result in this case.
2020-03-20 21:31:27 +03:00
Megamouse
eb2dcaf602
Qt: fix some translation bubus
2020-03-20 01:43:08 +01:00
Megamouse
f1127f1894
overlays: implement osk panels
2020-03-19 21:10:08 +01:00
Eladash
a3289e9d40
Fix memory leak in rsx debugger
2020-03-19 14:18:05 +03:00
Eladash
f2d6a1ff60
disasm: Improve instructions spacing
2020-03-19 14:18:05 +03:00
Eladash
fd45bf5fba
debugger: Force aligned memory view
...
Fixes a corner case viewing unaligned memory at the end of spu memory.
Also unaligned view isn't suitable for the debugger, for these purposes the memory viewer should be used instead.
2020-03-19 14:18:05 +03:00
Eladash
e3668cc26c
Fix a segfault in memory viewer
...
Also a memory leak.
2020-03-19 14:18:05 +03:00
Eladash
03a6d67c6c
Log sys_lwmutex/sys_lwcond names as strings
...
Use std::string_view instead of creating a temporary NTS string when reading object name.
2020-03-17 18:22:13 +03:00
Megamouse
33d01fd252
log: properly escape all html except newlines
2020-03-15 20:41:24 +03:00
Rose
231e837f9b
[UI] Grey out AA and Aniso settings under strict rendering ( #7773 )
...
* Grey out AA and aniso under strict rendering
* Сhange aniso UI string to 'Auto'
Co-authored-by: Ivan <Nekotekina@users.noreply.github.com>
2020-03-14 20:45:41 +03:00
Eladash
28e9cade2c
GUI/rsx capture: Disable capturing if no game is running!
2020-03-12 21:36:43 +01:00
Eladash
c04abac630
rsx capture: Fix exceptions handler, fix tiny race condition on capture new capture
2020-03-12 21:36:43 +01:00
Nekotekina
04dedb17eb
Disable exception handling.
...
Use -fno-exceptions in cmake.
On MSVC, enable _HAS_EXCEPTION=0.
Cleanup throw/catch from the source.
Create yaml.cpp enclave because it needs exception to work.
Disable thread_local optimizations in logs.cpp (TODO).
Implement cpu_counter for cpu_threads (moved globals).
2020-03-12 16:03:08 +03:00
Eladash
5751b77688
GUI: followup to #7347
...
Show "Reboot" on current running game when there's no config.
2020-03-09 16:07:14 +03:00
MSuih
a2b6546d37
Fix framelimit/aspect ratio width
2020-03-08 21:56:48 +01:00
Nekotekina
c87beaa694
Use _wexecl on Windows
...
Allows original path to contain any Unicode character.
2020-03-08 20:45:34 +03:00
Megamouse
ab4189998c
Qt: don't create stupid default.ini file when resetting gui configs
2020-03-08 00:06:48 +01:00
Megamouse
9b672cb969
Qt: Improve tooltip areas in network tab
2020-03-08 00:06:48 +01:00
Megamouse
5f247cbedc
Qt: Backup current gui config before applying another one
...
Also fixes some strange issues caused by the pointer
2020-03-08 00:06:48 +01:00
Megamouse
53676067fc
Qt: remove gui settings default shenanigans
2020-03-08 00:06:48 +01:00
Megamouse
11bc7de0ca
Qt: more code cleanup in gui files
2020-03-08 00:06:48 +01:00
Megamouse
091dcc1052
Qt: fix play button state when booting rpcs3 for the first time
2020-03-08 00:06:48 +01:00
Megamouse
934a2eb9fa
Qt: some code cleanup in gui files
2020-03-08 00:06:48 +01:00
Megamouse
426643c44d
Qt: Prefer currently selected game when pressing the play button
...
Also rename Start to Play
2020-03-08 00:06:48 +01:00
Megamouse
7dd36ff829
Qt: Fix CurrentSelectionIconPath for game grid
...
Fixes deselection issue when booting a game in the game grid
2020-03-08 00:06:48 +01:00
Megamouse
0c45457101
Qt: Add title and title id to button tooltips
2020-03-08 00:06:48 +01:00
Megamouse
e56b3256b0
Qt: Add missing boot error dialog
2020-03-08 00:06:48 +01:00
Nekotekina
e4a81b1d13
Move Log.h to util/logs.hpp
2020-03-07 12:29:23 +03:00
Nekotekina
2209be5216
Logs: remove mem-mapped buffer and move instance lock to main.cpp
...
Part of the work to untangle utilities from RPCS3-specific things.
2020-03-07 10:49:09 +03:00
Megamouse
e1b4cf1557
Qt: Fix led dialog layout and use hidpi painting
2020-03-05 22:37:48 +01:00
Megamouse
9e449db0c2
Qt/Input: piggyback on existing callback for battery_level
...
removes ds4 timer workaround
2020-03-05 22:37:48 +01:00
Adiost
f776910966
Qt/Input: new ds4 LED settings
2020-03-05 22:37:48 +01:00
Nekotekina
7a8772dafa
Replace std::string::npos with umax
2020-03-05 14:05:23 +03:00
Megamouse
21b6495aaa
Fix ui and sys_net warnings
2020-03-04 22:28:05 +01:00
Nekotekina Aux1
250736ece5
Fix warnings in emucore
2020-03-04 21:23:34 +03:00
RipleyTom
f1f5c91386
Fake PSN ( #7516 )
2020-03-04 13:55:35 +00:00
MSuih
d94b875187
Minor cleanup
...
- Remove log prefix as auto-updater no longer uses general channel for logging
- Swap some C-style nulls for nullpointers
- Other misc changes
2020-03-02 12:31:59 +03:00
MSuih
7129902b25
Add time logging for updater
...
Might help diagnose issues
2020-03-02 12:31:59 +03:00
Megamouse
73a9946212
Qt: remove game window title size restriction
...
- Elide game window title label
- Add tooltip with format and resolved title
- Remove max length (do not wrap text to show how ridiculous it will look if it's too long)
2020-03-01 22:00:57 +01:00
MSuih
94478ad4a0
Add error for missing firmware
2020-02-29 21:19:01 +03:00
Nekotekina
65eeee0f4c
Remove cancerous lf_value<>
...
Replace thread names (generic, PPU, SPU) with new shared pointers.
Devirtualize cpu_thread::get_name (used in single case).
2020-02-28 18:54:46 +03:00
Stephen McKinney
2b853cc8bc
Don't improperly resolve symlinks when booting games.
2020-02-27 22:30:11 +03:00
Megamouse
ee46ad1ca9
move overlays code to headers
2020-02-26 23:43:18 +01:00
gamerforEA
93552a5958
Apply some Clang-Tidy fixes
2020-02-27 00:38:55 +03:00
RipleyTom
abfa303e07
Auto-updater minifix
2020-02-26 22:06:58 +03:00
MSuih
33abcf74f2
Add information about boot process
2020-02-25 19:42:20 +03:00
MSuih
13ef0cc8c4
Fix native UI tooltip
2020-02-24 19:45:16 +01:00
MSuih
df5059b142
Change logging level for invalid disc path
2020-02-24 19:45:16 +01:00
Megamouse
f7666f44da
Untangle GUI and input includes
2020-02-24 16:31:01 +01:00
JohnHolmesII
cc71d2c4bf
memory_string_searcher: Change to std strings
...
- Compiler warnings indicated that the call to toStdString() did not
create an object that lived long enough be used. Simply use std
string ahead of time.
2020-02-23 09:38:04 +03:00
JohnHolmesII
b9ee53d82a
game_list_frame.cpp: Fix progress dialog constructor arguments
2020-02-23 09:38:04 +03:00
Megamouse
171e6c6e54
Qt: remove duplicate paths in game list
2020-02-21 21:00:46 +01:00
Megamouse
313b967217
Qt: simplify blockingMap occurances
2020-02-21 21:00:46 +01:00
Nekotekina
972e0ab31d
Remove -Wno-reorder and make it an error
2020-02-21 15:20:34 +03:00
Megamouse
0ed87be47a
Qt: add apply button to settings dialog
2020-02-21 10:08:22 +01:00
Megamouse
0dd417e5f2
Add more game window title options
2020-02-20 20:07:25 +01:00
Nekotekina
92e3eaf3ff
Fix signed-unsigned comparisons and mark warning as error (part 2).
2020-02-19 22:54:58 +03:00
Eladash
df8d0cde4a
RSX/SPU: Accurate reservation access
2020-02-19 18:11:30 +00:00
Nekotekina
8a176de6a1
Restore -Wenum-compare and fix some [=] warnings
2020-02-18 17:37:30 +03:00
Nekotekina
f08c778d2c
Use more starts_with/ends_with.
...
Remove ends_with global func.
2020-02-18 14:53:23 +03:00
Silent
ea9abe7701
Qt: Update Game List Icon on changing Game List Mode
2020-02-18 00:25:21 +01:00
Nekotekina
950940febe
cheat_manager: minor fix for T to be_t transition
2020-02-17 22:00:32 +03:00
Silent
aa14432846
Disable vertex cache checkbox with MTRSX
2020-02-17 20:34:07 +03:00
Megamouse
fe75311be2
move config structs to own files and clean up some headers
2020-02-17 15:08:17 +03:00
Megamouse
b5ed73ebe0
Qt: add reset button to game window title and center the label
2020-02-16 13:56:49 +01:00
Nekotekina
634c4355fe
Fix startup failure on invalid games.yml
...
Add some exception checking/ignoring.
2020-02-15 22:34:10 +03:00
Megamouse
ee54ba970a
GUI: add custom title format to settings dialog
2020-02-15 20:33:02 +01:00
Nekotekina
4018b833ad
game_list: fix duplicate removal from games.yml
...
Also add some warnings.
2020-02-15 14:08:08 +03:00
Megamouse
e645627b78
Qt: Allow for duplications in game list
...
This fixes app versions when multiple game data directories were found.
We only removed duplications because we didn't wanna see multiple disc games from different locations
2020-02-15 11:36:01 +01:00
Megamouse
1cb1d14d0c
Qt: only add version update hint to bootable applications
2020-02-15 11:36:01 +01:00
Megamouse
1c2df15755
Qt: simplify category localization in gamelist refresh
2020-02-15 11:36:01 +01:00
Megamouse
687bb1697b
Qt: fix gamelist version check regression after localization changes
2020-02-15 11:36:01 +01:00
Eladash
e98fcfdf77
rsx debugger: Fix a crash on opening before rsx was intialized
2020-02-15 10:41:42 +03:00
Nekotekina
0d7aa5e310
GUI: implement custom title format
...
New option "Window Title Format" in Misc.
Backward compatible with FPS disabler.
Make rpcs3:::get_branch() return string_view.
2020-02-13 21:24:52 +03:00
Eladash
bdab26ec09
rsx: rewrite io mappings
...
Along with some with fixes to cellGcmSys HLE.
2020-02-10 21:39:39 +00:00
Megamouse
30d176ac5e
Qt/linux: set DISPLAY variable if undefined
2020-02-10 21:48:13 +03:00
Megamouse
6862790cf7
Qt: icon overhaul
2020-02-10 17:38:19 +01:00
Nekotekina
4bc431ec31
Silence deprecation warning (implicit capture of this on [=])
2020-02-10 14:47:12 +03:00
Megamouse
5d82b0f4c4
Qt: set min version to 5.14
2020-02-10 14:05:36 +03:00
RipleyTom
762718002e
make decrypt default to All Binaries
2020-02-10 09:45:06 +01:00
Eladash
b7043ce000
Make rsx::get_address report caller location
2020-02-08 22:18:56 +03:00
Megamouse
0c8611bd49
Qt: fix game category localization
2020-02-08 11:04:13 +01:00
Megamouse
901fc87bca
Only start the playtime clock if it makes sense
2020-02-08 07:13:29 +01:00
Megamouse
edcd2fc14a
Qt: fix game grid regression
2020-02-06 19:58:19 +01:00
Megamouse
382bdcdcb7
Qt: set Tooltips.h to UTF-8 in order to fix translation with special characters
2020-02-06 17:41:50 +01:00
Megamouse
1bbc60c3e7
Qt: do not use localized filenames for default current config and default stylesheet
2020-02-06 17:41:50 +01:00
Megamouse
c13d345604
Qt: add language menu
2020-02-06 17:41:50 +01:00
Megamouse
efe907ffae
Qt: use config to load translation file on startup
2020-02-06 17:41:50 +01:00
Silent
fbbad7c851
Include trailing separators in section split
...
This fixes the case on Windows where one of the paths ends up consisting
only of a drive letter and no trailing slash - in which case Windows
treats it as "current directory on drive X" and not "root of drive X"
and GetFileAttributes throws an invalid param error
2020-02-05 23:21:32 +00:00
Nekotekina
1a78e0e80c
Make RPCS3 compile in C++2a mode
2020-02-04 23:43:55 +03:00
Megamouse
d47a8b49a4
Qt: use current locale for last played in gamelist
...
This also sets the basic groundwork for Qt translations
2020-02-04 09:18:05 +01:00
Megamouse
1759d6d90a
Qt: fix gamelist sorting for playtimes
2020-02-03 21:22:11 +01:00
Nekotekina
21f7b0ff0f
Remove HLE log channel
2020-02-01 11:52:24 +03:00
Nekotekina
15391f45d0
Modernize RSX logging (rsx_log variable)
2020-02-01 11:52:22 +03:00
Nekotekina
3c0bd821c8
Give log channels fancier names
...
Improve LOG_CHANNEL macro to accept custom name.
2020-02-01 10:43:43 +03:00
Nekotekina
3eca2d5d6c
Remove legacy LOADER log channel
2020-02-01 07:49:38 +03:00
Nekotekina
d9a0619ddd
Remove legacy GENERAL log channel
...
Add some more log channels instead.
2020-02-01 07:49:38 +03:00
Nekotekina
efafda2650
Add config to silence all logs
2020-02-01 07:49:38 +03:00
Nekotekina
007a7a5859
Fixup for LOG system.
...
Register all channels at program initialization and allow duplicates.
2020-01-31 12:09:52 +03:00
Silent
9f678cc47a
Fix code relying on initialization order
...
Allows Debug - LLVM to boot
2020-01-31 11:23:55 +03:00
Eladash
48a847d1b6
Qt: Bugfixes regarding usage of ShowConfirmationBox
2020-01-30 21:49:08 +01:00
Eladash
232c6c3aaf
Qt: Display "Reboot With Custom/Global config" on running game
2020-01-30 21:49:08 +01:00
Megamouse
336cd6e33a
Qt: Prevent Qt from blocking the explorer during installations
2020-01-30 18:21:18 +01:00
Silent
360e484b08
Fix ellipsis
...
… is an UTF-8 character and those don't really belong in messages like this anyway
2020-01-30 16:06:00 +03:00
TotalCaesar659
c1d7b46235
Qt: change labels in package installer ( #7325 )
2020-01-29 00:39:05 +01:00
Megamouse
b341113ad8
Qt: Change some labels
2020-01-26 18:46:04 +01:00
Silent
331c1a394a
Qt: Present game removal failure to the user
...
All the required information was already there,
but UI always reported success
2020-01-25 19:28:52 +01:00
Megamouse
485b22d664
Qt: fix deprecation warnings
2020-01-19 16:38:17 +01:00
Megamouse
30d5a849e3
Qt: enlarge some tooltip hover areas in settings
2020-01-19 12:40:43 +01:00
MSuih
9ef96e8274
Add pagesteps for some controls
...
With the snap changes the default pagestep of 1 is ignored because of rounding.
2020-01-19 09:09:36 +01:00
MSuih
cbaa8f3329
Add snapping and limit range for wakeup delay
2020-01-19 09:09:36 +01:00
MSuih
807d6cfea4
Add slider snapping
2020-01-19 09:09:36 +01:00
Megamouse
449cbb7281
Qt: use persistent_settings for playtimes
2020-01-17 07:43:10 +01:00
MSuih
833fbe015e
Use floating point pixel ratio
2020-01-16 23:54:47 +03:00
Eladash
05e5e6058f
Add description for rsx wake-up delay
2020-01-15 19:54:23 +03:00
MSuih
556ac1cf22
Add wake-up delay to settings
2020-01-15 19:54:23 +03:00
Megamouse
542d2ef8da
Qt: smoother batch package installation
2020-01-14 09:27:09 +01:00
Nekotekina
c51779d4d3
Fix format string in log_frame.cpp
2020-01-06 23:44:48 +03:00
Megamouse
e7845357e2
sceNpTrophy: unlock platinum trophies
2020-01-05 19:47:31 +01:00
Silent
b88fb43acc
Minor cleanup in InstallPkg and InstallPup
2020-01-05 11:01:26 +01:00
Silent
e7ddc5187a
Add a dialog to Batch PKG Install
...
Dialog allows users to preview the order in which PKG's will be installed
and allows users to move items around if needed.
Because clicking "Install" on this new dialog acts as a confirmation
and user has a second chance to eyeball what is to be installed,
"Install package X?" dialogs have been removed and instead user
is only notified of success. In case of failure, batch installation
aborts with a descriptive error.
2020-01-05 11:01:26 +01:00
MSuih
5534c9e27c
Disable AA for renderers which do not support it
2020-01-04 18:58:33 +01:00
MSuih
049f852a9c
Slight cleanup of mousewheel pr
...
Fixes theoretical uninitialized variable and micro-optimizes scrollwheel stop code
2020-01-04 18:58:33 +01:00
MSuih
69f11d82d1
Change Null microphone to Disabled
2020-01-04 18:58:33 +01:00
Silent
f92794360d
Qt: Add tooltips to Virtual File System buttons
2020-01-04 17:10:28 +01:00
kd-11
3ada97d2d3
rsx/overlays: Implement trophy notification queue
...
- Allows to display more than one trophy at a time. Trophy notifications
will simply get queued up and displayed at appropriate time.
2020-01-04 16:36:49 +03:00
Megamouse
02ca8f0002
Qt: repaint all related icons for custom configs
2020-01-02 11:35:51 +01:00
Silent
b591633cb9
Fail pkg_install if any files fail to be created
...
This could happen if eg. paths are too long or some files
could not be overwritten. Until now, installation happily
reported success regardless.
2019-12-31 19:24:19 +03:00
Silent
abfa1114bc
Add progress_dialog::SignalFailure()
...
Turns the taskbar progress bar red, commonly used on Windows
in cases like this to signal failure.
2019-12-31 19:24:19 +03:00
Eladash
8427af8886
Implement runtime PPU executable code modification via Cheat Manager
2019-12-31 18:57:14 +03:00
MSuih
6cfcb7b4f3
Add support for mousewheel movement
2019-12-29 12:45:03 +01:00
kd-11
1b27ccecf8
settings: Add relaxed zcull toggle to advanced tab
2019-12-29 13:49:46 +03:00
Megamouse
9f106be36d
Qt: apply more specific file filters for cache removal
2019-12-28 22:24:06 +01:00
Megamouse
096a08aca1
Qt: fix removal functions after cache compression
2019-12-28 19:44:45 +01:00
Megamouse
ef6f565dbd
silence some annoying warnings
2019-12-28 15:40:57 +01:00
Megamouse
e54438d3a7
Qt: add plaintext log and more log options
2019-12-24 13:06:06 +01:00
linkmauve
e9c5c6e6bf
Move input to its own directory ( #7126 )
2019-12-22 17:39:42 +01:00
Silent
f03cb5c9c0
Qt: Simplify custom titles and notes
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By adding some code to notes/titles reading,
it is possible to leverage default value behaviour in QMap value()
which simplifies code a bit.
2019-12-22 15:54:04 +01:00
Emmanuel Gil Peyrot
e30173a835
rsx: Make X11 optional on Linux
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This makes it possible to build rpcs3 on a pure Wayland system, without
the Xlib installed.
2019-12-20 10:48:03 +00:00
Silent
95f363c174
Qt: Look for custom game titles when filtering via Search
2019-12-20 00:19:13 +01:00
Megamouse
6388c98073
Qt: add platinum relevance to trophy_manager_dialog
2019-12-18 15:41:15 +01:00
Megamouse
91ad3d371f
Qt: minor optimizations in trophy_manager_dialog
2019-12-18 15:41:15 +01:00
Megamouse
725761f282
Qt: move firmware settings to the advanced tab
2019-12-14 15:15:49 +01:00
Megamouse
97fb08935e
Qt: Use QT_ENABLE_HIGHDPI_SCALING starting with Qt 5.14 ( #7090 )
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* Qt: Use QT_ENABLE_HIGHDPI_SCALING starting with Qt 5.14
* Qt: Add QT_SCALE_FACTOR_ROUNDING_POLICY starting with Qt 5.14
* Qt: remove style path for Qt versions below 5.11 (5.11.0 is min version)
* Qt: Fix dpi-rounding cli arg
* Qt: use rounding policy PassThrough as default dpi scaling policy
* Qt: add missing Qt Version check (facepalm)
2019-12-14 12:48:34 +01:00
Zangetsu38
af8ebc76e2
Modules/cellGem: Implement pos, quat and handle_pos in Gemstate for mouse.
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Modules/cellGem: Fix name for gem_image_state.
Modules/cellGem: Implement projectiion(x/y) in gem_image_State for mouse.
Modules/cellGem: Add cross, triangle, circle and start with use middle click for mouse.
Modules/cellGem: Refactor global code.
Modules/cellGem: fix some warning with initializing value.
2019-12-10 23:20:13 +01:00
Eladash
5631382623
sys_spu: Fix SPU Thread Id
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* Removed wrong code in sys_spu_thread_group_terminate.
* SPU Thread ID is accurate, including 5th thread id "rule".
* Fixed possible use-after-free access of spu_thread::group member.
* RawSPU ID management simplified.
2019-12-06 19:59:29 +03:00
Nekotekina
835892aa51
C-style cast cleanup VII
2019-12-05 02:10:15 +03:00
Megamouse
46ca39ec4d
Add Emu.HasGui() to properly hide Qt dialogs in no-gui mode
2019-12-03 09:12:51 +01:00
Megamouse
84f9911163
Qt: skip in-game Qt dialogs if no-gui was used
2019-12-03 07:59:10 +01:00
Megamouse
d91f8193b0
settings: enable dynamic reload of some emu values
2019-11-27 10:34:03 +01:00
Megamouse
f2b530823b
overlays: add dynamic switch for perf overlay
2019-11-27 10:34:03 +01:00
Megamouse
223d1473b0
Qt: remove unused rsx debugger code
2019-11-19 16:04:03 +01:00
JohnHolmesII
e53be99e1a
Fix typo in update manager
2019-11-18 07:33:53 +01:00
Niram7777
2de3c06781
Qt: Avoid Start/StopPlaytime when installing firmware.
2019-11-17 10:57:21 +01:00
Megamouse
9a8c59a1ff
Qt: rename pad_info to pad_device_info for ODR
2019-11-16 16:11:40 +01:00
Megamouse
fb96047d2f
overlays: add settings for overlay graphs
2019-11-15 14:53:18 +01:00
Megamouse
b84fd29abc
settings: fix performance overlay margin checkbox
2019-11-15 14:53:18 +01:00
RipleyTom
8e39c778a1
Cheat engine
2019-11-13 00:53:31 +03:00
Emmanuel Gil Peyrot
f76720ceb0
Remove extraneous ::narrow<int>() calls
...
GSL’s gsl::span didn’t use the correct type for its index_type, which is
why they were needed.
2019-11-09 19:30:06 +01:00
Emmanuel Gil Peyrot
72cdf0b04c
Replace gsl::span’s implementation with tcbrindle’s
...
This implementation optimises correctly on all relevant compilers,
unlike GSL’s which gave extremely slow code on any compiler other than
MSVC.
Supersedes #6948 .
2019-11-09 19:30:06 +01:00
Emmanuel Gil Peyrot
ef368c5171
rsx: Replace gsl::byte with C++17’s std::byte
2019-11-09 19:30:05 +01:00
Megamouse
77ac875b0b
Qt: adjust custom context menu positions
2019-11-06 19:26:29 +01:00
Nekotekina
03b9ee27c5
Virtualize cellSysCache
...
Allows caches from multiple games to coexist.
Also change the way of handling cache IDs (file-less).
2019-11-06 14:12:43 +03:00
Nekotekina
1f9250e39a
Linux: disable update check at startup if not running from AppImage
2019-11-04 22:52:03 +03:00
ipkpjersi
8ed45a0553
Qt: Fixed plurals of time played strings ( #6937 )
2019-11-03 21:22:23 +01:00
Silent
e1638b9326
Fix context menu showing twice in Game List
2019-11-03 20:13:20 +01:00
Megamouse
3be92ec52b
Qt: implement time played and last played
2019-11-02 12:48:12 +01:00
RipleyTom
35c0c05707
Stop autoupdater renaming file across devices
2019-11-02 12:31:38 +03:00
kd-11
7a5c20ef85
vk: Minor spec touchups
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- Simplify active instance management. While multicontext support will
be required in future, this is better done with multiple logical devices
rather than multiple instances.
- Destroy the WSI surface on exit
- Enable depthBoundsTest explicitly. TODO: Properly check for supported
features.
2019-10-29 20:03:54 +03:00
Eladash
f7c177d79e
Kernel Explorer: Don't hardcode endianness in name64
2019-10-29 18:15:26 +03:00
Nekotekina
83cf6e6fa3
Qt: fix crash on startup in game_list_frame::Refresh
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QList isn't supposed to be modified concurrently.
Use lf_queue to collect game_info data.
2019-10-28 22:59:56 +03:00
Hula Hoop
200ec5c4b3
Super-important PR ( #6900 )
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* Fix capitalisation errors and typos
* Oops
2019-10-28 17:44:44 +03:00
Megamouse
6fe32887b2
Qt: disable progress_dialog resize
2019-10-27 08:02:45 +01:00
Megamouse
200162cf2a
Qt: connect compat error handling to error signal
2019-10-27 08:02:45 +01:00
Megamouse
59747fd708
Qt: add quickstart link to SSL warnings
2019-10-27 08:02:45 +01:00
MSuih
f3ed26e9db
Small warnings cleanup ( #6671 )
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* Ignore more warnings
These are intentional
* Signed/unsigned mismatch when comparing
* Explictly cast values
* Intentionally discard a nodiscard value
* Change ppu_tid to u32
* Do not use POSIX function name on Windows
* Qt: Use horizontalAdvance instead of width
* Change progress variables to u32
2019-10-25 13:32:21 +03:00
Megamouse
89a2d04f96
Qt: add mutex to game list creation
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should prevent random crashes when accessing maps
2019-10-25 12:10:07 +02:00
Oschowa
6944e180c8
rpcs3qt/settings_dialog: fix Audio Buffering setting for FAudio backend
2019-10-25 00:56:53 +03:00
RipleyTom
c89ad38ef1
Check if we're in the process of restarting when trying to open the log
2019-10-24 18:36:28 +02:00
Megamouse
a360836fef
Qt: don't update the gui from QtConcurrent
2019-10-24 00:26:07 +02:00
Megamouse
56a249fd5a
Qt: multi thread trophy loading
2019-10-24 00:26:07 +02:00
Megamouse
221508fa07
Qt: indent try and catch block
2019-10-24 00:26:07 +02:00
Megamouse
b805238b8a
Qt: multi thread game list refresh from drive
2019-10-24 00:26:07 +02:00
Megamouse
5b59c18dcc
Qt: multithreaded icon resize
2019-10-24 00:26:07 +02:00
Megamouse
2cc71afdcd
Remove further occurrences of DirectX 12
2019-10-23 00:03:20 +02:00
kd-11
00bc3fe658
Drop d3d12 backend
2019-10-22 21:45:14 +03:00
RipleyTom
9f9ac4b696
Auto-updater
2019-10-22 01:51:50 +02:00
RipleyTom
56e6dd1c46
Adds 7z sdk to 3rdparty
2019-10-22 01:51:50 +02:00
Megamouse
d6664450df
Input: avoid exception while no keyboard is registered
2019-10-18 09:20:51 +02:00
Megamouse
0bad56da67
cellScreenshot: initial implementation
2019-10-17 21:24:25 +02:00
Markus Stockhausen
2850d0c6bc
avoid update of window title
...
only update title if user really wants to display the FPS during gameplay.
2019-10-17 21:15:14 +02:00
Alex James
3ad743ecaa
Add option for preventing display sleep ( #5783 )
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Adds support for preventing the display from sleeping while a game is
running. Supports Windows, Linux (with the org.freedesktop.ScreenSaver
D-Bus service), and macOS.
2019-10-12 15:40:47 +03:00
msuih
e9ea226e30
Validate firmware before installing
2019-10-09 21:21:23 +03:00
Silent
f5d8110ead
Create emulator directories after changing dev_*** directories ( #6707 )
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* Make pkg_install create path to the game recursively
* Create emulator directories after changing dev_*** dir paths
2019-10-05 16:23:12 +03:00
Megamouse
04a6b065b4
Qt: use Qt standard button layout in vfs_dialog
2019-10-04 23:06:05 +02:00
Megamouse
f97ed7738d
Qt: use Qt standard button layout in settings_dialog
2019-10-04 23:06:05 +02:00
Megamouse
19e0d099b6
config: dynamically show_fps_in_title
2019-09-29 21:00:17 +02:00
Megamouse
4594148409
Input: move some pad handler logic to the parent class
2019-09-24 21:09:24 +02:00
Nekotekina
aa8a7b3e8a
Make errors in Emu::Init verbose and don't crash
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Allow TTY.log to be disabled if file access failed
Add fs::error::isdir
2019-09-24 05:01:00 +03:00
RipleyTom
7818d0767b
Forces numeric locale to default
2019-09-20 11:00:05 +02:00
Nekotekina
a4951ec407
Use g_fxo for global lv2_memory_container
2019-09-18 21:24:04 +03:00
RipleyTom
e98c7f4e1a
sys_usbd implementation
2019-09-17 01:17:48 +03:00
Windy Boy
d782abb3fd
TSX instruction tooltip typo
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Should be "CPU" instead of "cpu"
2019-09-16 21:08:20 +02:00
youwereeatenbyalid
cea975f6a6
Add a "stack mode" to the TTY. ( #6542 )
...
* Added stack mode to TTY
* fix declarations
* Fixed spacing, removed namechange to preserve user settings, removed debug string
* removed rename of "stack"
* Add menu separator and remove whitespace
2019-09-16 20:38:30 +02:00
msuih
8f965ccd48
Pad settings dialog improvements
2019-09-15 22:48:39 +02:00
Megamouse
2ab19efb90
Qt: Enable stylesheet cli args and add stylesheet option "None"
2019-09-13 10:30:56 +02:00
Silent
3e9ed9a17d
Make "Clear shader cache" clear all caches, not just the first ( #6538 )
...
* Use QFileInfo::suffix to obtain and check for file extension when clearing caches
* Clear all shader caches for the game, not just the first
2019-09-13 09:14:52 +02:00
msuih
5ed700db5d
Add cache removal to UI
2019-09-07 22:01:12 +02:00
msuih
84867b0848
Fix deprecation warnings
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warning C4996: 'QPalette::Foreground': Use QPalette::WindowText instead
warning C4996: 'QPalette::Background': Use QPalette::Window instead
2019-09-07 22:01:12 +02:00
JoãoPaulo
0dfe85dc14
Update FW 4.85 Latest Version ( #6437 )
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* Update FW Latest Version
Updates the latest FW version according to: https://www.playstation.com/en-us/support/system-updates/ps3/
Co-Authored-By: MsDarkLow <msdarklow@gmail.com>
2019-09-01 17:19:11 +01:00
Megamouse
432364cb04
Qt: add --no-gui mode
2019-08-31 17:08:03 +02:00
Nekotekina
d2eba2387b
Use g_fxo for display_manager
2019-08-27 03:50:15 +03:00
Megamouse
896cfd2ade
cellSaveData/cellMsgDialog: implement cellSaveDataDelete
2019-08-22 08:05:12 +02:00
Megamouse
2d29a33ea8
cellSaveData/overlays: initialize with focused entry
2019-08-22 08:05:12 +02:00
Megamouse
b3c1759853
cellSaveData/overlays/Qt: fix some warnings and a possible nullptr deref
2019-08-22 08:05:12 +02:00
Megamouse
9c64318e8a
Qt: Fall back to VERSION in game list
2019-08-21 07:57:44 +02:00
Megamouse
86a8b5924a
Add option for keyboard layout
2019-08-18 08:18:15 +02:00
msuih
42ff93d30c
Add advanced tab
2019-08-16 19:58:19 +03:00
Eladash
f2a2dfda3a
Improve unknown settings values dialog text message
2019-08-16 09:45:24 +02:00
Megamouse
9f854dba98
Qt: move default stylesheet to stylesheets.h
2019-08-14 23:54:09 +02:00
Megamouse
503d43889d
rename rpcs3_app to headless_application
2019-08-14 23:54:09 +02:00
Megamouse
13367071b0
update some comments
2019-08-14 23:54:09 +02:00
RipleyTom
2040a11585
header shuffling
2019-08-14 23:54:09 +02:00
Megamouse
08c581947d
Create headless application [WIP]
2019-08-14 23:54:09 +02:00
Nekotekina
d45c743877
Remove lib_loading_type::automatic
...
This is former default and is now obsolete.
2019-08-14 20:28:34 +03:00
Nekotekina
cf16ee5eb5
Implement lib_loading_type::liblv2list
2019-08-14 20:28:34 +03:00
Nekotekina
ae46333e99
Implement lib_loading_type::liblv2both
2019-08-14 20:28:34 +03:00
RipleyTom
87bf0386c4
Screenshot function
2019-08-14 19:24:42 +02:00
Eladash
3ce18fd960
Implement vm::page_executable ( #6330 )
...
Fixes segfaults when attenpting to set segfaults on non-executable memory.
2019-08-11 21:04:17 +03:00
msuih
8150095e8f
Qt warnings cleanup
2019-08-10 16:15:24 +02:00
Megamouse
f051f53e15
Qt: add setting for trophy manager icon background color
2019-08-10 15:13:36 +02:00
Megamouse
2f12226ff9
Qt: add setting for save manager background icon colors + fix icon size
2019-08-10 15:13:36 +02:00