Commit graph

16 commits

Author SHA1 Message Date
Megamouse 8d781a737b Qt: Replace some deprecated Qt5 stuff 2022-04-21 21:23:10 +02:00
Megamouse 03b76b4606 Emu: some cleanup 2021-04-09 21:03:49 +02:00
Nekotekina c22e1e71f0 Continue fixing strict aliasing warnings 2021-03-13 18:02:37 +03:00
RipleyTom 5662867730 Change the way skylander ID is generated 2021-01-20 08:46:39 +03:00
RipleyTom 4a8a161a43 Improve skylander portal emulator 2020-12-27 22:20:58 +01:00
Fro Zen acadaeed3a Change skylander variants to use hex 2020-12-22 08:58:36 +01:00
Fro Zen 3dbecada4e
Almost all Skylander variants (#9443)
* Update skylander_dialog.cpp

* Fix formatting, sorted

* Support for skylanders variant

* Remove duplicate Legendary Hand of Fate

* Removed accidental Series 2 Dark Spyro

There is no series 2 dark spyro, also im removing these as im finding them so sorry if theres tons of commits

* Add LightCore Hex

* Remove Vehicle tag

* Add Big Bang Trigger Happy

Co-authored-by: RipleyTom <RipleyTom@users.noreply.github.com>
2020-12-16 11:02:59 +03:00
Nekotekina e321765c54 Split BEType.h to util/v128.hpp and util/to_endian.hpp 2020-12-13 16:34:45 +03:00
Fro Zen 8e07b19bc7
Add variant support for Skylanders (#9424)
* Update skylander_dialog.cpp

Co-authored-by: RipleyTom <RipleyTom@users.noreply.github.com>
2020-12-13 14:30:38 +03:00
Fro Zen ee814cfd0c
Update skylander_dialog.cpp (#9419) 2020-12-12 19:16:15 +03:00
RipleyTom af8c661a64 Remove BOM markers 2020-12-06 15:30:12 +03:00
RipleyTom dd5c54290c
Improves skylander generation (#8177) 2020-05-11 11:57:13 +01:00
Megamouse f7666f44da Untangle GUI and input includes 2020-02-24 16:31:01 +01:00
Megamouse fe75311be2 move config structs to own files and clean up some headers 2020-02-17 15:08:17 +03:00
Nekotekina 835892aa51 C-style cast cleanup VII 2019-12-05 02:10:15 +03:00
RipleyTom e98c7f4e1a sys_usbd implementation 2019-09-17 01:17:48 +03:00